When location aliasing, the aliases sharing the location must have the same underlying numerical type and bit width (floating-point or integer, 32-bit versus 64-bit, etc.) and the same auxiliary storage and interpolation qualification. This adds checks for the "patch" and "sample" qualifiers, and also relaxes the checks when the signedness of integer types differs.
1291 lines
52 KiB
C++
1291 lines
52 KiB
C++
//
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// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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// Copyright (C) 2016 LunarG, Inc.
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// Copyright (C) 2017 ARM Limited.
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// Copyright (C) 2015-2018 Google, Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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#ifndef _LOCAL_INTERMEDIATE_INCLUDED_
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#define _LOCAL_INTERMEDIATE_INCLUDED_
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#include "../Include/intermediate.h"
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#include "../Public/ShaderLang.h"
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#include "Versions.h"
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#include <algorithm>
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#include <array>
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#include <functional>
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#include <set>
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#include <string>
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#include <vector>
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class TInfoSink;
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namespace glslang {
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struct TMatrixSelector {
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int coord1; // stay agnostic about column/row; this is parse order
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int coord2;
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};
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typedef int TVectorSelector;
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const int MaxSwizzleSelectors = 4;
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template<typename selectorType>
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class TSwizzleSelectors {
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public:
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TSwizzleSelectors() : size_(0) { }
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void push_back(selectorType comp)
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{
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if (size_ < MaxSwizzleSelectors)
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components[size_++] = comp;
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}
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void resize(int s)
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{
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assert(s <= size_);
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size_ = s;
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}
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int size() const { return size_; }
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selectorType operator[](int i) const
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{
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assert(i < MaxSwizzleSelectors);
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return components[i];
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}
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private:
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int size_;
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selectorType components[MaxSwizzleSelectors];
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};
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//
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// Some helper structures for TIntermediate. Their contents are encapsulated
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// by TIntermediate.
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//
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// Used for call-graph algorithms for detecting recursion, missing bodies, and dead bodies.
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// A "call" is a pair: <caller, callee>.
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// There can be duplicates. General assumption is the list is small.
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struct TCall {
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TCall(const TString& pCaller, const TString& pCallee)
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: caller(pCaller), callee(pCallee), visited(false), currentPath(false), errorGiven(false) { }
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TString caller;
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TString callee;
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bool visited;
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bool currentPath;
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bool errorGiven;
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int calleeBodyPosition;
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};
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// A generic 1-D range.
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struct TRange {
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TRange(int start, int last) : start(start), last(last) { }
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bool overlap(const TRange& rhs) const
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{
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return last >= rhs.start && start <= rhs.last;
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}
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int start;
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int last;
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};
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// An IO range is a 3-D rectangle; the set of (location, component, index) triples all lying
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// within the same location range, component range, and index value. Locations don't alias unless
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// all other dimensions of their range overlap.
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struct TIoRange {
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TIoRange(TRange location, TRange component, TBasicType basicType, int index, bool centroid, bool smooth, bool flat, bool sample, bool patch)
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: location(location), component(component), basicType(basicType), index(index), centroid(centroid), smooth(smooth), flat(flat), sample(sample), patch(patch)
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{
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}
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bool overlap(const TIoRange& rhs) const
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{
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return location.overlap(rhs.location) && component.overlap(rhs.component) && index == rhs.index;
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}
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TRange location;
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TRange component;
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TBasicType basicType;
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int index;
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bool centroid;
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bool smooth;
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bool flat;
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bool sample;
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bool patch;
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};
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// An offset range is a 2-D rectangle; the set of (binding, offset) pairs all lying
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// within the same binding and offset range.
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struct TOffsetRange {
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TOffsetRange(TRange binding, TRange offset)
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: binding(binding), offset(offset) { }
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bool overlap(const TOffsetRange& rhs) const
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{
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return binding.overlap(rhs.binding) && offset.overlap(rhs.offset);
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}
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TRange binding;
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TRange offset;
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};
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// Things that need to be tracked per xfb buffer.
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struct TXfbBuffer {
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TXfbBuffer() : stride(TQualifier::layoutXfbStrideEnd), implicitStride(0), contains64BitType(false),
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contains32BitType(false), contains16BitType(false) { }
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std::vector<TRange> ranges; // byte offsets that have already been assigned
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unsigned int stride;
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unsigned int implicitStride;
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bool contains64BitType;
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bool contains32BitType;
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bool contains16BitType;
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};
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// Track a set of strings describing how the module was processed.
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// This includes command line options, transforms, etc., ideally inclusive enough
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// to reproduce the steps used to transform the input source to the output.
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// E.g., see SPIR-V OpModuleProcessed.
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// Each "process" or "transform" uses is expressed in the form:
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// process arg0 arg1 arg2 ...
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// process arg0 arg1 arg2 ...
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// where everything is textual, and there can be zero or more arguments
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class TProcesses {
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public:
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TProcesses() {}
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~TProcesses() {}
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void addProcess(const char* process)
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{
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processes.push_back(process);
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}
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void addProcess(const std::string& process)
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{
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processes.push_back(process);
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}
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void addArgument(int arg)
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{
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processes.back().append(" ");
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std::string argString = std::to_string(arg);
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processes.back().append(argString);
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}
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void addArgument(const char* arg)
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{
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processes.back().append(" ");
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processes.back().append(arg);
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}
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void addArgument(const std::string& arg)
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{
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processes.back().append(" ");
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processes.back().append(arg);
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}
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void addIfNonZero(const char* process, int value)
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{
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if (value != 0) {
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addProcess(process);
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addArgument(value);
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}
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}
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const std::vector<std::string>& getProcesses() const { return processes; }
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private:
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std::vector<std::string> processes;
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};
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class TSymbolTable;
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class TSymbol;
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class TVariable;
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//
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// Texture and Sampler transformation mode.
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//
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enum ComputeDerivativeMode {
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LayoutDerivativeNone, // default layout as SPV_NV_compute_shader_derivatives not enabled
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LayoutDerivativeGroupQuads, // derivative_group_quadsNV
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LayoutDerivativeGroupLinear, // derivative_group_linearNV
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};
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//
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// Status type on AST level. Some uncalled status or functions would be reset in call graph.
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// Currently we will keep status set by explicitly declared layout or variable decl.
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//
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enum AstRefType {
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AstRefTypeVar, // Status set by variable decl
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AstRefTypeFunc, // Status set by function decl
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AstRefTypeLayout, // Status set by layout decl
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};
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class TIdMaps {
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public:
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TMap<TString, long long>& operator[](long long i) { return maps[i]; }
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const TMap<TString, long long>& operator[](long long i) const { return maps[i]; }
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private:
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TMap<TString, long long> maps[EsiCount];
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};
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class TNumericFeatures {
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public:
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TNumericFeatures() : features(0) { }
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TNumericFeatures(const TNumericFeatures&) = delete;
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TNumericFeatures& operator=(const TNumericFeatures&) = delete;
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typedef enum : unsigned int {
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shader_explicit_arithmetic_types = 1 << 0,
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shader_explicit_arithmetic_types_int8 = 1 << 1,
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shader_explicit_arithmetic_types_int16 = 1 << 2,
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shader_explicit_arithmetic_types_int32 = 1 << 3,
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shader_explicit_arithmetic_types_int64 = 1 << 4,
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shader_explicit_arithmetic_types_float16 = 1 << 5,
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shader_explicit_arithmetic_types_float32 = 1 << 6,
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shader_explicit_arithmetic_types_float64 = 1 << 7,
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shader_implicit_conversions = 1 << 8,
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gpu_shader_fp64 = 1 << 9,
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gpu_shader_int16 = 1 << 10,
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gpu_shader_half_float = 1 << 11,
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} feature;
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void insert(feature f) { features |= f; }
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void erase(feature f) { features &= ~f; }
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bool contains(feature f) const { return (features & f) != 0; }
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private:
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unsigned int features;
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};
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// MustBeAssigned wraps a T, asserting that it has been assigned with
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// operator =() before attempting to read with operator T() or operator ->().
