glslang-zig/Test/baseResults
John Kessenich bed4e4f7e4 HLSL: Pass opaques by local copy, instead of by interface original.
Also, remove assumption that if something is opaque that it
must be in the UniformConstant storage class.

This allows function declarations to know all parameters will
be in the Function storage class.
2017-09-29 09:57:00 -06:00
..
100.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
100Limits.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
100LimitsConf.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
100samplerExternal.frag.out Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
100scope.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
110scope.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
120.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
120.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
130.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
130.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
140.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
140.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
150.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
150.geom.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
150.tesc.out HLSL: fix array[1] of vec4 constant declaration. 2017-09-15 15:28:38 -06:00
150.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
300.vert.out Multiview extension: Accept layout(num_views) qualifier 2017-07-03 15:51:40 +01:00
300block.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300BuiltIns.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300layout.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300layout.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300link.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300link2.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300link3.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300operations.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300samplerExternal.frag.out Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
300scope.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
310.comp.out GLSL: Correct missing "not" from error message about non writeonly images. 2017-06-08 10:36:45 -06:00
310.frag.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
310.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310.tese.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310AofA.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310implicitSizeArrayError.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
320.comp.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.frag.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.geom.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.tesc.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.tese.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.vert.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
330.frag.out GLSL: Fix bug setting component=0 for an auto-location assignment. 2017-06-04 13:17:20 -06:00
330comp.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
400.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.tese.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
410.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
410.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
410.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420.frag.out GLSL: Disallow unsized arrays of atomic_uint. 2017-06-08 10:07:14 -06:00
420.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420.tese.out HLSL: fix array[1] of vec4 constant declaration. 2017-09-15 15:28:38 -06:00
420.vert.out GLSL: Correct missing "not" from error message about non writeonly images. 2017-06-08 10:36:45 -06:00
420_size_gl_in.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
430.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
430.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
430AofA.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
430scope.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
435.vert.out GLSL: Add version-number checking. 2017-07-23 11:49:42 -06:00
440.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
440.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
450.comp.out GLSL: Disallow 'shared' in nested scopes. 2017-06-08 10:13:15 -06:00
450.frag.out GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.geom.out GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
450.tese.out GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.vert.out GLSL 4.6: Implement shader group vote. 2017-07-31 03:00:04 -06:00
460.frag.out GLSL 4.6: Implement shader group vote. 2017-07-31 03:00:04 -06:00
460.vert.out GLSL 4.6: Implement shader group vote. 2017-07-31 03:00:04 -06:00
aggOps.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
always-discard.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
always-discard2.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
array.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
array100.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
atomic_uint.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
badChars.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
badMacroArgs.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
comment.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
conditionalDiscard.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
constErrors.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
constFold.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
conversion.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
cppBad.vert.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
cppBad2.vert.out PP: Fix issue #426, recover from bad-source macro expansion. 2017-01-02 17:56:08 -07:00
cppComplexExpr.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
cppIndent.vert.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
cppNest.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
cppSimple.vert.out GLSL: Fix #396: Error when 'defined' comes from macro expansion. 2017-06-07 17:19:08 -06:00
dataOut.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
dataOutIndirect.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
dce.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
decls.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
deepRvalue.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
depthOut.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
discard-dce.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
doWhileLoop.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
earlyReturnDiscard.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
empty.frag.out Check for linking multiple ES shaders to the same stage 2016-05-25 09:26:43 +02:00
errors.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
es-link1.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
flowControl.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
forLoop.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
forwardRef.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
functionCall.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
functionSemantics.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
glsl.-D-U.frag.out Tests: Fix missing test result. 2017-06-15 11:10:57 -06:00
