This PR sets the TQualifier layoutFormat according to the HLSL image type. For instance: RWTexture1D <float2> g_tTex1df2; becomes ElfRg32f. Similar on Buffers, e.g, Buffer<float4> mybuffer; The return type for image and buffer loads is now taken from the storage format. Also, the qualifier for the return type is now (properly) a temp, not a global. |
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| .. | ||
| arrays.h | ||
| BaseTypes.h | ||
| Common.h | ||
| ConstantUnion.h | ||
| InfoSink.h | ||
| InitializeGlobals.h | ||
| intermediate.h | ||
| PoolAlloc.h | ||
| ResourceLimits.h | ||
| revision.h | ||
| revision.template | ||
| ShHandle.h | ||
| Types.h | ||