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// Used to catch cases where fields are read before they have been assigned.
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template<typename T>
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class MustBeAssigned
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{
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public:
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MustBeAssigned() = default;
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MustBeAssigned(const T& v) : value(v) {}
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operator const T&() const { assert(isSet); return value; }
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const T* operator ->() const { assert(isSet); return &value; }
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MustBeAssigned& operator = (const T& v) { value = v; isSet = true; return *this; }
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private:
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T value;
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bool isSet = false;
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};
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//
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// Set of helper functions to help parse and build the tree.
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//
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class TIntermediate {
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public:
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explicit TIntermediate(EShLanguage l, int v = 0, EProfile p = ENoProfile) :
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language(l),
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profile(p), version(v),
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treeRoot(nullptr),
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resources(TBuiltInResource{}),
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numEntryPoints(0), numErrors(0), numPushConstants(0), recursive(false),
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invertY(false),
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dxPositionW(false),
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enhancedMsgs(false),
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debugInfo(false),
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useStorageBuffer(false),
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|
invariantAll(false),
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nanMinMaxClamp(false),
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depthReplacing(false),
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stencilReplacing(false),
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uniqueId(0),
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globalUniformBlockName(""),
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atomicCounterBlockName(""),
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globalUniformBlockSet(TQualifier::layoutSetEnd),
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globalUniformBlockBinding(TQualifier::layoutBindingEnd),
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atomicCounterBlockSet(TQualifier::layoutSetEnd),
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implicitThisName("@this"), implicitCounterName("@count"),
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source(EShSourceNone),
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useVulkanMemoryModel(false),
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invocations(TQualifier::layoutNotSet), vertices(TQualifier::layoutNotSet),
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inputPrimitive(ElgNone), outputPrimitive(ElgNone),
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pixelCenterInteger(false), originUpperLeft(false),texCoordBuiltinRedeclared(false),
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vertexSpacing(EvsNone), vertexOrder(EvoNone), interlockOrdering(EioNone), pointMode(false), earlyFragmentTests(false),
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postDepthCoverage(false), earlyAndLateFragmentTestsAMD(false),
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nonCoherentColorAttachmentReadEXT(false),
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nonCoherentDepthAttachmentReadEXT(false),
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nonCoherentStencilAttachmentReadEXT(false),
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depthLayout(EldNone),
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stencilLayout(ElsNone),
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hlslFunctionality1(false),
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blendEquations(0), xfbMode(false), multiStream(false),
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layoutOverrideCoverage(false),
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geoPassthroughEXT(false),
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numShaderRecordBlocks(0),
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computeDerivativeMode(LayoutDerivativeNone),
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primitives(TQualifier::layoutNotSet),
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numTaskNVBlocks(0),
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layoutPrimitiveCulling(false),
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numTaskEXTPayloads(0),
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autoMapBindings(false),
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autoMapLocations(false),
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flattenUniformArrays(false),
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useUnknownFormat(false),
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hlslOffsets(false),
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hlslIoMapping(false),
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useVariablePointers(false),
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textureSamplerTransformMode(EShTexSampTransKeep),
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needToLegalize(false),
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binaryDoubleOutput(false),
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subgroupUniformControlFlow(false),
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maximallyReconverges(false),
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usePhysicalStorageBuffer(false),
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spirvRequirement(nullptr),
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spirvExecutionMode(nullptr),
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uniformLocationBase(0),
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quadDerivMode(false), reqFullQuadsMode(false)
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{
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localSize[0] = 1;
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localSize[1] = 1;
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localSize[2] = 1;
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localSizeNotDefault[0] = false;
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localSizeNotDefault[1] = false;
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localSizeNotDefault[2] = false;
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localSizeSpecId[0] = TQualifier::layoutNotSet;
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localSizeSpecId[1] = TQualifier::layoutNotSet;
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localSizeSpecId[2] = TQualifier::layoutNotSet;
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xfbBuffers.resize(TQualifier::layoutXfbBufferEnd);
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shiftBinding.fill(0);
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}
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void setVersion(int v)
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{
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version = v;
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}
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void setProfile(EProfile p)
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{
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profile = p;
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}
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int getVersion() const { return version; }
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EProfile getProfile() const { return profile; }
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void setSpv(const SpvVersion& s)
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{
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spvVersion = s;
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// client processes
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if (spvVersion.vulkan > 0)
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processes.addProcess("client vulkan100");
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if (spvVersion.openGl > 0)
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processes.addProcess("client opengl100");