glsl.entryPointRename.vert.bad.out GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well. 2017-09-12 09:40:54 -06:00
glsl.entryPointRename.vert.out GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well. 2017-09-12 09:40:54 -06:00
glsl.entryPointRename2.vert.out GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well. 2017-09-12 09:40:54 -06:00
glspv.esversion.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
glspv.frag.out SPV: Add auto location mapping of non-opaque non-block uniform variables. 2017-08-26 15:47:25 -06:00
glspv.version.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
glspv.version.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
glspv.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
hlsl.-D-U.frag.out Standalone: Implement -D and -U for preprocessor macros. 2017-06-15 10:57:18 -06:00
hlsl.aliasOpaque.frag.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.amend.frag.out Address part A of #982: $Global will use std140 instead of HLSL offsets. 2017-07-13 11:39:16 -06:00
hlsl.array.flatten.frag.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.array.frag.out HLSL: fix array[1] of vec4 constant declaration. 2017-09-15 15:28:38 -06:00
hlsl.array.implicit-size.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.array.multidim.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.assoc.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.attribute.expression.comp.out HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlsl.attribute.frag.out HLSL: Translate directive [flatten] and [branch] to SPV control mask. 2017-07-06 11:31:33 +08:00
hlsl.automap.frag.out HLSL: add readonly qualifier to tbuffer, so they end up as SRV 2017-04-20 13:23:01 -06:00
hlsl.basic.comp.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.basic.geom.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.boolConv.vert.out HLSL: Fix #770: implicitly convert bool operands to numeric operators. 2017-04-12 22:38:24 -06:00
hlsl.buffer.frag.out HLSL: Remove support for named tbuffer/cbuffer. Fixes #939. 2017-06-19 15:41:11 -06:00
hlsl.calculatelod.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.calculatelodunclamped.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.cast.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.charLit.vert.out HLSL: Fix #758: Support character literals (except for numeric escape sequences). 2017-04-12 16:58:30 -06:00
hlsl.clip.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.clipdistance-1.frag.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-1.geom.out HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-1.vert.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-2.frag.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-2.geom.out HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-2.vert.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-3.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-3.geom.out HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.vert.out WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-4.frag.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-4.geom.out HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-4.vert.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-5.frag.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-5.vert.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-6.frag.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-6.vert.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-7.frag.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-7.vert.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-8.frag.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-8.vert.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-9.frag.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.clipdistance-9.vert.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.comparison.vec.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.conditional.frag.out HLSL: Fix #846: support mixed ternary types. 2017-04-20 21:32:16 -06:00
hlsl.constantbuffer.frag.out HLSL: Add bounds checking, shared with GLSL. Partially address #1032. 2017-09-14 20:04:20 -06:00
hlsl.constructArray.vert.out HLSL: Fix #924: Convert between two different arrays with cast. 2017-06-13 23:13:10 -06:00
hlsl.constructexpr.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.constructimat.frag.out HLSL: Add imat, umat, and bmat constructors 2017-05-20 21:54:16 -06:00
hlsl.dashI.vert.out Infrastructure: add include search paths (-I, etc.). 2017-06-07 15:09:54 -06:00
hlsl.deadFunctionMissingBody.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.depthGreater.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.depthLess.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.discard.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.doLoop.frag.out HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlsl.domain.1.tese.out HLSL Test: Expand test, adding a user-patch-constant signature. 2017-08-10 11:41:11 -06:00
hlsl.domain.2.tese.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.domain.3.tese.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.emptystruct.init.vert.out HLSL: Allow empty struct initializers 2017-04-27 18:22:52 -06:00
hlsl.emptystructreturn.frag.out HLSL: Fix #1064: Don't include empty structures on OpEntryPoint 2017-09-19 11:23:58 -06:00
hlsl.emptystructreturn.vert.out HLSL: Fix #1064: Don't include empty structures on OpEntryPoint 2017-09-19 11:23:58 -06:00
hlsl.entry-in.frag.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.entry-out.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.entry.rename.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.explicitDescriptorSet-2.frag.out Fix crash with --resource-set-binding [n] (common set form, not per-register form) 2017-07-18 11:15:40 -06:00
hlsl.explicitDescriptorSet.frag.out Fix crash with --resource-set-binding [n] (common set form, not per-register form) 2017-07-18 11:15:40 -06:00
hlsl.flatten.return.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.flattenOpaque.frag.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.flattenOpaqueInit.vert.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.flattenOpaqueInitMix.vert.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.float1.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.float4.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.forLoop.frag.out HLSL: Fix #919: for-init-statement is arbitrary declaration or expression. 2017-06-06 11:37:33 -06:00
hlsl.frag.out HLSL: Map parameter qualifiers from generic to function-specific and entry-point specific. 2016-06-17 15:52:46 -06:00
hlsl.fraggeom.frag.out HLSL: allow GS-specific methods in other stages 2017-05-13 09:20:11 -06:00
hlsl.function.frag.out HLSL: Fix #902: Incorrect protection against zero arguments. 2017-05-24 16:02:56 -06:00
