Nonsemantic instructions aren't allowed before an OpPhi, so don't emit line and debug scope instructions when the instruction being emitted is an OpPhi.
1303 lines
76 KiB
Text
1303 lines
76 KiB
Text
spv.debuginfo.glsl.frag
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 877
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Capability Shader
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Capability ImageQuery
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Extension "SPV_KHR_non_semantic_info"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 14 "main" 493 546
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ExecutionMode 14 OriginUpperLeft
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2: String "spv.debuginfo.glsl.frag"
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8: String "uint"
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17: String "float"
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39: String "textureProj"
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42: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed entry-point main
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#line 1
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/*
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The MIT License (MIT)
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Copyright (c) 2022 Sascha Willems
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#version 450
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layout (binding = 1) uniform sampler2D samplerposition;
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layout (binding = 2) uniform sampler2D samplerNormal;
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layout (binding = 3) uniform sampler2D samplerAlbedo;
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layout (binding = 5) uniform sampler2DArray samplerShadowMap;
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layout (location = 0) in vec2 inUV;
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layout (location = 0) out vec4 outFragColor;
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#define LIGHT_COUNT 3
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#define SHADOW_FACTOR 0.25
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#define AMBIENT_LIGHT 0.1
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#define USE_PCF
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int global_var = 0;
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struct Light
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{
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vec4 position;
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vec4 target;
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vec4 color;
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mat4 viewMatrix;
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};
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layout (binding = 4) uniform UBO
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{
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vec4 viewPos;
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Light lights[LIGHT_COUNT];
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int useShadows;
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int debugDisplayTarget;
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} ubo;
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float textureProj(vec4 P, float layer, vec2 offset)
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{
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float shadow = 1.0;
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vec4 shadowCoord = P / P.w;
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shadowCoord.st = shadowCoord.st * 0.5 + 0.5;
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if (shadowCoord.z > -1.0 && shadowCoord.z < 1.0)
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{
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float dist = texture(samplerShadowMap, vec3(shadowCoord.st + offset, layer)).r;
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if (shadowCoord.w > 0.0 && dist < shadowCoord.z)
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{
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shadow = SHADOW_FACTOR;
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}
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}
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return shadow;
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}
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float filterPCF(vec4 sc, float layer)
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{
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ivec2 texDim = textureSize(samplerShadowMap, 0).xy;
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float scale = 1.5;
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float dx = scale * 1.0 / float(texDim.x);
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float dy = scale * 1.0 / float(texDim.y);
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float shadowFactor = 0.0;
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int count = 0;
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int range = 1;
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for (int x = -range; x <= range; x++)
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{
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for (int y = -range; y <= range; y++)
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{
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shadowFactor += textureProj(sc, layer, vec2(dx*x, dy*y));
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count++;
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}
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}
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return shadowFactor / count;
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}
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vec3 shadow(vec3 fragcolor, vec3 fragpos) {
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for(int i = 0; i < LIGHT_COUNT; ++i)
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{
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vec4 shadowClip = ubo.lights[i].viewMatrix * vec4(fragpos, 1.0);
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float shadowFactor;