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|
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// target SPV
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switch (spvVersion.spv) {
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case 0:
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break;
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case EShTargetSpv_1_0:
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break;
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case EShTargetSpv_1_1:
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processes.addProcess("target-env spirv1.1");
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break;
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case EShTargetSpv_1_2:
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processes.addProcess("target-env spirv1.2");
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break;
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case EShTargetSpv_1_3:
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processes.addProcess("target-env spirv1.3");
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break;
|
|
case EShTargetSpv_1_4:
|
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processes.addProcess("target-env spirv1.4");
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break;
|
|
case EShTargetSpv_1_5:
|
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processes.addProcess("target-env spirv1.5");
|
|
break;
|
|
case EShTargetSpv_1_6:
|
|
processes.addProcess("target-env spirv1.6");
|
|
break;
|
|
default:
|
|
processes.addProcess("target-env spirvUnknown");
|
|
break;
|
|
}
|
|
|
|
// target-environment processes
|
|
switch (spvVersion.vulkan) {
|
|
case 0:
|
|
break;
|
|
case EShTargetVulkan_1_0:
|
|
processes.addProcess("target-env vulkan1.0");
|
|
break;
|
|
case EShTargetVulkan_1_1:
|
|
processes.addProcess("target-env vulkan1.1");
|
|
break;
|
|
case EShTargetVulkan_1_2:
|
|
processes.addProcess("target-env vulkan1.2");
|
|
break;
|
|
case EShTargetVulkan_1_3:
|
|
processes.addProcess("target-env vulkan1.3");
|
|
break;
|
|
default:
|
|
processes.addProcess("target-env vulkanUnknown");
|
|
break;
|
|
}
|
|
if (spvVersion.openGl > 0)
|
|
processes.addProcess("target-env opengl");
|
|
}
|
|
const SpvVersion& getSpv() const { return spvVersion; }
|
|
EShLanguage getStage() const { return language; }
|
|
void addRequestedExtension(const char* extension) { requestedExtensions.insert(extension); }
|
|
const std::set<std::string>& getRequestedExtensions() const { return requestedExtensions; }
|
|
bool isRayTracingStage() const {
|
|
return language >= EShLangRayGen && language <= EShLangCallableNV;
|
|
}
|
|
|
|
void setTreeRoot(TIntermNode* r) { treeRoot = r; }
|
|
TIntermNode* getTreeRoot() const { return treeRoot; }
|
|
void incrementEntryPointCount() { ++numEntryPoints; }
|
|
int getNumEntryPoints() const { return numEntryPoints; }
|
|
int getNumErrors() const { return numErrors; }
|
|
void addPushConstantCount() { ++numPushConstants; }
|
|
void setLimits(const TBuiltInResource& r) { resources = r; }
|
|
const TBuiltInResource& getLimits() const { return resources; }
|
|
|
|
bool postProcess(TIntermNode*, EShLanguage);
|
|
void removeTree();
|
|
|
|
void setEntryPointName(const char* ep)
|
|
{
|
|
entryPointName = ep;
|
|
processes.addProcess("entry-point");
|
|
processes.addArgument(entryPointName);
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|
}
|
|
void setEntryPointMangledName(const char* ep) { entryPointMangledName = ep; }
|
|
const std::string& getEntryPointName() const { return entryPointName; }
|
|
const std::string& getEntryPointMangledName() const { return entryPointMangledName; }
|
|
|
|
void setDebugInfo(bool debuginfo)
|
|
{
|
|
debugInfo = debuginfo;
|
|
}
|
|
bool getDebugInfo() const { return debugInfo; }
|
|
|
|
void setInvertY(bool invert)
|
|
{
|
|
invertY = invert;
|
|
if (invertY)
|
|
processes.addProcess("invert-y");
|
|
}
|
|
bool getInvertY() const { return invertY; }
|
|
|
|
void setDxPositionW(bool dxPosW)
|
|
{
|
|
dxPositionW = dxPosW;
|
|
if (dxPositionW)
|
|
processes.addProcess("dx-position-w");
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|
}
|
|
bool getDxPositionW() const { return dxPositionW; }
|
|
|
|
void setEnhancedMsgs()
|
|
{
|
|
enhancedMsgs = true;
|
|
}
|
|
bool getEnhancedMsgs() const { return enhancedMsgs && getSource() == EShSourceGlsl; }
|
|
|
|
#ifdef ENABLE_HLSL
|
|
void setSource(EShSource s) { source = s; }
|
|
EShSource getSource() const { return source; }
|
|
#else
|
|
void setSource(EShSource s) { assert(s == EShSourceGlsl); (void)s; }
|
|
EShSource getSource() const { return EShSourceGlsl; }
|
|
#endif
|
|
|
|
bool isRecursive() const { return recursive; }
|
|
|
|
TIntermSymbol* addSymbol(const TVariable&);
|
|
TIntermSymbol* addSymbol(const TVariable&, const TSourceLoc&);
|
|
TIntermSymbol* addSymbol(const TType&, const TSourceLoc&);
|
|
TIntermSymbol* addSymbol(const TIntermSymbol&);
|
|
TIntermTyped* addConversion(TOperator, const TType&, TIntermTyped*);
|
|
std::tuple<TIntermTyped*, TIntermTyped*> addPairConversion(TOperator op, TIntermTyped* node0, TIntermTyped* node1);
|
|
TIntermTyped* addUniShapeConversion(TOperator, const TType&, TIntermTyped*);
|
|
TIntermTyped* addConversion(TBasicType convertTo, TIntermTyped* node) const;
|
|
void addBiShapeConversion(TOperator, TIntermTyped*& lhsNode, TIntermTyped*& rhsNode);
|
|
TIntermTyped* addShapeConversion(const TType&, TIntermTyped*);
|
|
TIntermTyped* addBinaryMath(TOperator, TIntermTyped* left, TIntermTyped* right, const TSourceLoc&);
|
|
TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, const TSourceLoc&);
|
|
TIntermTyped* addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, const TSourceLoc&);
|
|
TIntermTyped* addUnaryMath(TOperator, TIntermTyped* child, const TSourceLoc&);
|
|
TIntermTyped* addBuiltInFunctionCall(const TSourceLoc& line, TOperator, bool unary, TIntermNode*, const TType& returnType);
|
|
bool canImplicitlyPromote(TBasicType from, TBasicType to, TOperator op = EOpNull) const;
|
|
bool isIntegralPromotion(TBasicType from, TBasicType to) const;
|
|
bool isFPPromotion(TBasicType from, TBasicType to) const;
|
|
bool isIntegralConversion(TBasicType from, TBasicType to) const;
|
|
bool isFPConversion(TBasicType from, TBasicType to) const;
|
|
bool isFPIntegralConversion(TBasicType from, TBasicType to) const;
|
|
TOperator mapTypeToConstructorOp(const TType&) const;
|
|
TIntermAggregate* growAggregate(TIntermNode* left, TIntermNode* right);
|
|
TIntermAggregate* growAggregate(TIntermNode* left, TIntermNode* right, const TSourceLoc&);
|
|
TIntermAggregate* mergeAggregate(TIntermNode* left, TIntermNode* right);
|
|
TIntermAggregate* mergeAggregate(TIntermNode* left, TIntermNode* right, const TSourceLoc&);
|
|
TIntermAggregate* makeAggregate(TIntermNode* node);
|
|
TIntermAggregate* makeAggregate(TIntermNode* node, const TSourceLoc&);
|
|
TIntermAggregate* makeAggregate(const TSourceLoc&);
|
|
TIntermTyped* setAggregateOperator(TIntermNode*, TOperator, const TType& type, const TSourceLoc&);
|
|
bool areAllChildConst(TIntermAggregate* aggrNode);
|
|
TIntermSelection* addSelection(TIntermTyped* cond, TIntermNodePair code, const TSourceLoc&);
|
|
TIntermTyped* addSelection(TIntermTyped* cond, TIntermTyped* trueBlock, TIntermTyped* falseBlock, const TSourceLoc&);
|
|
TIntermTyped* addComma(TIntermTyped* left, TIntermTyped* right, const TSourceLoc&);
|
|
TIntermTyped* addMethod(TIntermTyped*, const TType&, const TString*, const TSourceLoc&);
|
|
TIntermConstantUnion* addConstantUnion(const TConstUnionArray&, const TType&, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(signed char, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(unsigned char, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(signed short, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(unsigned short, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(int, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(unsigned int, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(long long, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(unsigned long long, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(bool, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(double, TBasicType, const TSourceLoc&, bool literal = false) const;
|
|
TIntermConstantUnion* addConstantUnion(const TString*, const TSourceLoc&, bool literal = false) const;
|
|
TIntermTyped* promoteConstantUnion(TBasicType, TIntermConstantUnion*) const;
|
|
bool parseConstTree(TIntermNode*, TConstUnionArray, TOperator, const TType&, bool singleConstantParam = false);
|
|
TIntermLoop* addLoop(TIntermNode*, TIntermTyped*, TIntermTyped*, bool testFirst, const TSourceLoc&);
|
|
TIntermAggregate* addForLoop(TIntermNode*, TIntermNode*, TIntermTyped*, TIntermTyped*, bool testFirst,
|
|
const TSourceLoc&, TIntermLoop*&);
|
|
TIntermBranch* addBranch(TOperator, const TSourceLoc&);
|
|
TIntermBranch* addBranch(TOperator, TIntermTyped*, const TSourceLoc&);
|
|
template<typename selectorType> TIntermTyped* addSwizzle(TSwizzleSelectors<selectorType>&, const TSourceLoc&);
|
|
|
|
// Low level functions to add nodes (no conversions or other higher level transformations)
|
|
// If a type is provided, the node's type will be set to it.
