glslang-zig/hlsl
2017-03-11 10:15:47 -07:00
..
CMakeLists.txt HLSL: implement numthreads for compute shaders 2016-10-31 09:28:17 -06:00
hlslAttributes.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
hlslAttributes.h Add basic HS/DS implementation. 2017-02-10 16:59:09 -07:00
hlslGrammar.cpp HLSL: non-functional: simplify handleBuiltInMethod() to isBuiltInMethod(). 2017-03-11 10:15:47 -07:00
hlslGrammar.h HLSL: Grammar: Generalize accepting a declaration to accept an aggregate of subtrees. 2017-03-07 20:44:09 -07:00
hlslOpMap.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
hlslOpMap.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
hlslParseables.cpp HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlslParseables.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
hlslParseHelper.cpp HLSL: non-functional: simplify handleBuiltInMethod() to isBuiltInMethod(). 2017-03-11 10:15:47 -07:00
hlslParseHelper.h HLSL: non-functional: simplify handleBuiltInMethod() to isBuiltInMethod(). 2017-03-11 10:15:47 -07:00
hlslScanContext.cpp HLSL: Accept SV_Cull/ClipDistanceN, by refactoring the way semantics are mapped. 2017-03-09 14:37:32 -07:00
hlslScanContext.h HLSL: Accept SV_Cull/ClipDistanceN, by refactoring the way semantics are mapped. 2017-03-09 14:37:32 -07:00
hlslTokens.h PP: Recognize the '::' token, and translate appropriately to GLSL/HLSL token. 2017-03-10 18:03:43 -07:00
hlslTokenStream.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
hlslTokenStream.h HLSL: Accept SV_Cull/ClipDistanceN, by refactoring the way semantics are mapped. 2017-03-09 14:37:32 -07:00