The GLSLANG_EXPORT macro is already used (and defined) in two separate places and will be used in a few more in the near future. To reduce duplication it is now in its own header. |
||
|---|---|---|
| .. | ||
| resource_limits_c.h | ||
| ResourceLimits.h | ||
| ShaderLang.h | ||
The GLSLANG_EXPORT macro is already used (and defined) in two separate places and will be used in a few more in the near future. To reduce duplication it is now in its own header. |
||
|---|---|---|
| .. | ||
| resource_limits_c.h | ||
| ResourceLimits.h | ||
| ShaderLang.h | ||