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#ifdef USE_PCF
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shadowFactor= filterPCF(shadowClip, i);
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#else
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shadowFactor = textureProj(shadowClip, i, vec2(0.0));
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#endif
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fragcolor *= shadowFactor;
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}
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return fragcolor;
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}
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void main()
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{
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// Get G-Buffer values
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vec3 fragPos = texture(samplerposition, inUV).rgb;
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vec3 normal = texture(samplerNormal, inUV).rgb;
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vec4 albedo = texture(samplerAlbedo, inUV);
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// Debug display
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if (ubo.debugDisplayTarget > 0) {
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switch (ubo.debugDisplayTarget) {
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case 1:
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outFragColor.rgb = shadow(vec3(1.0), fragPos).rgb;
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break;
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case 2:
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outFragColor.rgb = fragPos;
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break;
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case 3:
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outFragColor.rgb = normal;
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break;
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case 4:
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outFragColor.rgb = albedo.rgb;
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break;
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case 5:
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outFragColor.rgb = albedo.aaa;
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break;
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}
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outFragColor.a = 1.0;
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return;
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}
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// Ambient part
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vec3 fragcolor = albedo.rgb * AMBIENT_LIGHT;
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vec3 N = normalize(normal);
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for(int i = 0; i < LIGHT_COUNT; ++i)
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{
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// Vector to light
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vec3 L = ubo.lights[i].position.xyz - fragPos;
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// Distance from light to fragment position
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float dist = length(L);
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L = normalize(L);
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// Viewer to fragment
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vec3 V = ubo.viewPos.xyz - fragPos;
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V = normalize(V);
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float lightCosInnerAngle = cos(radians(15.0));
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float lightCosOuterAngle = cos(radians(25.0));
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float lightRange = 100.0;
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// Direction vector from source to target
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vec3 dir = normalize(ubo.lights[i].position.xyz - ubo.lights[i].target.xyz);
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// Dual cone spot light with smooth transition between inner and outer angle
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float cosDir = dot(L, dir);
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float spotEffect = smoothstep(lightCosOuterAngle, lightCosInnerAngle, cosDir);
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float heightAttenuation = smoothstep(lightRange, 0.0f, dist);
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// Diffuse lighting
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float NdotL = max(0.0, dot(N, L));
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vec3 diff = vec3(NdotL);
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// Specular lighting
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vec3 R = reflect(-L, N);
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float NdotR = max(0.0, dot(R, V));
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vec3 spec = vec3(pow(NdotR, 16.0) * albedo.a * 2.5);
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fragcolor += vec3((diff + spec) * spotEffect * heightAttenuation) * ubo.lights[i].color.rgb * albedo.rgb;
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}
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// Shadow calculations in a separate pass
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if (ubo.useShadows > 0)
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{
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fragcolor = shadow(fragcolor, fragPos);
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}
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outFragColor = vec4(fragcolor, 1.0);
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}
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"
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47: String "P"
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53: String "layer"
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56: String "offset"
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64: String "filterPCF"