hlsl.gather.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gather.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gather.basic.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gather.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gather.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gathercmpRGBA.offset.dx10.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.gatherRGBA.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gatherRGBA.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gatherRGBA.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gatherRGBA.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.getdimensions.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.getdimensions.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.getdimensions.rw.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.getsampleposition.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.global-const-init.frag.out WIP: HLSL: support global const initializers from non-constant rvalues 2017-07-11 13:41:39 -06:00
hlsl.hlslOffset.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.hull.1.tesc.out HLSL: allow mixed user & builtin members in hull shader output structure 2017-09-14 16:50:37 -06:00
hlsl.hull.2.tesc.out HLSL: allow mixed user & builtin members in hull shader output structure 2017-09-14 16:50:37 -06:00
hlsl.hull.3.tesc.out HLSL: allow mixed user & builtin members in hull shader output structure 2017-09-14 16:50:37 -06:00
hlsl.hull.4.tesc.out HLSL: handle split InputPatch templat type in patch constant functions 2017-09-14 16:50:37 -06:00
hlsl.hull.5.tesc.out HLSL: handle split InputPatch templat type in patch constant functions 2017-09-14 16:50:37 -06:00
hlsl.hull.ctrlpt-1.tesc.out HLSL: allow mixed user & builtin members in hull shader output structure 2017-09-14 16:50:37 -06:00
hlsl.hull.ctrlpt-2.tesc.out HLSL: handle split InputPatch templat type in patch constant functions 2017-09-14 16:50:37 -06:00
hlsl.hull.void.tesc.out HLSL: allow mixed user & builtin members in hull shader output structure 2017-09-14 16:50:37 -06:00
hlsl.identifier.sample.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.if.frag.out HLSL: Translate directive [flatten] and [branch] to SPV control mask. 2017-07-06 11:31:33 +08:00
hlsl.implicitBool.frag.out Address part A of #982: $Global will use std140 instead of HLSL offsets. 2017-07-13 11:39:16 -06:00
hlsl.include.vert.out HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
hlsl.includeNegative.vert.out HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
hlsl.inf.vert.out HLSL: Support 1.#INF and -1.#INF syntax. 2017-04-12 13:40:53 -06:00
hlsl.init.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.init2.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.inoutquals.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsic.frexp.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsic.frexp.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.barriers.comp.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.comp.out HLSL: handle type conversion for any/all intrinsics 2017-07-05 12:19:39 -06:00
hlsl.intrinsics.d3dcolortoubyte4.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.double.frag.out HLSL: Broaden solution for #940, editing integer input for 'flat'. 2017-06-21 01:35:57 -06:00
hlsl.intrinsics.evalfns.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.intrinsics.f1632.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.f3216.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsics.lit.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.negative.comp.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.negative.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.intrinsics.negative.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.promote.down.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsics.promote.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsics.promote.outputs.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsics.vert.out HLSL: handle type conversion for any/all intrinsics 2017-07-05 12:19:39 -06:00
hlsl.isfinite.frag.out Address part A of #982: $Global will use std140 instead of HLSL offsets. 2017-07-13 11:39:16 -06:00
hlsl.layout.frag.out HLSL: add readonly qualifier to tbuffer, so they end up as SRV 2017-04-20 13:23:01 -06:00
hlsl.load.2dms.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.load.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.basic.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.buffer.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.buffer.float.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.rwbuffer.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.load.rwtexture.array.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.load.rwtexture.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.logical.binary.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.logical.binary.vec.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.logical.unary.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.logicalConvert.frag.out HLSL: Fix #884: Use promoted children, not pre-promoted, in completing binary nodes. 2017-05-12 15:25:41 -06:00
hlsl.loopattr.frag.out HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlsl.matNx1.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.matpack-1.frag.out HLSL: fix qualifier propagation from user struct types to block definitions. 2017-08-04 15:50:10 -06:00
hlsl.matpack-pragma.frag.out HLSL: implement #pragma pack_matrix(layout) 2017-08-07 12:41:44 -06:00
hlsl.matrixindex.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.matrixSwizzle.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.matType.bool.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.matType.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.matType.int.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.max.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.memberFunCall.frag.out HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
hlsl.mintypes.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.mip.negative.frag.out HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.negative2.frag.out HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.operator.frag.out HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.multiDescriptorSet.frag.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.multiEntry.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.multiReturn.frag.out HLSL: Turn on hlsl-offsets by default for HLSL-source shaders. 2017-04-27 15:18:46 -06:00
hlsl.namespace.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.nonint-index.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.nonstaticMemberFunction.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.numericsuffixes.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.numthreads.comp.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.opaque-type-bug.frag.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.overload.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.params.default.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.params.default.negative.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.partialInit.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.pp.line.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.pp.vert.out HLSL: Allow macro expansions to create the 'defined' operator. 2017-06-08 17:12:56 -06:00
hlsl.precedence.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.precedence2.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.precise.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.preprocessor.frag.out HLSL: fix preprocessor concatenation behaviour. 2017-08-29 00:35:01 +02:00