|
|
TIntermBinary* addBinaryNode(TOperator op, TIntermTyped* left, TIntermTyped* right, const TSourceLoc&) const;
|
|
TIntermBinary* addBinaryNode(TOperator op, TIntermTyped* left, TIntermTyped* right, const TSourceLoc&,
|
|
const TType&) const;
|
|
TIntermUnary* addUnaryNode(TOperator op, TIntermTyped* child, const TSourceLoc&) const;
|
|
TIntermUnary* addUnaryNode(TOperator op, TIntermTyped* child, const TSourceLoc&, const TType&) const;
|
|
|
|
// Constant folding (in Constant.cpp)
|
|
TIntermTyped* fold(TIntermAggregate* aggrNode);
|
|
TIntermTyped* foldConstructor(TIntermAggregate* aggrNode);
|
|
TIntermTyped* foldDereference(TIntermTyped* node, int index, const TSourceLoc&);
|
|
TIntermTyped* foldSwizzle(TIntermTyped* node, TSwizzleSelectors<TVectorSelector>& fields, const TSourceLoc&);
|
|
|
|
// Tree ops
|
|
static const TIntermTyped* traverseLValueBase(const TIntermTyped*, bool swizzleOkay, bool bufferReferenceOk = false,
|
|
std::function<bool(const TIntermNode&)> proc = {});
|
|
|
|
// Linkage related
|
|
void addSymbolLinkageNodes(TIntermAggregate*& linkage, EShLanguage, TSymbolTable&);
|
|
void addSymbolLinkageNode(TIntermAggregate*& linkage, const TSymbol&);
|
|
TIntermAggregate* findLinkerObjects() const;
|
|
|
|
void setGlobalUniformBlockName(const char* name) { globalUniformBlockName = std::string(name); }
|
|
const char* getGlobalUniformBlockName() const { return globalUniformBlockName.c_str(); }
|
|
void setGlobalUniformSet(unsigned int set) { globalUniformBlockSet = set; }
|
|
unsigned int getGlobalUniformSet() const { return globalUniformBlockSet; }
|
|
void setGlobalUniformBinding(unsigned int binding) { globalUniformBlockBinding = binding; }
|
|
unsigned int getGlobalUniformBinding() const { return globalUniformBlockBinding; }
|
|
|
|
void setAtomicCounterBlockName(const char* name) { atomicCounterBlockName = std::string(name); }
|
|
const char* getAtomicCounterBlockName() const { return atomicCounterBlockName.c_str(); }
|
|
void setAtomicCounterBlockSet(unsigned int set) { atomicCounterBlockSet = set; }
|
|
unsigned int getAtomicCounterBlockSet() const { return atomicCounterBlockSet; }
|
|
|
|
|
|
void setUseStorageBuffer() { useStorageBuffer = true; }
|
|
bool usingStorageBuffer() const { return useStorageBuffer; }
|
|
void setInvariantAll() { invariantAll = true; }
|
|
bool isInvariantAll() const { return invariantAll; }
|
|
void setDepthReplacing() { depthReplacing = true; }
|
|
bool isDepthReplacing() const { return depthReplacing; }
|
|
void setStencilReplacing() { stencilReplacing = true; }
|
|
bool isStencilReplacing() const { return stencilReplacing; }
|
|
bool setLocalSize(int dim, int size)
|
|
{
|
|
if (localSizeNotDefault[dim])
|
|
return size == localSize[dim];
|
|
localSizeNotDefault[dim] = true;
|
|
localSize[dim] = size;
|
|
return true;
|
|
}
|
|
unsigned int getLocalSize(int dim) const { return localSize[dim]; }
|
|
bool isLocalSizeSet() const
|
|
{
|
|
// Return true if any component has been set (i.e. any component is not default).
|
|
return localSizeNotDefault[0] || localSizeNotDefault[1] || localSizeNotDefault[2];
|
|
}
|
|
bool setLocalSizeSpecId(int dim, int id)
|
|
{
|
|
if (localSizeSpecId[dim] != TQualifier::layoutNotSet)
|
|
return id == localSizeSpecId[dim];
|
|
localSizeSpecId[dim] = id;
|
|
return true;
|
|
}
|
|
int getLocalSizeSpecId(int dim) const { return localSizeSpecId[dim]; }
|
|
bool isLocalSizeSpecialized() const
|
|
{
|
|
// Return true if any component has been specialized.
|
|
return localSizeSpecId[0] != TQualifier::layoutNotSet ||
|
|
localSizeSpecId[1] != TQualifier::layoutNotSet ||
|
|
localSizeSpecId[2] != TQualifier::layoutNotSet;
|
|
}
|
|
void output(TInfoSink&, bool tree);
|
|
|
|
bool isEsProfile() const { return profile == EEsProfile; }
|
|
|
|
void setShiftBinding(TResourceType res, unsigned int shift)
|
|
{
|
|
shiftBinding[res] = shift;
|
|
|
|
const char* name = getResourceName(res);
|
|
if (name != nullptr)
|
|
processes.addIfNonZero(name, shift);
|
|
}
|
|
|
|
unsigned int getShiftBinding(TResourceType res) const { return shiftBinding[res]; }
|
|
|
|
void setShiftBindingForSet(TResourceType res, unsigned int shift, unsigned int set)
|
|
{
|
|
if (shift == 0) // ignore if there's no shift: it's a no-op.
