glslang-zig/StandAlone
2016-08-08 22:24:29 -04:00
..
CMakeLists.txt For MinGW, statically link exes against basic runtimes 2016-06-02 14:37:24 -04:00
ResourceLimits.cpp Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242. 2016-07-08 22:09:10 -06:00
ResourceLimits.h Test compiling shaders with given resource limits using GTest. 2016-05-19 14:18:21 -04:00
spirv-remap.cpp Fix compilation issues with MSVC 2010 2016-02-23 22:17:38 +01:00
StandAlone.cpp Allowing explicit specification of shader compiltion type via -T option, rather then looking at file extension. For HLSL files, this is nice because .hlsl extension is natively udnerstood by visual studio, likely to be used with the -e option. 2016-08-08 22:24:29 -04:00
Worklist.h Add an osinclude.h below each OS directory, redirects by platform macro 2015-11-16 18:05:18 +01:00