hlsl.promote.atomic.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.promote.binary.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.promote.vec1.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.promotions.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.reflection.binding.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
hlsl.reflection.binding.vert.out add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
hlsl.reflection.vert.out HLSL: Remove support for named tbuffer/cbuffer. Fixes #939. 2017-06-19 15:41:11 -06:00
hlsl.rw.atomics.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.bracket.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.register.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.scalar.bracket.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.swizzle.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.vec2.bracket.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.sample.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.sample.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.sample.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.sample.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.sample.sub-vec4.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplebias.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplebias.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplebias.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplebias.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplecmp.array.dx10.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmp.basic.dx10.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmp.negative.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmp.negative2.frag.out HLSL: add error for expected comparison sampler in SampleCmp* ops 2017-04-21 09:54:53 -06:00
hlsl.samplecmp.offset.dx10.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmp.offsetarray.dx10.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmplevelzero.array.dx10.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmplevelzero.basic.dx10.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmplevelzero.offset.dx10.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmplevelzero.offsetarray.dx10.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplegrad.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplegrad.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplegrad.basic.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplegrad.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplegrad.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.basic.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.scalar-length.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.scalar2matrix.frag.out HLSL: fix several issues in mat construction from scalars 2017-06-14 14:11:18 -06:00
hlsl.scalarCast.vert.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.scope.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.semantic-1.vert.out HLSL: fix preprocessor concatenation behaviour. 2017-08-29 00:35:01 +02:00
hlsl.semantic.geom.out HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.semantic.vert.out HLSL: fix type on clip/cull index result 2017-08-28 14:05:41 -06:00
hlsl.semicolons.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.shapeConv.frag.out HLSL: vector shape conversions for all ops: Fix #839. Fix #653. Fix #631. 2017-04-18 21:07:05 -06:00
hlsl.shapeConvRet.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.sin.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.staticMemberFunction.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.string.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.stringtoken.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.struct.frag.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split-1.vert.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split.array.geom.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split.assign.frag.out HLSL: Fix #1018: Give an error for mismatched return type. 2017-08-19 17:29:44 -06:00
hlsl.struct.split.call.vert.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split.nested.geom.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split.trivial.geom.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.struct.split.trivial.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.structarray.flatten.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.structarray.flatten.geom.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.structbuffer.append.fn.frag.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.structbuffer.append.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.atomics.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.byte.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.coherent.frag.out SPV: Memory qualifiers should decorate top-level block members 2017-07-27 14:33:16 +08:00
hlsl.structbuffer.floatidx.comp.out HLSL: cast non-int types to uint on Load/Store indexes 2017-04-20 09:00:56 -06:00
hlsl.structbuffer.fn.frag.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.structbuffer.fn2.comp.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.structbuffer.frag.out SPV: Memory qualifiers should decorate top-level block members 2017-07-27 14:33:16 +08:00
hlsl.structbuffer.incdec.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.rw.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.rwbyte.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structin.vert.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.structIoFourWay.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.structStructName.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.switch.frag.out HLSL: Translate directive [flatten] and [branch] to SPV control mask. 2017-07-06 11:31:33 +08:00
hlsl.swizzle.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.synthesizeInput.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.target.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.targetStruct1.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.targetStruct2.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.templatetypes.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.texture.struct.frag.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.texture.subvec4.frag.out HLSL: add test coverage for sub-vec4 texture intrinsics 2017-06-01 13:28:12 -06:00
hlsl.this.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.tx.bracket.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.tx.overload.frag.out HLSL: Pass opaques by local copy, instead of by interface original. 2017-09-29 09:57:00 -06:00
hlsl.type.half.frag.out HLSL: fix several issues in mat construction from scalars 2017-06-14 14:11:18 -06:00
hlsl.type.identifier.frag.out HLSL: Recognize types declared as identifiers as identifiers. 2017-06-13 22:22:52 -06:00
hlsl.typedef.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.typeGraphCopy.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.void.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.whileLoop.frag.out HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
include.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
length.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
lineContinuation.vert.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