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68: String "sc"
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84: String "shadow"
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88: String "fragcolor"
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93: String "fragpos"
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95: String "main"
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99: String "int"
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105: String "global_var"
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120: String "shadowCoord"
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142: String "bool"
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162: String "dist"
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169: String "type.2d.image"
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170: String "@type.2d.image"
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174: String "type.sampled.image"
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175: String "@type.sampled.image"
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180: String "samplerShadowMap"
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230: String "texDim"
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242: String "scale"
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249: String "dx"
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263: String "dy"
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275: String "shadowFactor"
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281: String "count"
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287: String "range"
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294: String "x"
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314: String "y"
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379: String "i"
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397: String "shadowClip"
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407: String "color"
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412: String "viewMatrix"
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415: String "Light"
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421: String "lights"
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424: String "debugDisplayTarget"
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428: String "UBO"
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433: String "ubo"
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477: String "fragPos"
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489: String "samplerposition"
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495: String "inUV"
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501: String "normal"
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507: String "samplerNormal"
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514: String "albedo"
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520: String "samplerAlbedo"
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548: String "outFragColor"
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648: String "N"
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672: String "L"
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698: String "V"
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713: String "lightCosInnerAngle"
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720: String "lightCosOuterAngle"
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727: String "lightRange"
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734: String "dir"
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750: String "cosDir"
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759: String "spotEffect"
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769: String "heightAttenuation"
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778: String "NdotL"
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788: String "diff"
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796: String "R"
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806: String "NdotR"
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816: String "spec"
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Name 14 "main"
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Name 37 "textureProj(vf4;f1;vf2;"
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Name 34 "P"
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Name 35 "layer"
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Name 36 "offset"
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Name 62 "filterPCF(vf4;f1;"
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Name 60 "sc"
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Name 61 "layer"
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Name 82 "shadow(vf3;vf3;"
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Name 80 "fragcolor"
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Name 81 "fragpos"
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Name 103 "global_var"
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Name 112 "shadow"
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Name 118 "shadowCoord"
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Name 160 "dist"
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Name 178 "samplerShadowMap"
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Name 228 "texDim"
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Name 240 "scale"
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Name 247 "dx"
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Name 261 "dy"
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Name 273 "shadowFactor"
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Name 279 "count"
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Name 285 "range"
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Name 292 "x"
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Name 312 "y"
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Name 345 "param"
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Name 347 "param"
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Name 349 "param"
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Name 377 "i"
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Name 395 "shadowClip"
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Name 405 "Light"
