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preprocessor
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Check in a much improved submitted set of makefiles for Linux builds. This eliminates dependencies on system headers, and generally simplifies the makefiles.
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2014-02-19 01:00:58 +00:00 |
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CMakeLists.txt
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Add submitted CMake files for Linux builds. All existing ways of building remain in tact.
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2014-02-19 00:18:25 +00:00 |
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Constant.cpp
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GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
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2014-01-31 02:40:19 +00:00 |
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gl_types.h
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Reflection: Add translation from glslang types to the API #define types.
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2013-11-13 19:07:43 +00:00 |
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glslang.y
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Correct which versions can support the extensions GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack. They'd only gone back to 150, rather than 130/140.
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2014-02-12 05:15:49 +00:00 |
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InfoSink.cpp
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Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
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2014-02-18 23:37:57 +00:00 |
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Initialize.cpp
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GL_ARB_enhanced_layouts, final. #extension tests, built-in constants, and bug fix for non-constant expression in layout(...=expr).
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2014-02-03 16:28:23 +00:00 |
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Initialize.h
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Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather.
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2013-10-21 19:25:59 +00:00 |
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Intermediate.cpp
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GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
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2014-01-31 02:40:19 +00:00 |
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intermOut.cpp
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GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
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2014-01-31 02:40:19 +00:00 |
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IntermTraverse.cpp
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Improvement to the AST traversal infrastructure.
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2014-01-11 19:29:55 +00:00 |
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limits.cpp
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Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
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2014-02-19 02:47:20 +00:00 |
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linkValidate.cpp
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Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
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2014-02-19 02:47:20 +00:00 |
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localintermediate.h
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GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
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2014-01-31 02:40:19 +00:00 |
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Makefile
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Check in a much improved submitted set of makefiles for Linux builds. This eliminates dependencies on system headers, and generally simplifies the makefiles.
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2014-02-19 01:00:58 +00:00 |
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parseConst.cpp
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GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
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2014-01-31 02:40:19 +00:00 |
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ParseHelper.cpp
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Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
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2014-02-19 02:47:20 +00:00 |
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ParseHelper.h
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Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
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2014-02-18 23:37:57 +00:00 |
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PoolAlloc.cpp
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Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
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2014-02-18 23:37:57 +00:00 |
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reflection.cpp
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Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
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2014-02-19 02:47:20 +00:00 |
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reflection.h
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Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
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2014-02-19 02:47:20 +00:00 |
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RemoveTree.cpp
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Improvement to the AST traversal infrastructure.
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2014-01-11 19:29:55 +00:00 |
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RemoveTree.h
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Put all glslang internals (but not the external interface) into the glslang namespace.
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2013-08-29 00:39:25 +00:00 |
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Scan.cpp
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Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
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2014-02-18 23:37:57 +00:00 |
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Scan.h
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Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
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2014-02-19 02:47:20 +00:00 |
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ScanContext.h
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Put all glslang internals (but not the external interface) into the glslang namespace.
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2013-08-29 00:39:25 +00:00 |
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ShaderLang.cpp
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Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run.
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2013-12-18 18:47:12 +00:00 |
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SymbolTable.cpp
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GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
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2014-01-31 02:40:19 +00:00 |
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SymbolTable.h
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Fix g++ warning and update Window's binary.
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2014-01-11 20:35:26 +00:00 |
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unistd.h
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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Versions.cpp
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Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
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2014-02-18 23:37:57 +00:00 |
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Versions.h
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Support GL_ARB_texture_cube_map_array extension for desktop.
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2014-01-26 22:22:54 +00:00 |