glslang-zig/glslang/MachineIndependent
2017-09-01 06:54:19 +08:00
..
preprocessor HLSL: fix preprocessor concatenation behaviour. 2017-08-29 00:35:01 +02:00
Constant.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
gl_types.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
glslang.y GLSL: Initiate version GLSL 460, including accept extraneous semicolons. 2017-07-31 03:00:04 -06:00
glslang_tab.cpp GLSL: Initiate version GLSL 460, including accept extraneous semicolons. 2017-07-31 03:00:04 -06:00
glslang_tab.cpp.h Merge branch 'amdrexu-feature' 2017-06-09 12:52:21 -06:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp Fix issues of GL_ARB_viewport_layer_array 2017-09-01 06:54:19 +08:00
Initialize.h Build fix: Make string assignment simpler to avoid some compiler issues. 2017-05-09 23:30:56 -06:00
Intermediate.cpp HLSL: Translate directive [flatten] and [branch] to SPV control mask. 2017-07-06 11:31:33 +08:00
intermOut.cpp Implement extension GL_AMD_shader_image_load_store_lod 2017-08-24 06:56:39 +08:00
IntermTraverse.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
iomapper.cpp SPV: Add auto location mapping of non-opaque non-block uniform variables. 2017-08-26 15:47:25 -06:00
iomapper.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
limits.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
linkValidate.cpp Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
LiveTraverser.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
localintermediate.h Build: Attempt better support for VS 2012. 2017-08-25 21:35:37 -06:00
parseConst.cpp HLSL: Allow empty struct initializers 2017-04-27 18:22:52 -06:00
ParseContextBase.cpp Non-functional: Round of adding 'const', related to more efficient getFullNamespaceName(). 2017-03-30 10:16:22 -06:00
ParseHelper.cpp SPV: Add auto location mapping of non-opaque non-block uniform variables. 2017-08-26 15:47:25 -06:00
ParseHelper.h Build: Attempt better support for VS 2012. 2017-08-25 21:35:37 -06:00
parseVersions.h Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
PoolAlloc.cpp Memory/constructor/warning clean-up. Addresses issue #705. 2017-02-02 14:55:02 -07:00
propagateNoContraction.cpp HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670. 2017-01-13 12:35:01 -07:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp GLSL reflection: Fix #985: reflect runtime sized arrays having no constant index. 2017-07-28 17:37:31 -06:00
reflection.h Reflection: Fix #977: Expose getBinding(), use in new getUniformBinding(). 2017-07-20 16:44:17 -06:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
Scan.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
ScanContext.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
ShaderLang.cpp SPV reflection: Add OpModuleProcessed for compile options. 2017-08-25 11:48:02 -06:00
SymbolTable.cpp HLSL: add methods to track user structure in texture return type. 2017-08-15 16:40:21 -06:00
SymbolTable.h HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
Versions.cpp Implement extension GL_AMD_shader_image_load_store_lod 2017-08-24 06:56:39 +08:00
Versions.h Implement extension GL_AMD_shader_image_load_store_lod 2017-08-24 06:56:39 +08:00