Rather than update the existing ifdef to cover all necessary cases, get rid of it and always define TShader::~Includer(). |
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|---|---|---|
| .. | ||
| ShaderLang.h | ||
Rather than update the existing ifdef to cover all necessary cases, get rid of it and always define TShader::~Includer(). |
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|---|---|---|
| .. | ||
| ShaderLang.h | ||