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MemberName 405(Light) 0 "position"
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MemberName 405(Light) 1 "target"
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MemberName 405(Light) 2 "color"
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MemberName 405(Light) 3 "viewMatrix"
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Name 418 "UBO"
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MemberName 418(UBO) 0 "viewPos"
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MemberName 418(UBO) 1 "lights"
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MemberName 418(UBO) 2 "useShadows"
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MemberName 418(UBO) 3 "debugDisplayTarget"
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Name 431 "ubo"
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Name 445 "shadowFactor"
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Name 452 "param"
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Name 454 "param"
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Name 475 "fragPos"
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Name 487 "samplerposition"
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Name 493 "inUV"
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Name 499 "normal"
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Name 505 "samplerNormal"
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Name 512 "albedo"
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Name 518 "samplerAlbedo"
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Name 546 "outFragColor"
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Name 551 "param"
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Name 554 "param"
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Name 636 "fragcolor"
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Name 646 "N"
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Name 654 "i"
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Name 670 "L"
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Name 685 "dist"
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Name 696 "V"
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Name 711 "lightCosInnerAngle"
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Name 718 "lightCosOuterAngle"
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Name 725 "lightRange"
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Name 732 "dir"
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Name 748 "cosDir"
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Name 757 "spotEffect"
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Name 767 "heightAttenuation"
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Name 776 "NdotL"
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Name 786 "diff"
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Name 794 "R"
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Name 804 "NdotR"
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Name 814 "spec"
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Name 861 "param"
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Name 866 "param"
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Decorate 178(samplerShadowMap) Binding 5
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Decorate 178(samplerShadowMap) DescriptorSet 0
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MemberDecorate 405(Light) 0 Offset 0
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MemberDecorate 405(Light) 1 Offset 16
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MemberDecorate 405(Light) 2 Offset 32
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MemberDecorate 405(Light) 3 ColMajor
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MemberDecorate 405(Light) 3 MatrixStride 16
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MemberDecorate 405(Light) 3 Offset 48
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Decorate 416 ArrayStride 112
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Decorate 418(UBO) Block
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MemberDecorate 418(UBO) 0 Offset 0
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MemberDecorate 418(UBO) 1 Offset 16
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MemberDecorate 418(UBO) 2 Offset 352
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MemberDecorate 418(UBO) 3 Offset 356
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Decorate 431(ubo) Binding 4
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Decorate 431(ubo) DescriptorSet 0
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Decorate 487(samplerposition) Binding 1
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Decorate 487(samplerposition) DescriptorSet 0
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Decorate 493(inUV) Location 0
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Decorate 505(samplerNormal) Binding 2
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Decorate 505(samplerNormal) DescriptorSet 0
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Decorate 518(samplerAlbedo) Binding 3
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Decorate 518(samplerAlbedo) DescriptorSet 0
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Decorate 546(outFragColor) Location 0
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4: TypeVoid
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5: TypeFunction 4
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7: TypeInt 32 0
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10: 7(int) Constant 32
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11: 7(int) Constant 6
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12: 7(int) Constant 0
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9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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13: 7(int) Constant 3
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6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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16: TypeFloat 32
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18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 17 10 13 12
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19: TypeVector 16(float) 4
