glslang-zig/gtests
LoopDawg 132a28aac4 HLSL: allow name mangling based on texture template type
Name mangling did not account for the vector size in the template type of a texture.
This adds that.  The mangle is as it ever was for the vec4 case, which leaves
all GLSL behavior and most HLSL behavior uneffected.  For vec1-3 the size is added
to the mangle.

Current limitation: textures cannot presently be templatized on structured types,
so this works only for vectors of basic types.

Fixes #895.
2017-05-19 20:12:50 -06:00
..
AST.FromFile.cpp PP: Fix issue #426, recover from bad-source macro expansion. 2017-01-02 17:56:08 -07:00
BuiltInResource.FromFile.cpp Gtests can be run on another source tree 2016-10-05 10:28:32 -04:00
CMakeLists.txt Modernise CMake #2 2017-04-29 11:23:15 +02:00
Config.FromFile.cpp Gtests can be run on another source tree 2016-10-05 10:28:32 -04:00
HexFloat.cpp Update HexFloat tests to use non-enum class enum values 2016-10-13 20:05:13 +02:00
Hlsl.FromFile.cpp HLSL: allow name mangling based on texture template type 2017-05-19 20:12:50 -06:00
Initializer.h Infrastructure: Make shared symbol-table cache complete, delete work around. 2016-08-09 19:15:17 -06:00
Link.FromFile.cpp Linker: Walk the call graph to report an error on missing bodies. 2016-12-08 23:22:21 -07:00
Link.FromFile.Vk.cpp SPV: Give error on not assigning locations to I/O. 2017-05-18 15:07:05 -06:00
main.cpp Gtests can be run on another source tree 2016-10-05 10:28:32 -04:00
Pp.FromFile.cpp Gtests can be run on another source tree 2016-10-05 10:28:32 -04:00
README.md Link in Google Test framework. 2016-03-31 10:31:30 -04:00
Remap.FromFile.cpp Remapper: handle embedded opcode in OpSpecConstantOp 2017-05-18 16:13:04 -06:00
Settings.cpp Gtests can be run on another source tree 2016-10-05 10:28:32 -04:00
Settings.h Gtests can be run on another source tree 2016-10-05 10:28:32 -04:00
Spv.FromFile.cpp SPV: Support texelFetch() on a textureBuffer (no sampler). 2017-05-08 00:12:28 -06:00
TestFixture.cpp Linker: Eliminate uncalled functions, because they can be ill-defined. 2016-12-09 19:22:20 -07:00
TestFixture.h SPV: Give error on not assigning locations to I/O. 2017-05-18 15:07:05 -06:00

Glslang Tests based on the Google Test Framework

This directory contains Google Test based test fixture and test cases for glslang.

Apart from typical unit tests, necessary utility methods are added into the GlslangTests fixture to provide the ability to do file-based integration tests. Various *.FromFile.cpp files lists names of files containing input shader code in the Test/ directory. Utility methods will load the input shader source, compile them, and compare with the corresponding expected output in the Test/baseResults/ directory.

How to run the tests

Please make sure you have a copy of Google Test checked out under the External directory before building. After building, just run the ctest command or the gtests/glslangtests binary in your build directory.

The gtests/glslangtests binary also provides an --update-mode command line option, which, if supplied, will overwrite the golden files under the Test/baseResults/ directory with real output from that invocation. This serves as an easy way to update golden files.