glslang-zig/glslang
John Kessenich f0fdc53e2a Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests.
Details
 - added all the new non-square types
 - separated concepts of matrix size and vector size
 - removed VS 6.0 comments/workarounds
 - removed obsolete concept of matrix fields



git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20436 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-02-04 23:54:58 +00:00
..
GenericCodeGen Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Include Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests. 2013-02-04 23:54:58 +00:00
MachineIndependent Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests. 2013-02-04 23:54:58 +00:00
OSDependent Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Public Support in/out for stage inputs/outputs, tied to being desktop version 150 or ES 300. 2013-01-10 01:47:54 +00:00