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20: 7(int) Constant 4
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21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 20
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22: TypePointer Function 19(fvec4)
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23: 7(int) Constant 7
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24: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 23 12
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25: TypePointer Function 16(float)
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26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 23 12
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27: TypeVector 16(float) 2
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28: 7(int) Constant 2
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29: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 28
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30: TypePointer Function 27(fvec2)
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31: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 29 23 12
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32: TypeFunction 16(float) 22(ptr) 25(ptr) 30(ptr)
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33: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 21 18 29
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41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 42
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43: 7(int) Constant 59
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45: 7(int) Constant 1
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44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 45 20 41 28
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40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 39 33 41 43 12 44 39 13 43
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46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 47 21 41 43 12 40 20 45
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49: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 18 41 43 12 40 20 28
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55: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 56 29 41 43 12 40 20 13
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58: TypeFunction 16(float) 22(ptr) 25(ptr)
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59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 21 18
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66: 7(int) Constant 76
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|
65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 64 59 41 66 12 44 64 13 66
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67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 68 21 41 66 12 65 20 45
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72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 18 41 66 12 65 20 28
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74: TypeVector 16(float) 3
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75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 13
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76: TypePointer Function 74(fvec3)
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|
77: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 75 23 12
|
|
78: TypeFunction 74(fvec3) 76(ptr) 76(ptr)
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|
79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 75 75 75
|
|
86: 7(int) Constant 99
|
|
85: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 84 79 41 86 12 44 84 13 86
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87: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 41 86 12 85 20 45
|
|
92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 93 75 41 86 12 85 20 28
|
|
97: 7(int) Constant 116
|
|
96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 95 6 41 97 12 44 95 13 97
|
|
98: TypeInt 32 1
|
|
100: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 99 10 20 12
|
|
101: TypePointer Private 98(int)
|
|
102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 11 12
|
|
103(global_var): 101(ptr) Variable Private
|
|
106: 7(int) Constant 41
|
|
107: 7(int) Constant 8
|
|
104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 105 100 41 106 12 44 105 103(global_var) 107
|
|
108: 98(int) Constant 0
|
|
114: 7(int) Constant 61
|
|
113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 84 18 41 114 12 40 20
|
|
117: 16(float) Constant 1065353216
|
|
121: 7(int) Constant 62
|
|
119: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 120 21 41 121 12 40 20
|
|
131: 7(int) Constant 63
|
|
133: 16(float) Constant 1056964608
|
|
141: TypeBool
|
|
143: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 142 10 28 12
|
|
146: 7(int) Constant 65
|
|
148: 16(float) Constant 3212836864
|
|
163: 7(int) Constant 67
|
|
161: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 162 18 41 163 12 40 20
|
|
167: TypeImage 16(float) 2D array sampled format:Unknown
|
|
171: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
|
168: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 169 12 41 163 12 44 170 171 13
|
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172: TypeSampledImage 167
|
|
173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 174 12 41 163 12 44 175 171 13
|
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176: TypePointer UniformConstant 172
|
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177: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 173 12 12
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|
178(samplerShadowMap): 176(ptr) Variable UniformConstant
|
|
179: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 180 173 41 163 12 44 180 178(samplerShadowMap) 107
|
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194: 7(int) Constant 68
|
|
196: 16(float) Constant 0
|
|
209: 16(float) Constant 1048576000
|
|
212: 7(int) Constant 70
|
|
219: 7(int) Constant 73
|
|
224: TypeVector 98(int) 2
|
|
225: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 100 28
|
|
226: TypePointer Function 224(ivec2)
|
|
227: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 225 23 12
|
|
231: 7(int) Constant 78
|
|
229: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 230 225 41 231 12 65 20
|
|
236: TypeVector 98(int) 3
|
|