lineContinuation100.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
link1.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
link1.vk.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
localAggregates.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
loops.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
loopsArtificial.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
mains1.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
matrix.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
matrix2.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
matrixError.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
max_vertices_0.geom.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
maxClipDistances.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
missingBodies.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
negativeArraySize.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
newTexture.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
noMain.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
nonSquare.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
nonVulkan.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
nosuffix.out Fix #777: don't parse .suffix if <stage> is provided. 2017-03-16 11:30:20 -06:00
numeral.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
Operations.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
pointCoord.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
precise.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
precise_struct_block.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
precision.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
precision.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
prepost.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
preprocessor.cpp_style___FILE__.vert.err Extend the syntax of #line and __FILE__ to support filename strings. 2015-07-27 13:07:52 -04:00
preprocessor.cpp_style___FILE__.vert.out Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
preprocessor.cpp_style_line_directive.vert.err Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
preprocessor.cpp_style_line_directive.vert.out Extend the syntax of #line and __FILE__ to support filename strings. 2015-07-27 13:07:52 -04:00
preprocessor.defined.vert.err Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
preprocessor.defined.vert.out 'defined' cannot be used as a macro name in #define or #undef. 2015-08-29 23:15:13 +00:00
preprocessor.edge_cases.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.edge_cases.vert.out Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
preprocessor.eof_missing.vert.err add .err file for eof_missing test 2016-04-27 10:22:22 -04:00
preprocessor.eof_missing.vert.out Fix the infinite loop when an input file lacks EOF 2016-04-27 10:05:57 -04:00
preprocessor.errors.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.errors.vert.out Added error output to the preprocessor. 2015-07-14 16:02:25 -04:00
preprocessor.extensions.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.extensions.vert.out Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
preprocessor.function_macro.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.function_macro.vert.out Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
preprocessor.include.disabled.vert.err External interface change: PP: Full <> and "" semantics for the Includer. 2017-01-06 15:08:54 -07:00
preprocessor.include.disabled.vert.out Use extension framework to enable #include directive. 2015-07-31 19:41:19 -04:00
preprocessor.include.enabled.vert.err External interface change: PP: Full <> and "" semantics for the Includer. 2017-01-06 15:08:54 -07:00
preprocessor.include.enabled.vert.out Use extension framework to enable #include directive. 2015-07-31 19:41:19 -04:00
preprocessor.line.frag.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.line.frag.out Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
preprocessor.line.vert.err Added error output to the preprocessor. 2015-07-14 16:02:25 -04:00
preprocessor.line.vert.out Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
preprocessor.many.endif.vert.err Fix array out of bounds bug in processing if-else-endif macros. 2016-03-09 15:11:56 -05:00
preprocessor.many.endif.vert.out Fix array out of bounds bug in processing if-else-endif macros. 2016-03-09 15:11:56 -05:00
preprocessor.pragma.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.pragma.vert.out Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
preprocessor.simple.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.simple.vert.out PP: Add missing atoms that effect -E mode. 2016-08-04 22:46:19 -06:00
preprocessor.success_if_parse_would_fail.vert.err Added error output to the preprocessor. 2015-07-14 16:02:25 -04:00
preprocessor.success_if_parse_would_fail.vert.out Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
recurse1.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
reflection.vert.out GLSL reflection: Fix #985: reflect runtime sized arrays having no constant index. 2017-07-28 17:37:31 -06:00
remap.basic.dcefunc.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.basic.dcevartype.frag.out WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.basic.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.basic.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.basic.strip.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.hlsl.sample.basic.everything.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
remap.hlsl.sample.basic.none.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
remap.hlsl.sample.basic.strip.frag.out HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args. 2017-02-06 22:58:32 -07:00
remap.hlsl.templatetypes.everything.frag.out HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args. 2017-02-06 22:58:32 -07:00
remap.hlsl.templatetypes.none.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
remap.if.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.if.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.invalid-spirv-1.out Remapper: make remapper robust against non-exiting error handlers 2017-09-20 15:19:43 -06:00
remap.invalid-spirv-2.out Remapper: make remapper robust against non-exiting error handlers 2017-09-20 15:19:43 -06:00
remap.literal64.everything.spv.out WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.literal64.none.spv.out WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1a.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.similar_1a.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.similar_1b.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.similar_1b.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.specconst.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.switch.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.switch.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.uniformarray.everything.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
remap.uniformarray.none.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
sample.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
sample.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
simpleFunctionCall.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