|
|
return;
|
|
|
|
shiftBindingForSet[res][set] = shift;
|
|
|
|
const char* name = getResourceName(res);
|
|
if (name != nullptr) {
|
|
processes.addProcess(name);
|
|
processes.addArgument(shift);
|
|
processes.addArgument(set);
|
|
}
|
|
}
|
|
|
|
int getShiftBindingForSet(TResourceType res, unsigned int set) const
|
|
{
|
|
const auto shift = shiftBindingForSet[res].find(set);
|
|
return shift == shiftBindingForSet[res].end() ? -1 : shift->second;
|
|
}
|
|
bool hasShiftBindingForSet(TResourceType res) const { return !shiftBindingForSet[res].empty(); }
|
|
|
|
void setResourceSetBinding(const std::vector<std::string>& shift)
|
|
{
|
|
resourceSetBinding = shift;
|
|
if (shift.size() > 0) {
|
|
processes.addProcess("resource-set-binding");
|
|
for (int s = 0; s < (int)shift.size(); ++s)
|
|
processes.addArgument(shift[s]);
|
|
}
|
|
}
|
|
const std::vector<std::string>& getResourceSetBinding() const { return resourceSetBinding; }
|
|
void setAutoMapBindings(bool map)
|
|
{
|
|
autoMapBindings = map;
|
|
if (autoMapBindings)
|
|
processes.addProcess("auto-map-bindings");
|
|
}
|
|
bool getAutoMapBindings() const { return autoMapBindings; }
|
|
void setAutoMapLocations(bool map)
|
|
{
|
|
autoMapLocations = map;
|
|
if (autoMapLocations)
|
|
processes.addProcess("auto-map-locations");
|
|
}
|
|
bool getAutoMapLocations() const { return autoMapLocations; }
|
|
|
|
#ifdef ENABLE_HLSL
|
|
void setFlattenUniformArrays(bool flatten)
|
|
{
|
|
flattenUniformArrays = flatten;
|
|
if (flattenUniformArrays)
|
|
processes.addProcess("flatten-uniform-arrays");
|
|
}
|
|
bool getFlattenUniformArrays() const { return flattenUniformArrays; }
|
|
#endif
|
|
void setNoStorageFormat(bool b)
|
|
{
|
|
useUnknownFormat = b;
|
|
if (useUnknownFormat)
|
|
processes.addProcess("no-storage-format");
|
|
}
|
|
bool getNoStorageFormat() const { return useUnknownFormat; }
|
|
void setUseVulkanMemoryModel()
|
|
{
|
|
useVulkanMemoryModel = true;
|
|
processes.addProcess("use-vulkan-memory-model");
|
|
}
|
|
bool usingVulkanMemoryModel() const { return useVulkanMemoryModel; }
|
|
void setUsePhysicalStorageBuffer()
|
|
{
|
|
usePhysicalStorageBuffer = true;
|
|
}
|
|
bool usingPhysicalStorageBuffer() const { return usePhysicalStorageBuffer; }
|
|
void setReplicatedComposites()
|
|
{
|
|
useReplicatedComposites = true;
|
|
}
|
|
bool usingReplicatedComposites() const { return useReplicatedComposites; }
|
|
void setUseVariablePointers()
|
|
{
|
|
useVariablePointers = true;
|
|
processes.addProcess("use-variable-pointers");
|
|
}
|
|
// Set the global flag for bindless texture
|
|
void setBindlessTextureMode(const TString& currentCaller, AstRefType type)
|
|
{
|
|
// When type is not func, currentCaller should be "" (empty string)
|
|
bindlessTextureModeCaller[currentCaller] = type;
|
|
}
|
|
|
|
// Get the global flag for bindless texture
|
|
bool getBindlessTextureMode() const
|
|
{
|
|
return (bindlessTextureModeCaller.size() > 0);
|
|
}
|
|
|
|
// Set the global flag for bindless image
|
|
void setBindlessImageMode(const TString& currentCaller, AstRefType type)
|
|
{
|
|
// When type is not func, currentCaller should be "" (empty string)
|
|
bindlessImageModeCaller[currentCaller] = type;
|
|
}
|
|
|
|
// Get the global flag for bindless image
|
|
bool getBindlessImageMode() const
|
|
{
|
|
return (bindlessImageModeCaller.size() > 0);
|
|
}
|
|
|
|
// Get the global flag for bindless texture
|
|
bool resetTopLevelUncalledStatus(const TString& deadCaller)
|
|
{
|
|
// For reflection collection purpose, currently uniform layout setting and some
|
|
// flags introduced by variables (IO, global, etc,.) won't be reset here.
|
|
// Remove each global status (AST top level) introduced by uncalled functions.
|
|
// If a status is set by several functions, keep those which in call graph.
|
|
bool result = false;
|
|
|
|
// For two types of bindless mode flag, we would only reset which is set by an uncalled function.
|
|
// If one status flag's key in caller vec is empty, it should be come from a non-function setting.
|
|
if (!bindlessTextureModeCaller.empty()) {
|
|
auto caller = bindlessTextureModeCaller.find(deadCaller);
|
|
if (caller != bindlessTextureModeCaller.end() && bindlessTextureModeCaller[deadCaller] == AstRefTypeFunc) {
|
|
bindlessTextureModeCaller.erase(caller);
|
|
result = true;
|
|
}
|
|
}
|
|
if (!bindlessImageModeCaller.empty()) {
|
|
auto caller = bindlessImageModeCaller.find(deadCaller);
|
|
if (caller != bindlessImageModeCaller.end() && bindlessImageModeCaller[deadCaller] == AstRefTypeFunc) {
|
|
bindlessImageModeCaller.erase(caller);
|
|
result = true;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool getBindlessMode() const
|
|
{
|
|
return getBindlessTextureMode() || getBindlessImageMode();
|
|
}
|
|
|
|
bool usingVariablePointers() const { return useVariablePointers; }
|
|
|
|
#ifdef ENABLE_HLSL
|
|
template<class T> T addCounterBufferName(const T& name) const { return name + implicitCounterName; }
|
|
bool hasCounterBufferName(const TString& name) const {
|
|
size_t len = strlen(implicitCounterName);
|
|
return name.size() > len &&
|
|
name.compare(name.size() - len, len, implicitCounterName) == 0;
|
|
}
|
|
#endif
|
|
|
|
void setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode) { textureSamplerTransformMode = mode; }
|
|
int getNumPushConstants() const { return numPushConstants; }
|
|
void addShaderRecordCount() { ++numShaderRecordBlocks; }
|
|
void addTaskNVCount() { ++numTaskNVBlocks; }
|
|
void addTaskPayloadEXTCount() { ++numTaskEXTPayloads; }
|
|
|
|
bool setInvocations(int i)
|
|
{
|
|
if (invocations != TQualifier::layoutNotSet)
|
|
return invocations == i;
|
|
invocations = i;
|
|
return true;
|
|
}
|
|
int getInvocations() const { return invocations; }
|
|
bool setVertices(int m)
|
|
{
|
|
if (vertices != TQualifier::layoutNotSet)
|
|
return vertices == m;
|
|
vertices = m;
|
|
return true;
|
|
}
|
|
int getVertices() const { return vertices; }
|
|
bool setInputPrimitive(TLayoutGeometry p)
|
|
{
|
|
if (inputPrimitive != ElgNone)
|
|
return inputPrimitive == p;
|
|
inputPrimitive = p;
|
|
return true;
|
|
}
|
|
TLayoutGeometry getInputPrimitive() const { return inputPrimitive; }
|
|
bool setVertexSpacing(TVertexSpacing s)
|
|
{
|
|
if (vertexSpacing != EvsNone)
|
|
return vertexSpacing == s;
|
|
vertexSpacing = s;
|
|
return true;
|
|
}
|
|
TVertexSpacing getVertexSpacing() const { return vertexSpacing; }
|
|
bool setVertexOrder(TVertexOrder o)
|
|
{