237: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 100 13
|
|
243: 7(int) Constant 79
|
|
241: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 242 18 41 243 12 65 20
|
|
246: 16(float) Constant 1069547520
|
|
250: 7(int) Constant 80
|
|
248: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 249 18 41 250 12 65 20
|
|
255: TypePointer Function 98(int)
|
|
256: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 23 12
|
|
264: 7(int) Constant 81
|
|
262: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 263 18 41 264 12 65 20
|
|
276: 7(int) Constant 83
|
|
274: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 275 18 41 276 12 65 20
|
|
282: 7(int) Constant 84
|
|
280: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 281 100 41 282 12 65 20
|
|
288: 7(int) Constant 85
|
|
286: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 287 100 41 288 12 65 20
|
|
291: 98(int) Constant 1
|
|
295: 7(int) Constant 87
|
|
293: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 294 100 41 295 12 65 20
|
|
315: 7(int) Constant 89
|
|
313: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 314 100 41 315 12 65 20
|
|
336: 7(int) Constant 91
|
|
355: 7(int) Constant 92
|
|
369: 7(int) Constant 96
|
|
380: 7(int) Constant 100
|
|
378: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 379 100 41 380 12 85 20
|
|
393: 98(int) Constant 3
|
|
398: 7(int) Constant 102
|
|
396: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 397 21 41 398 12 85 20
|
|
402: TypeMatrix 19(fvec4) 4
|
|
404: 141(bool) ConstantTrue
|
|
403: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 21 20 404
|
|
405(Light): TypeStruct 19(fvec4) 19(fvec4) 19(fvec4) 402
|
|
408: 7(int) Constant 47
|
|
406: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 407 21 41 408 23 12 12 13
|
|
409: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 407 21 41 408 23 12 12 13
|
|
410: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 407 21 41 408 23 12 12 13
|
|
413: 7(int) Constant 48
|
|
411: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 412 403 41 413 23 12 12 13
|
|
414: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 415 45 41 398 12 44 415 12 13 406 409 410 411
|
|
416: TypeArray 405(Light) 13
|
|
417: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 414 13
|
|
418(UBO): TypeStruct 19(fvec4) 416 98(int) 98(int)
|
|
419: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 407 21 41 408 23 12 12 13
|
|
422: 7(int) Constant 54
|
|
420: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 421 417 41 422 107 12 12 13
|
|
425: 7(int) Constant 56
|
|
423: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 424 100 41 425 11 12 12 13
|
|
426: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 424 100 41 425 11 12 12 13
|
|
427: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 428 45 41 398 12 44 428 12 13 419 420 423 426
|
|
429: TypePointer Uniform 418(UBO)
|
|
430: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 427 28 12
|
|
431(ubo): 429(ptr) Variable Uniform
|
|
432: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 433 427 41 398 12 44 433 431(ubo) 107
|
|
435: TypePointer Uniform 402
|
|
436: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 403 28 12
|
|
447: 7(int) Constant 106
|
|
446: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 275 18 41 447 12 85 20
|
|
458: 7(int) Constant 111
|
|
468: 7(int) Constant 113
|
|
478: 7(int) Constant 119
|
|
476: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 477 75 41 478 12 96 20
|
|
481: TypeImage 16(float) 2D sampled format:Unknown
|
|
482: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 169 12 41 478 12 44 170 171 13
|
|
483: TypeSampledImage 481
|
|
484: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 174 12 41 478 12 44 175 171 13
|
|
485: TypePointer UniformConstant 483
|
|
486: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 484 12 12
|
|
487(samplerposition): 485(ptr) Variable UniformConstant
|
|
488: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 489 484 41 478 12 44 489 487(samplerposition) 107
|
|
491: TypePointer Input 27(fvec2)
|
|
492: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 29 45 12
|
|
493(inUV): 491(ptr) Variable Input
|
|
494: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 495 29 41 478 12 44 495 493(inUV) 107
|
|
502: 7(int) Constant 120
|
|
500: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 501 75 41 502 12 96 20
|
|
505(samplerNormal): 485(ptr) Variable UniformConstant
|
|
506: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 507 484 41 502 12 44 507 505(samplerNormal) 107
|
|
515: 7(int) Constant 121
|
|
513: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 514 21 41 515 12 96 20
|
|
518(samplerAlbedo): 485(ptr) Variable UniformConstant
|
|
519: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 520 484 41 515 12 44 520 518(samplerAlbedo) 107
|
|
524: TypePointer Uniform 98(int)
|
|
525: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 28 12
|
|
528: 7(int) Constant 124
|
|
536: 7(int) Constant 125
|
|
544: TypePointer Output 19(fvec4)
|
|
545: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 13 12
|
|
546(outFragColor): 544(ptr) Variable Output
|
|
549: 7(int) Constant 127
|
|
547: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 548 21 41 549 12 44 548 546(outFragColor) 107
|
|
550: 74(fvec3) ConstantComposite 117 117 117
|
|
557: TypePointer Output 16(float)
|
|
558: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 13 12
|
|
566: 7(int) Constant 128
|
|
572: 7(int) Constant 130
|
|
580: 7(int) Constant 131
|
|
586: 7(int) Constant 133
|
|
594: 7(int) Constant 134
|
|
600: 7(int) Constant 136
|
|
609: 7(int) Constant 137
|
|
615: 7(int) Constant 139
|
|
624: 7(int) Constant 140
|
|
631: 7(int) Constant 142
|
|
633: 7(int) Constant 143
|
|
638: 7(int) Constant 147
|
|
637: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 41 638 12 96 20
|
|
644: 16(float) Constant 1036831949
|
|
649: 7(int) Constant 149
|
|
647: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 648 75 41 649 12 96 20
|
|
656: 7(int) Constant 151
|
|
655: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 379 100 41 656 12 96 20
|
|
673: 7(int) Constant 154
|
|
671: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 672 75 41 673 12 96 20
|
|
678: TypePointer Uniform 19(fvec4)
|
|
679: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 28 12
|
|
687: 7(int) Constant 156