specExamples.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
specExamples.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.100ops.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.130.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.140.frag.out Support align/offset for all versions GLSL/ESSL targeting SPIR-V. 2017-02-13 09:09:04 -07:00
spv.150.geom.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.150.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.300BuiltIns.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.300layout.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.300layout.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.300layoutp.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.310.bitcast.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.310.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.330.geom.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.400.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.400.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.400.tese.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.420.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.430.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.430.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.450.geom.out SPV: Fix #1016: Don't allow non-GLSL-extension protected Layer and ViewportIndex members. 2017-08-17 23:49:39 -06:00
spv.450.noRedecl.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.450.tesc.out SPV: Fix #1016: Don't allow non-GLSL-extension protected Layer and ViewportIndex members. 2017-08-17 23:49:39 -06:00
spv.460.comp.out GLSL 4.6: Implement shader group vote. 2017-07-31 03:00:04 -06:00
spv.460.frag.out GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops. 2017-07-31 03:00:04 -06:00
spv.460.vert.out GLSL 4.6: Implement draw parameters. 2017-07-31 03:00:04 -06:00
spv.accessChain.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.aggOps.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.always-discard.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.always-discard2.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.AofA.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.arbPostDepthCoverage.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.arbPostDepthCoverage_Error.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.atomic.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.atomicInt64.comp.out Implement extension GL_NV_shader_atomic_int64 2017-09-27 12:06:27 +08:00
spv.bitCast.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.bool.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.boolInBlock.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.branch-return.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.buffer.autoassign.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
spv.conditionalDiscard.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.conversion.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.dataOut.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.dataOutIndirect.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.dataOutIndirect.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.debugInfo.frag.out SPV reflection: Add OpModuleProcessed for compile options. 2017-08-25 11:48:02 -06:00
spv.deepRvalue.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.depthOut.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.deviceGroup.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.discard-dce.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.do-simple.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.do-while-continue-break.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.double.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.doWhileLoop.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.drawParams.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.earlyReturnDiscard.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.extPostDepthCoverage.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.extPostDepthCoverage_Error.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.float16.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.flowControl.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.for-complex-condition.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.for-continue-break.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.for-nobody.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.for-notest.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.for-simple.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.forLoop.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.forwardFun.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.functionCall.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.functionNestedOpaque.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.functionSemantics.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.GeometryShaderPassthrough.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.glFragColor.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.glsl.register.autoassign.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.glsl.register.noautoassign.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.hlslDebugInfo.frag.out SPV reflection: Add OpModuleProcessed for compile options. 2017-08-25 11:48:02 -06:00
spv.hlslOffsets.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.image.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.image.load-formatted.frag.out Implement GL_EXT_shader_image_load_formatted 2017-02-17 13:36:25 -08:00
spv.imageLoadStoreLod.frag.out Implement extension GL_AMD_shader_image_load_store_lod 2017-08-24 06:56:39 +08:00
spv.int16.frag.out Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
spv.int64.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.interpOps.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.intOps.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.layoutNested.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.length.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.localAggregates.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.loops.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.loopsArtificial.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.looseUniformNoLoc.vert.out SPV: Add auto location mapping of non-opaque non-block uniform variables. 2017-08-26 15:47:25 -06:00
spv.matFun.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.matrix.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.matrix2.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.memoryQualifier.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.merge-unreachable.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiStruct.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiStructFuncall.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiView.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiviewPerViewAttributes.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiviewPerViewAttributes.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.newTexture.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.noBuiltInLoc.vert.out SPV: Add auto location mapping of non-opaque non-block uniform variables. 2017-08-26 15:47:25 -06:00
