glslang-zig/glslang/MachineIndependent
2014-02-19 02:47:20 +00:00
..
preprocessor Check in a much improved submitted set of makefiles for Linux builds. This eliminates dependencies on system headers, and generally simplifies the makefiles. 2014-02-19 01:00:58 +00:00
CMakeLists.txt Add submitted CMake files for Linux builds. All existing ways of building remain in tact. 2014-02-19 00:18:25 +00:00
Constant.cpp GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included 2014-01-31 02:40:19 +00:00
gl_types.h Reflection: Add translation from glslang types to the API #define types. 2013-11-13 19:07:43 +00:00
glslang.y Correct which versions can support the extensions GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack. They'd only gone back to 150, rather than 130/140. 2014-02-12 05:15:49 +00:00
InfoSink.cpp Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) 2014-02-18 23:37:57 +00:00
Initialize.cpp GL_ARB_enhanced_layouts, final. #extension tests, built-in constants, and bug fix for non-constant expression in layout(...=expr). 2014-02-03 16:28:23 +00:00
Initialize.h Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather. 2013-10-21 19:25:59 +00:00
Intermediate.cpp GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included 2014-01-31 02:40:19 +00:00
intermOut.cpp GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included 2014-01-31 02:40:19 +00:00
IntermTraverse.cpp Improvement to the AST traversal infrastructure. 2014-01-11 19:29:55 +00:00
limits.cpp Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. 2014-02-19 02:47:20 +00:00
linkValidate.cpp Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. 2014-02-19 02:47:20 +00:00
localintermediate.h GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included 2014-01-31 02:40:19 +00:00
Makefile Check in a much improved submitted set of makefiles for Linux builds. This eliminates dependencies on system headers, and generally simplifies the makefiles. 2014-02-19 01:00:58 +00:00
parseConst.cpp GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included 2014-01-31 02:40:19 +00:00
ParseHelper.cpp Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. 2014-02-19 02:47:20 +00:00
ParseHelper.h Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) 2014-02-18 23:37:57 +00:00
PoolAlloc.cpp Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) 2014-02-18 23:37:57 +00:00
reflection.cpp Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. 2014-02-19 02:47:20 +00:00
reflection.h Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. 2014-02-19 02:47:20 +00:00
RemoveTree.cpp Improvement to the AST traversal infrastructure. 2014-01-11 19:29:55 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) 2014-02-18 23:37:57 +00:00
Scan.h Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. 2014-02-19 02:47:20 +00:00
ScanContext.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
ShaderLang.cpp Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run. 2013-12-18 18:47:12 +00:00
SymbolTable.cpp GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included 2014-01-31 02:40:19 +00:00
SymbolTable.h Fix g++ warning and update Window's binary. 2014-01-11 20:35:26 +00:00
unistd.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Versions.cpp Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) 2014-02-18 23:37:57 +00:00
Versions.h Support GL_ARB_texture_cube_map_array extension for desktop. 2014-01-26 22:22:54 +00:00