|
|
if (vertexOrder != EvoNone)
|
|
return vertexOrder == o;
|
|
vertexOrder = o;
|
|
return true;
|
|
}
|
|
TVertexOrder getVertexOrder() const { return vertexOrder; }
|
|
void setPointMode() { pointMode = true; }
|
|
bool getPointMode() const { return pointMode; }
|
|
|
|
bool setInterlockOrdering(TInterlockOrdering o)
|
|
{
|
|
if (interlockOrdering != EioNone)
|
|
return interlockOrdering == o;
|
|
interlockOrdering = o;
|
|
return true;
|
|
}
|
|
TInterlockOrdering getInterlockOrdering() const { return interlockOrdering; }
|
|
|
|
void setXfbMode() { xfbMode = true; }
|
|
bool getXfbMode() const { return xfbMode; }
|
|
void setQuadDerivMode(bool mode = true) { quadDerivMode = mode; }
|
|
bool getQuadDerivMode() const { return quadDerivMode; }
|
|
void setReqFullQuadsMode(bool mode = true) { reqFullQuadsMode = mode; }
|
|
bool getReqFullQuadsMode() const { return reqFullQuadsMode; }
|
|
void setMultiStream() { multiStream = true; }
|
|
bool isMultiStream() const { return multiStream; }
|
|
bool setOutputPrimitive(TLayoutGeometry p)
|
|
{
|
|
if (outputPrimitive != ElgNone)
|
|
return outputPrimitive == p;
|
|
outputPrimitive = p;
|
|
return true;
|
|
}
|
|
TLayoutGeometry getOutputPrimitive() const { return outputPrimitive; }
|
|
void setNonCoherentColorAttachmentReadEXT() { nonCoherentColorAttachmentReadEXT = true; }
|
|
bool getNonCoherentColorAttachmentReadEXT() const { return nonCoherentColorAttachmentReadEXT; }
|
|
void setNonCoherentDepthAttachmentReadEXT() { nonCoherentDepthAttachmentReadEXT = true; }
|
|
bool getNonCoherentDepthAttachmentReadEXT() const { return nonCoherentDepthAttachmentReadEXT; }
|
|
void setNonCoherentStencilAttachmentReadEXT() { nonCoherentStencilAttachmentReadEXT = true; }
|
|
bool getNonCoherentStencilAttachmentReadEXT() const { return nonCoherentStencilAttachmentReadEXT; }
|
|
void setPostDepthCoverage() { postDepthCoverage = true; }
|
|
bool getPostDepthCoverage() const { return postDepthCoverage; }
|
|
void setEarlyFragmentTests() { earlyFragmentTests = true; }
|
|
void setEarlyAndLateFragmentTestsAMD() { earlyAndLateFragmentTestsAMD = true; }
|
|
bool getEarlyFragmentTests() const { return earlyFragmentTests; }
|
|
bool getEarlyAndLateFragmentTestsAMD() const { return earlyAndLateFragmentTestsAMD; }
|
|
bool setDepth(TLayoutDepth d)
|
|
{
|
|
if (depthLayout != EldNone)
|
|
return depthLayout == d;
|
|
depthLayout = d;
|
|
return true;
|
|
}
|
|
bool setStencil(TLayoutStencil s)
|
|
{
|
|
if (stencilLayout != ElsNone)
|
|
return stencilLayout == s;
|
|
stencilLayout = s;
|
|
return true;
|
|
}
|
|
TLayoutDepth getDepth() const { return depthLayout; }
|
|
TLayoutStencil getStencil() const { return stencilLayout; }
|
|
void setOriginUpperLeft() { originUpperLeft = true; }
|
|
bool getOriginUpperLeft() const { return originUpperLeft; }
|
|
void setPixelCenterInteger() { pixelCenterInteger = true; }
|
|
bool getPixelCenterInteger() const { return pixelCenterInteger; }
|
|
void setTexCoordRedeclared() { texCoordBuiltinRedeclared = true; }
|
|
bool getTexCoordRedeclared() const { return texCoordBuiltinRedeclared; }
|
|
void addBlendEquation(TBlendEquationShift b) { blendEquations |= (1 << b); }
|
|
unsigned int getBlendEquations() const { return blendEquations; }
|
|
bool setXfbBufferStride(int buffer, unsigned stride)
|
|
{
|
|
if (xfbBuffers[buffer].stride != TQualifier::layoutXfbStrideEnd)
|
|
return xfbBuffers[buffer].stride == stride;
|
|
xfbBuffers[buffer].stride = stride;
|
|
return true;
|
|
}
|
|
unsigned getXfbStride(int buffer) const { return xfbBuffers[buffer].stride; }
|
|
int addXfbBufferOffset(const TType&);
|
|
unsigned int computeTypeXfbSize(const TType&, bool& contains64BitType, bool& contains32BitType, bool& contains16BitType) const;
|
|
unsigned int computeTypeXfbSize(const TType&, bool& contains64BitType) const;
|
|
void setLayoutOverrideCoverage() { layoutOverrideCoverage = true; }
|
|
bool getLayoutOverrideCoverage() const { return layoutOverrideCoverage; }
|
|
void setGeoPassthroughEXT() { geoPassthroughEXT = true; }
|
|
bool getGeoPassthroughEXT() const { return geoPassthroughEXT; }
|
|
void setLayoutDerivativeMode(ComputeDerivativeMode mode) { computeDerivativeMode = mode; }
|
|
bool hasLayoutDerivativeModeNone() const { return computeDerivativeMode != LayoutDerivativeNone; }
|
|
ComputeDerivativeMode getLayoutDerivativeModeNone() const { return computeDerivativeMode; }
|
|
void setLayoutPrimitiveCulling() { layoutPrimitiveCulling = true; }
|
|
bool getLayoutPrimitiveCulling() const { return layoutPrimitiveCulling; }
|
|
bool setPrimitives(int m)
|
|
{
|
|
if (primitives != TQualifier::layoutNotSet)
|
|
return primitives == m;
|
|
primitives = m;
|
|
return true;
|
|
}
|
|
int getPrimitives() const { return primitives; }
|
|
const char* addSemanticName(const TString& name)
|
|
{
|
|
return semanticNameSet.insert(name).first->c_str();
|
|
}
|
|
void addUniformLocationOverride(const char* nameStr, int location)
|
|
{
|
|
std::string name = nameStr;
|
|
uniformLocationOverrides[name] = location;
|
|
}
|
|
|
|
int getUniformLocationOverride(const char* nameStr) const
|
|
{
|
|
std::string name = nameStr;
|
|
auto pos = uniformLocationOverrides.find(name);
|
|
if (pos == uniformLocationOverrides.end())
|
|
return -1;
|
|
else
|
|
return pos->second;
|
|
}
|
|
|
|
void setUniformLocationBase(int base) { uniformLocationBase = base; }
|
|
int getUniformLocationBase() const { return uniformLocationBase; }
|
|
|
|
void setNeedsLegalization() { needToLegalize = true; }
|
|
bool needsLegalization() const { return needToLegalize; }
|
|
|
|
void setBinaryDoubleOutput() { binaryDoubleOutput = true; }
|
|
bool getBinaryDoubleOutput() { return binaryDoubleOutput; }
|
|
|
|
void setSubgroupUniformControlFlow() { subgroupUniformControlFlow = true; }
|
|
bool getSubgroupUniformControlFlow() const { return subgroupUniformControlFlow; }
|
|
|
|
void setMaximallyReconverges() { maximallyReconverges = true; }
|
|
bool getMaximallyReconverges() const { return maximallyReconverges; }
|
|
|
|
// GL_EXT_spirv_intrinsics
|
|
void insertSpirvRequirement(const TSpirvRequirement* spirvReq);
|
|
bool hasSpirvRequirement() const { return spirvRequirement != nullptr; }
|
|
const TSpirvRequirement& getSpirvRequirement() const { return *spirvRequirement; }
|
|
void insertSpirvExecutionMode(int executionMode, const TIntermAggregate* args = nullptr);
|
|
void insertSpirvExecutionModeId(int executionMode, const TIntermAggregate* args);
|
|