spv.noDeadDecorations.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.noLocation.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.nonSquare.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.noWorkgroup.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.offsets.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.Operations.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.OVR_multiview.vert.out Implement extensions GL_OVR_multiview and GL_OVR_multiview2 2017-06-30 19:11:56 +01:00
spv.paramMemory.frag.out SPV: Fix #995: Include memory decorations on parameters. 2017-07-18 03:07:43 -06:00
spv.precise.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.precise.tese.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.precision.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.prepost.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.pushConstant.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.pushConstantAnon.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.qualifiers.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.queryL.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.register.autoassign-2.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
spv.register.autoassign.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
spv.register.autoassign.rangetest.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.register.noautoassign.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
spv.rw.autoassign.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.sampleMaskOverrideCoverage.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.separate.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.set.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderBallot.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderBallotAMD.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderDrawParams.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderFragMaskAMD.frag.out Implement the extension GL_AMD_shader_fragment_mask 2017-09-09 22:05:24 +08:00
spv.shaderGroupVote.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderStencilExport.frag.out SPV: Implement extension SPV_EXT_shader_stencil_export 2017-08-24 06:26:15 +08:00
spv.shiftOps.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shortCircuit.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.simpleFunctionCall.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.simpleMat.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.sparseTexture.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.sparseTextureClamp.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.specConst.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.specConstant.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.specConstant.vert.out Implement extensions GL_OVR_multiview and GL_OVR_multiview2 2017-06-30 19:11:56 +01:00
spv.specConstantComposite.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.specConstantOperations.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.ssbo.autoassign.frag.out SPV: Memory qualifiers should decorate top-level block members 2017-07-27 14:33:16 +08:00
spv.ssboAlias.frag.out HLSL: iomapper: Fix #914. Tolerate user aliasing of bindings. 2017-06-01 18:16:33 -06:00
spv.stereoViewRendering.tesc.out GLSL: Make gl_Layer and gl_ViewportIndex always be outside blocks. 2017-09-13 13:22:50 -06:00
spv.stereoViewRendering.vert.out SPV: 1st pass implementation of SPV_EXT_shader_viewport_index_layer. 2017-08-25 13:04:39 -06:00
spv.storageBuffer.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.structAssignment.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.structDeref.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.structure.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.subpass.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.switch.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.swizzle.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.swizzleInversion.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.test.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.test.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.texture.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.texture.sampler.transform.frag.out Fix for not transforming all image symbols into sampled images symbols 2017-06-30 07:06:17 +02:00
spv.texture.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.textureBuffer.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.textureGatherBiasLod.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.types.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.uint.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.uniformArray.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.variableArrayIndex.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.varyingArray.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.varyingArrayIndirect.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.viewportArray2.tesc.out GLSL: Make gl_Layer and gl_ViewportIndex always be outside blocks. 2017-09-13 13:22:50 -06:00
spv.viewportArray2.vert.out SPV: 1st pass implementation of SPV_EXT_shader_viewport_index_layer. 2017-08-25 13:04:39 -06:00
spv.voidFunction.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.while-continue-break.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.while-simple.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.whileLoop.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
structAssignment.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
structDeref.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
structure.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
switch.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
swizzle.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
syntaxError.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
test.conf Tests: Move to just linefeed to simply cross-platform test changes. 2015-12-10 18:01:54 -07:00
test.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
texture.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
tokenLength.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
tokenPaste.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
types.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
uint.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
uniformArray.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
variableArrayIndex.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
varyingArray.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
varyingArrayIndirect.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
versionsClean.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
versionsClean.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
versionsErrors.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
versionsErrors.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
voidFunction.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
vulkan.ast.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
vulkan.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
vulkan.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
vulkan.vert.out GLSL: Fix #853: Only outer dimension of array can be specialization constant. 2017-06-08 12:26:49 -06:00
whileLoop.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00