glslang-zig/StandAlone
GregF cd1f169c6a Enable HLSL legalization
Also added known-good mechanism to fetch latest validated spirv-tools.
Also added -Od and -Os to disable optimizer and optimize for size.

Fetching spirv-tools is optional for both glsl and hlsl. Legalization
of hlsl is done by default if spirv-opt is present at cmake time.
Optimization for glsl is currently done through the option -Os.

Legalization testing is currently only done on four existing shaders.
A separate baseLegalResults directory holds those results. All previous
testing is done with the optimizer disabled.
2017-09-27 15:06:05 -06:00
..
CMakeLists.txt Merge pull request #969 from d3x0r/patch-1 2017-07-04 11:00:42 -06:00
DirStackFileIncluder.h Build: Fix build warnings. 2017-09-11 20:39:54 -06:00
ResourceLimits.cpp Use std::atoi instead of std::stoi 2016-10-31 17:02:45 -04:00
ResourceLimits.h Test compiling shaders with given resource limits using GTest. 2016-05-19 14:18:21 -04:00
spirv-remap.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
StandAlone.cpp Enable HLSL legalization 2017-09-27 15:06:05 -06:00
Worklist.h This refactor the StandAlone and WorkList files in order to use more 2017-04-04 22:29:59 +02:00