bool hasSpirvExecutionMode() const { return spirvExecutionMode != nullptr; }
|
|
const TSpirvExecutionMode& getSpirvExecutionMode() const { return *spirvExecutionMode; }
|
|
|
|
void addBlockStorageOverride(const char* nameStr, TBlockStorageClass backing)
|
|
{
|
|
std::string name(nameStr);
|
|
blockBackingOverrides[name] = backing;
|
|
}
|
|
TBlockStorageClass getBlockStorageOverride(const char* nameStr) const
|
|
{
|
|
std::string name = nameStr;
|
|
auto pos = blockBackingOverrides.find(name);
|
|
if (pos == blockBackingOverrides.end())
|
|
return EbsNone;
|
|
else
|
|
return pos->second;
|
|
}
|
|
#ifdef ENABLE_HLSL
|
|
void setHlslFunctionality1() { hlslFunctionality1 = true; }
|
|
bool getHlslFunctionality1() const { return hlslFunctionality1; }
|
|
void setHlslOffsets()
|
|
{
|
|
hlslOffsets = true;
|
|
if (hlslOffsets)
|
|
processes.addProcess("hlsl-offsets");
|
|
}
|
|
bool usingHlslOffsets() const { return hlslOffsets; }
|
|
void setHlslIoMapping(bool b)
|
|
{
|
|
hlslIoMapping = b;
|
|
if (hlslIoMapping)
|
|
processes.addProcess("hlsl-iomap");
|
|
}
|
|
bool usingHlslIoMapping() { return hlslIoMapping; }
|
|
#else
|
|
bool getHlslFunctionality1() const { return false; }
|
|
bool usingHlslOffsets() const { return false; }
|
|
bool usingHlslIoMapping() { return false; }
|
|
#endif
|
|
|
|
bool usingScalarBlockLayout() const {
|
|
for (auto extIt = requestedExtensions.begin(); extIt != requestedExtensions.end(); ++extIt) {
|
|
if (*extIt == E_GL_EXT_scalar_block_layout)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool IsRequestedExtension(const char* extension) const
|
|
{
|
|
return (requestedExtensions.find(extension) != requestedExtensions.end());
|
|
}
|
|
|
|
void addToCallGraph(TInfoSink&, const TString& caller, const TString& callee);
|
|
void merge(TInfoSink&, TIntermediate&);
|
|
void finalCheck(TInfoSink&, bool keepUncalled);
|
|
|
|
void mergeGlobalUniformBlocks(TInfoSink& infoSink, TIntermediate& unit, bool mergeExistingOnly);
|
|
void mergeUniformObjects(TInfoSink& infoSink, TIntermediate& unit);
|
|
void checkStageIO(TInfoSink&, TIntermediate&);
|
|
|
|
bool buildConvertOp(TBasicType dst, TBasicType src, TOperator& convertOp) const;
|
|
TIntermTyped* createConversion(TBasicType convertTo, TIntermTyped* node) const;
|
|
|
|
void addIoAccessed(const TString& name) { ioAccessed.insert(name); }
|
|
bool inIoAccessed(const TString& name) const { return ioAccessed.find(name) != ioAccessed.end(); }
|
|
|
|
int addUsedLocation(const TQualifier&, const TType&, bool& typeCollision);
|
|
int checkLocationRange(int set, const TIoRange& range, const TType&, bool& typeCollision);
|
|
int checkLocationRT(int set, int location);
|
|
int addUsedOffsets(int binding, int offset, int numOffsets);
|
|
bool addUsedConstantId(int id);
|
|
static int computeTypeLocationSize(const TType&, EShLanguage);
|
|
static int computeTypeUniformLocationSize(const TType&);
|
|
|
|
static int getBaseAlignmentScalar(const TType&, int& size);
|
|
static int getBaseAlignment(const TType&, int& size, int& stride, TLayoutPacking layoutPacking, bool rowMajor);
|
|
static int getScalarAlignment(const TType&, int& size, int& stride, bool rowMajor);
|
|
static int getMemberAlignment(const TType&, int& size, int& stride, TLayoutPacking layoutPacking, bool rowMajor);
|
|
static bool improperStraddle(const TType& type, int size, int offset, bool vectorLike);
|
|
static void updateOffset(const TType& parentType, const TType& memberType, int& offset, int& memberSize);
|
|
static int getOffset(const TType& type, int index);
|
|
static int getBlockSize(const TType& blockType);
|
|
static int computeBufferReferenceTypeSize(const TType&);
|
|
static bool isIoResizeArray(const TType& type, EShLanguage language);
|
|
|
|
bool promote(TIntermOperator*);
|
|
void setNanMinMaxClamp(bool setting) { nanMinMaxClamp = setting; }
|
|
bool getNanMinMaxClamp() const { return nanMinMaxClamp; }
|
|
|
|
void setSourceFile(const char* file) { if (file != nullptr) sourceFile = file; }
|
|
const std::string& getSourceFile() const { return sourceFile; }
|
|
void addSourceText(const char* text, size_t len) { sourceText.append(text, len); }
|
|
const std::string& getSourceText() const { return sourceText; }
|
|
const std::map<std::string, std::string>& getIncludeText() const { return includeText; }
|
|
void addIncludeText(const char* name, const char* text, size_t len) { includeText[name].assign(text,len); }
|
|
void addProcesses(const std::vector<std::string>& p)
|
|
{
|
|
for (int i = 0; i < (int)p.size(); ++i)
|
|
processes.addProcess(p[i]);
|
|
}
|
|
void addProcess(const std::string& process) { processes.addProcess(process); }
|
|
void addProcessArgument(const std::string& arg) { processes.addArgument(arg); }
|
|
const std::vector<std::string>& getProcesses() const { return processes.getProcesses(); }
|
|
unsigned long long getUniqueId() const { return uniqueId; }
|
|
void setUniqueId(unsigned long long id) { uniqueId = id; }
|
|
|
|
// Certain explicit conversions are allowed conditionally
|
|
bool getArithemeticInt8Enabled() const {
|
|
return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) ||
|
|
numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int8);
|
|
}
|
|
bool getArithemeticInt16Enabled() const {
|
|
return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) ||
|
|
numericFeatures.contains(TNumericFeatures::gpu_shader_int16) ||
|
|
numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int16);
|
|
}
|
|
|
|
bool getArithemeticFloat16Enabled() const {
|
|
return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) ||
|
|
numericFeatures.contains(TNumericFeatures::gpu_shader_half_float) ||
|
|
numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_float16);
|
|
}
|
|
void updateNumericFeature(TNumericFeatures::feature f, bool on)
|
|
{ on ? numericFeatures.insert(f) : numericFeatures.erase(f); }
|
|
|
|
protected:
|
|
TIntermSymbol* addSymbol(long long Id, const TString&, const TType&, const TConstUnionArray&, TIntermTyped* subtree, const TSourceLoc&);
|
|
void error(TInfoSink& infoSink, const char*, EShLanguage unitStage = EShLangCount);
|
|
void warn(TInfoSink& infoSink, const char*, EShLanguage unitStage = EShLangCount);
|
|
void mergeCallGraphs(TInfoSink&, TIntermediate&);
|
|
void mergeModes(TInfoSink&, TIntermediate&);
|
|
void mergeTrees(TInfoSink&, TIntermediate&);
|
|
void seedIdMap(TIdMaps& idMaps, long long& IdShift);
|
|
void remapIds(const TIdMaps& idMaps, long long idShift, TIntermediate&);
