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preprocessor
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PP: don't give errors on some tokens under #if 0 (or similar).
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2018-03-19 00:43:18 -06:00 |
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attribute.cpp
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Fix build several build errors
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2018-03-13 17:06:51 -04:00 |
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attribute.h
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GLSL: Implement GL_EXT_control_flow_attributes.
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2018-02-01 00:55:08 -07:00 |
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Constant.cpp
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SPV: Implement Vulkan 1.1 features and extensions.
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2018-03-06 16:12:04 -07:00 |
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gl_types.h
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Implement the extension GL_AMD_gpu_shader_half_float_fetch
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2018-03-02 16:48:03 +08:00 |
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glslang.y
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Non-functional. Rationalizations enabling future generalizations:
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2018-03-28 18:01:20 -06:00 |
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glslang_tab.cpp
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Non-functional. Rationalizations enabling future generalizations:
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2018-03-28 18:01:20 -06:00 |
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glslang_tab.cpp.h
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Types: Fix #1290: Rationalize and correct "mixed" style array dimensioning.
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2018-03-26 00:38:53 -06:00 |
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InfoSink.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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Initialize.cpp
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Implement GL_NV_shader_subgroup_partitioned
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2018-03-29 22:52:17 -05:00 |
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Initialize.h
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SPV: Implement Vulkan 1.1 features and extensions.
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2018-03-06 16:12:04 -07:00 |
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Intermediate.cpp
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Non-Functional: Remove merge-replicated code and fix white space.
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2018-03-28 13:02:12 -06:00 |
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intermOut.cpp
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Implement GL_NV_shader_subgroup_partitioned
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2018-03-29 22:52:17 -05:00 |
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IntermTraverse.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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iomapper.cpp
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Take into account the number of locations taken up by a uniform
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2018-03-21 12:03:39 +01:00 |
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iomapper.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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limits.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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linkValidate.cpp
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Linker: Fix #1329: correctly merge unsized arrays, and fix link tests.
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2018-04-01 21:22:34 -06:00 |
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LiveTraverser.h
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[lumped builds] Add include guards (#pragma once) to header files that did not have any.
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2017-05-10 16:58:38 +03:00 |
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localintermediate.h
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Take into account the number of locations taken up by a uniform
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2018-03-21 12:03:39 +01:00 |
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parseConst.cpp
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HLSL: Allow empty struct initializers
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2017-04-27 18:22:52 -06:00 |
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ParseContextBase.cpp
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Non-functional. Rationalizations enabling future generalizations:
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2018-03-28 18:01:20 -06:00 |
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ParseHelper.cpp
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Non-functional. Rationalizations enabling future generalizations:
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2018-03-28 18:01:20 -06:00 |
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ParseHelper.h
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Non-functional. Rationalizations enabling future generalizations:
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2018-03-28 18:01:20 -06:00 |
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parseVersions.h
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Merge branch 'feature' of https://github.com/amdrexu/glslang into amdrexu-feature
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2018-03-07 14:29:45 -07:00 |
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PoolAlloc.cpp
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Memory: Mak full explicit destructor functionality, techincally correctly.
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2017-11-21 14:32:39 -07:00 |
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propagateNoContraction.cpp
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HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670.
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2017-01-13 12:35:01 -07:00 |
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propagateNoContraction.h
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[lumped builds] Add include guards (#pragma once) to header files that did not have any.
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2017-05-10 16:58:38 +03:00 |
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reflection.cpp
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Implement SPV_GOOGLE_hlsl_functionality1.
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2018-03-16 20:21:44 -06:00 |
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reflection.h
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Implement SPV_GOOGLE_hlsl_functionality1.
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2018-03-16 20:21:44 -06:00 |
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RemoveTree.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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RemoveTree.h
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[lumped builds] Add include guards (#pragma once) to header files that did not have any.
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2017-05-10 16:58:38 +03:00 |
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Scan.cpp
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Add support for GL_NV_shader_noperspective_interpolation
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2018-03-13 15:55:18 +00:00 |
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Scan.h
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Fix #1043: set all scan string-locations to have bias, not just the first one.
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2017-09-11 20:35:49 -06:00 |
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ScanContext.h
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[lumped builds] Add include guards (#pragma once) to header files that did not have any.
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2017-05-10 16:58:38 +03:00 |
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ShaderLang.cpp
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Added getter for uniform block bindings
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2018-03-30 09:58:01 -05:00 |
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SymbolTable.cpp
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SPV: Implement Vulkan 1.1 features and extensions.
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2018-03-06 16:12:04 -07:00 |
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SymbolTable.h
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HLSL: Implement member functions calling member functions.
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2017-05-17 02:20:34 -06:00 |
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Versions.cpp
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Implement GL_NV_shader_subgroup_partitioned
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2018-03-29 22:52:17 -05:00 |
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Versions.h
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Implement GL_NV_shader_subgroup_partitioned
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2018-03-29 22:52:17 -05:00 |