glslang-zig/glslang/MachineIndependent
2023-02-20 18:31:34 -05:00
..
preprocessor Use nullptr where possible instead of NULL or 0 2022-11-30 09:33:28 -07:00
attribute.cpp Fix GCC warnings 2021-08-31 16:40:35 -06:00
attribute.h Implement GL_EXT_subgroup_uniform_control_flow. 2021-06-07 10:21:05 -04:00
Constant.cpp GLSL: Fix integer overflow warnings in Constant.cpp 2023-02-02 11:20:54 -07:00
gl_types.h 1. fix macro definition value for unsinged-int64-vector, according to kronos spec at https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_int64.txt; 2. fix typo in reflection 2021-03-15 16:54:31 +08:00
glslang.m4 Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
glslang.y Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
glslang_tab.cpp Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
glslang_tab.cpp.h Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
Initialize.h Comment out params instead of removing 2019-09-11 08:59:47 -04:00
Intermediate.cpp Merge pull request #3066 from ShchchowAMD/shaochi/bindless 2022-12-07 14:38:31 -07:00
intermOut.cpp Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
IntermTraverse.cpp 8. io mapping refine & qualifier member check & resolver expand (#2396) 2020-11-03 13:34:19 -07:00
iomapper.cpp Remove GLSLANG_ANGLE 2022-11-08 15:11:36 -05:00
iomapper.h Remove GLSLANG_ANGLE 2022-11-08 15:11:36 -05:00
limits.cpp Fix issue for new unique id system. Add level bits to help verifying symbols and split symbol tables. 2021-02-15 20:35:20 +08:00
linkValidate.cpp [glslang] Refine implicit array size interfaces. (#3074) 2022-12-13 11:20:28 -07:00
LiveTraverser.h also search global variables assignment for live variables 2020-07-20 18:43:00 -04:00
localintermediate.h Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
parseConst.cpp Use nullptr where possible instead of NULL or 0 2022-11-30 09:33:28 -07:00
ParseContextBase.cpp Fix potential NULL dereference 2023-02-20 18:31:34 -05:00
ParseHelper.cpp Move check if useStorageBuffer needs to be set. 2023-01-23 12:49:48 -07:00
ParseHelper.h Move check if useStorageBuffer needs to be set. 2023-01-23 12:49:48 -07:00
parseVersions.h Merge pull request #3066 from ShchchowAMD/shaochi/bindless 2022-12-07 14:38:31 -07:00
pch.h Use precompiled headers for some glslang projects 2018-10-31 15:38:08 -05:00
PoolAlloc.cpp Use nullptr where possible instead of NULL or 0 2022-11-30 09:33:28 -07:00
propagateNoContraction.cpp Use nullptr where possible instead of NULL or 0 2022-11-30 09:33:28 -07:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp Use nullptr where possible instead of NULL or 0 2022-11-30 09:33:28 -07:00
reflection.h Remove GLSLANG_ANGLE 2022-11-08 15:11:36 -05:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
Scan.h SPV: Fix #1575, fix #1593: Support HLSL #line 2018-12-07 17:36:33 -07:00
ScanContext.h GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
ShaderLang.cpp Fix potential NULL dereference 2023-02-20 17:33:15 -05:00
SpirvIntrinsics.cpp Make modifications of GL_EXT_spirv_intrinsics 2021-10-15 20:22:36 +08:00
SymbolTable.cpp Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
SymbolTable.h Merge pull request #3066 from ShchchowAMD/shaochi/bindless 2022-12-07 14:38:31 -07:00
Versions.cpp Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
Versions.h Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00