|
|
void mergeBodies(TInfoSink&, TIntermSequence& globals, const TIntermSequence& unitGlobals);
|
|
void mergeLinkerObjects(TInfoSink&, TIntermSequence& linkerObjects, const TIntermSequence& unitLinkerObjects, EShLanguage);
|
|
void mergeBlockDefinitions(TInfoSink&, TIntermSymbol* block, TIntermSymbol* unitBlock, TIntermediate* unitRoot);
|
|
void mergeImplicitArraySizes(TType&, const TType&);
|
|
void mergeErrorCheck(TInfoSink&, const TIntermSymbol&, const TIntermSymbol&, EShLanguage);
|
|
void checkCallGraphCycles(TInfoSink&);
|
|
void checkCallGraphBodies(TInfoSink&, bool keepUncalled);
|
|
void inOutLocationCheck(TInfoSink&);
|
|
void sharedBlockCheck(TInfoSink&);
|
|
bool userOutputUsed() const;
|
|
bool isSpecializationOperation(const TIntermOperator&) const;
|
|
bool isNonuniformPropagating(TOperator) const;
|
|
bool promoteUnary(TIntermUnary&);
|
|
bool promoteBinary(TIntermBinary&);
|
|
void addSymbolLinkageNode(TIntermAggregate*& linkage, TSymbolTable&, const TString&);
|
|
bool promoteAggregate(TIntermAggregate&);
|
|
void pushSelector(TIntermSequence&, const TVectorSelector&, const TSourceLoc&);
|
|
void pushSelector(TIntermSequence&, const TMatrixSelector&, const TSourceLoc&);
|
|
bool specConstantPropagates(const TIntermTyped&, const TIntermTyped&);
|
|
void performTextureUpgradeAndSamplerRemovalTransformation(TIntermNode* root);
|
|
bool isConversionAllowed(TOperator op, TIntermTyped* node) const;
|
|
std::tuple<TBasicType, TBasicType> getConversionDestinationType(TBasicType type0, TBasicType type1, TOperator op) const;
|
|
|
|
static const char* getResourceName(TResourceType);
|
|
|
|
const EShLanguage language; // stage, known at construction time
|
|
std::string entryPointName;
|
|
std::string entryPointMangledName;
|
|
typedef std::list<TCall> TGraph;
|
|
TGraph callGraph;
|
|
|
|
EProfile profile; // source profile
|
|
int version; // source version
|
|
SpvVersion spvVersion;
|
|
TIntermNode* treeRoot;
|
|
std::set<std::string> requestedExtensions; // cumulation of all enabled or required extensions; not connected to what subset of the shader used them
|
|
MustBeAssigned<TBuiltInResource> resources;
|
|
int numEntryPoints;
|
|
int numErrors;
|
|
int numPushConstants;
|
|
bool recursive;
|
|
bool invertY;
|
|
bool dxPositionW;
|
|
bool enhancedMsgs;
|
|
bool debugInfo;
|
|
bool useStorageBuffer;
|
|
bool invariantAll;
|
|
bool nanMinMaxClamp; // true if desiring min/max/clamp to favor non-NaN over NaN
|
|
bool depthReplacing;
|
|
bool stencilReplacing;
|
|
int localSize[3];
|
|
bool localSizeNotDefault[3];
|
|
int localSizeSpecId[3];
|
|
unsigned long long uniqueId;
|
|
|
|
std::string globalUniformBlockName;
|
|
std::string atomicCounterBlockName;
|
|
unsigned int globalUniformBlockSet;
|
|
unsigned int globalUniformBlockBinding;
|
|
unsigned int atomicCounterBlockSet;
|
|
|
|
public:
|
|
const char* const implicitThisName;
|
|
const char* const implicitCounterName;
|
|
protected:
|
|
EShSource source; // source language, known a bit later
|
|
bool useVulkanMemoryModel;
|
|
int invocations;
|
|
int vertices;
|
|
TLayoutGeometry inputPrimitive;
|
|
TLayoutGeometry outputPrimitive;
|
|
bool pixelCenterInteger;
|
|
bool originUpperLeft;
|
|
bool texCoordBuiltinRedeclared;
|
|
TVertexSpacing vertexSpacing;
|
|
TVertexOrder vertexOrder;
|
|
TInterlockOrdering interlockOrdering;
|
|
bool pointMode;
|
|
bool earlyFragmentTests;
|
|
bool postDepthCoverage;
|
|
bool earlyAndLateFragmentTestsAMD;
|
|
bool nonCoherentColorAttachmentReadEXT;
|
|
bool nonCoherentDepthAttachmentReadEXT;
|
|
bool nonCoherentStencilAttachmentReadEXT;
|
|
TLayoutDepth depthLayout;
|
|
TLayoutStencil stencilLayout;
|
|
bool hlslFunctionality1;
|
|
int blendEquations; // an 'or'ing of masks of shifts of TBlendEquationShift
|
|
bool xfbMode;
|
|
std::vector<TXfbBuffer> xfbBuffers; // all the data we need to track per xfb buffer
|
|
bool multiStream;
|
|
bool layoutOverrideCoverage;
|
|
bool geoPassthroughEXT;
|
|
int numShaderRecordBlocks;
|
|
ComputeDerivativeMode computeDerivativeMode;
|
|
int primitives;
|
|
int numTaskNVBlocks;
|
|
bool layoutPrimitiveCulling;
|
|
int numTaskEXTPayloads;
|
|
|
|
// Base shift values
|
|
std::array<unsigned int, EResCount> shiftBinding;
|
|
|
|
// Per-descriptor-set shift values
|
|
std::array<std::map<int, int>, EResCount> shiftBindingForSet;
|
|
|
|
std::vector<std::string> resourceSetBinding;
|
|
bool autoMapBindings;
|
|
bool autoMapLocations;
|
|
bool flattenUniformArrays;
|
|
bool useUnknownFormat;
|
|
bool hlslOffsets;
|
|
bool hlslIoMapping;
|
|
bool useVariablePointers;
|
|
|
|
std::set<TString> semanticNameSet;
|
|
|
|
EShTextureSamplerTransformMode textureSamplerTransformMode;
|
|
|
|
bool needToLegalize;
|
|
bool binaryDoubleOutput;
|
|
bool subgroupUniformControlFlow;
|
|
bool maximallyReconverges;
|
|
bool usePhysicalStorageBuffer;
|
|
bool useReplicatedComposites { false };
|
|
|
|
TSpirvRequirement* spirvRequirement;
|
|
TSpirvExecutionMode* spirvExecutionMode;
|
|
std::map<TString, AstRefType> bindlessTextureModeCaller;
|
|
std::map<TString, AstRefType> bindlessImageModeCaller;
|
|
std::unordered_map<std::string, int> uniformLocationOverrides;
|
|
int uniformLocationBase;
|
|
bool quadDerivMode;
|
|
bool reqFullQuadsMode;
|
|
TNumericFeatures numericFeatures;
|
|
std::unordered_map<std::string, TBlockStorageClass> blockBackingOverrides;
|
|
|
|
std::unordered_set<int> usedConstantId; // specialization constant ids used
|
|
std::vector<TOffsetRange> usedAtomics; // sets of bindings used by atomic counters
|
|
std::vector<TIoRange> usedIo[5]; // sets of used locations, one for each of in, out, uniform, and buffers
|
|
std::vector<TRange> usedIoRT[4]; // sets of used location, one for rayPayload/rayPayloadIN,
|
|
// one for callableData/callableDataIn, one for hitObjectAttributeNV and
|
|
// one for shaderrecordhitobjectNV
|
|
// set of names of statically read/written I/O that might need extra checking
|
|
std::set<TString> ioAccessed;
|
|
|
|
// source code of shader, useful as part of debug information
|
|
std::string sourceFile;
|
|
std::string sourceText;
|
|
|
|
// Included text. First string is a name, second is the included text
|
|
std::map<std::string, std::string> includeText;
|
|
|
|
// for OpModuleProcessed, or equivalent
|
|
TProcesses processes;
|
|
|
|
private:
|
|
void operator=(TIntermediate&); // prevent assignments
|
|
};
|
|
|
|
} // end namespace glslang
|
|
|
|
#endif // _LOCAL_INTERMEDIATE_INCLUDED_
|