glslang-zig/glslang/Include
Nathaniel Cesario 4c57db1595 Add --no-link option
Adds the --no-link option which outputs the compiled shader binaries
without linking them. This is a first step towards allowing users to
create SPIR-v binary, non-executable libraries.

When using the --no-link option, all functions are decorated with the
Export linkage attribute.
2023-09-18 17:31:05 -04:00
..
arrays.h Implement support for GL_KHR_cooperative_matrix extension 2023-07-26 16:39:17 -06:00
BaseTypes.h Remove GLSLANG_WEB and GLSLANG_WEB_DEVEL 2023-07-28 11:49:10 -06:00
Common.h Include <cstdint> header in Common.h 2023-05-15 14:06:02 -06:00
ConstantUnion.h Remove GLSLANG_WEB and GLSLANG_WEB_DEVEL 2023-07-28 11:49:10 -06:00
glslang_c_interface.h Add --no-link option 2023-09-18 17:31:05 -04:00
glslang_c_shader_types.h Fix: Remove NV suffix from C interface 2022-09-02 19:25:06 +02:00
InfoSink.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
InitializeGlobals.h Simplify PoolAlloc with use of thread_local. 2023-07-26 18:11:41 -06:00
intermediate.h Add --no-link option 2023-09-18 17:31:05 -04:00
PoolAlloc.h Fix ODR violations 2023-08-24 12:48:35 -06:00
ResourceLimits.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
ShHandle.h Use nullptr where possible instead of NULL or 0 2022-11-30 09:33:28 -07:00
SpirvIntrinsics.h Use std::variant to represent TSpirvTypeParameter 2023-09-11 21:12:35 -04:00
Types.h Remove GLSLANG_WEB and GLSLANG_WEB_DEVEL 2023-07-28 11:49:10 -06:00