|
|
686: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 162 18 41 687 12 96 20
|
|
694: 7(int) Constant 157
|
|
699: 7(int) Constant 160
|
|
697: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 698 75 41 699 12 96 20
|
|
709: 7(int) Constant 161
|
|
714: 7(int) Constant 163
|
|
712: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 713 18 41 714 12 96 20
|
|
717: 16(float) Constant 1064781546
|
|
721: 7(int) Constant 164
|
|
719: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 720 18 41 721 12 96 20
|
|
724: 16(float) Constant 1063781322
|
|
728: 7(int) Constant 165
|
|
726: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 727 18 41 728 12 96 20
|
|
731: 16(float) Constant 1120403456
|
|
735: 7(int) Constant 168
|
|
733: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 734 75 41 735 12 96 20
|
|
751: 7(int) Constant 171
|
|
749: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 750 18 41 751 12 96 20
|
|
760: 7(int) Constant 172
|
|
758: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 759 18 41 760 12 96 20
|
|
770: 7(int) Constant 173
|
|
768: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 769 18 41 770 12 96 20
|
|
779: 7(int) Constant 176
|
|
777: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 778 18 41 779 12 96 20
|
|
789: 7(int) Constant 177
|
|
787: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 788 75 41 789 12 96 20
|
|
797: 7(int) Constant 180
|
|
795: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 796 75 41 797 12 96 20
|
|
807: 7(int) Constant 181
|
|
805: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 806 18 41 807 12 96 20
|
|
817: 7(int) Constant 182
|
|
815: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 816 75 41 817 12 96 20
|
|
821: 16(float) Constant 1098907648
|
|
826: 16(float) Constant 1075838976
|
|
831: 7(int) Constant 184
|
|
839: 98(int) Constant 2
|
|
856: 7(int) Constant 188
|
|
865: 7(int) Constant 190
|
|
872: 7(int) Constant 193
|
|
14(main): 4 Function None 5
|
|
15: Label
|
|
475(fragPos): 76(ptr) Variable Function
|
|
499(normal): 76(ptr) Variable Function
|
|
512(albedo): 22(ptr) Variable Function
|
|
551(param): 76(ptr) Variable Function
|
|
554(param): 76(ptr) Variable Function
|
|
636(fragcolor): 76(ptr) Variable Function
|
|
646(N): 76(ptr) Variable Function
|
|
654(i): 255(ptr) Variable Function
|
|
670(L): 76(ptr) Variable Function
|
|
685(dist): 25(ptr) Variable Function
|
|
696(V): 76(ptr) Variable Function
|
|
711(lightCosInnerAngle): 25(ptr) Variable Function
|
|
718(lightCosOuterAngle): 25(ptr) Variable Function
|
|
725(lightRange): 25(ptr) Variable Function
|
|
732(dir): 76(ptr) Variable Function
|
|
748(cosDir): 25(ptr) Variable Function
|
|
757(spotEffect): 25(ptr) Variable Function
|
|
767(heightAttenuation): 25(ptr) Variable Function
|
|
776(NdotL): 25(ptr) Variable Function
|
|
786(diff): 76(ptr) Variable Function
|
|
794(R): 76(ptr) Variable Function
|
|
804(NdotR): 25(ptr) Variable Function
|
|
814(spec): 76(ptr) Variable Function
|
|
861(param): 76(ptr) Variable Function
|
|
866(param): 76(ptr) Variable Function
|
|
109: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 44
|
|
110: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 106 106 12 12
|
|
Store 103(global_var) 108
|
|
473: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
474: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 97 97 12 12
|
|
472: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 96 14(main)
|
|
480: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 478 478 12 12
|
|
479: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 476 475(fragPos) 49
|
|
490: 483 Load 487(samplerposition)
|
|
496: 27(fvec2) Load 493(inUV)
|
|
497: 19(fvec4) ImageSampleImplicitLod 490 496
|
|
498: 74(fvec3) VectorShuffle 497 497 0 1 2
|
|
Store 475(fragPos) 498
|
|
504: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 502 502 12 12
|
|
503: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 500 499(normal) 49
|
|
508: 483 Load 505(samplerNormal)
|
|
509: 27(fvec2) Load 493(inUV)
|
|
510: 19(fvec4) ImageSampleImplicitLod 508 509
|
|
511: 74(fvec3) VectorShuffle 510 510 0 1 2
|
|
Store 499(normal) 511
|
|
517: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 515 515 12 12
|
|
516: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 513 512(albedo) 49
|
|
521: 483 Load 518(samplerAlbedo)
|
|
522: 27(fvec2) Load 493(inUV)
|
|
523: 19(fvec4) ImageSampleImplicitLod 521 522
|
|
Store 512(albedo) 523
|
|
527: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 528 528 12 12
|
|
526: 524(ptr) AccessChain 431(ubo) 393
|
|
529: 98(int) Load 526
|
|
530: 141(bool) SGreaterThan 529 108
|
|
SelectionMerge 532 None
|
|
BranchConditional 530 531 532
|
|
531: Label
|
|
534: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
535: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 536 536 12 12
|
|
533: 524(ptr) AccessChain 431(ubo) 393
|
|
537: 98(int) Load 533
|
|
SelectionMerge 543 None
|
|
Switch 537 543
|
|
case 1: 538
|
|
case 2: 539
|
|
case 3: 540
|
|
case 4: 541
|
|
case 5: 542
|
|
538: Label
|
|
552: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
553: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 549 549 12 12
|
|
Store 551(param) 550
|
|
555: 74(fvec3) Load 475(fragPos)
|
|
Store 554(param) 555
|
|
556: 74(fvec3) FunctionCall 82(shadow(vf3;vf3;) 551(param) 554(param)
|
|
559: 557(ptr) AccessChain 546(outFragColor) 12
|
|
560: 16(float) CompositeExtract 556 0
|
|
Store 559 560
|
|
561: 557(ptr) AccessChain 546(outFragColor) 45
|
|
562: 16(float) CompositeExtract 556 1
|
|
Store 561 562
|
|
563: 557(ptr) AccessChain 546(outFragColor) 28
|
|
564: 16(float) CompositeExtract 556 2
|
|
Store 563 564
|
|
565: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 566 566 12 12
|
|
Branch 543
|
|
539: Label
|
|
570: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
571: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 572 572 12 12
|
|
569: 74(fvec3) Load 475(fragPos)
|
|
573: 557(ptr) AccessChain 546(outFragColor) 12
|
|
574: 16(float) CompositeExtract 569 0
|
|
Store 573 574
|
|
575: 557(ptr) AccessChain 546(outFragColor) 45
|
|
576: 16(float) CompositeExtract 569 1
|
|
Store 575 576
|
|
577: 557(ptr) AccessChain 546(outFragColor) 28
|
|
578: 16(float) CompositeExtract 569 2
|
|
Store 577 578
|
|
579: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 580 580 12 12
|
|
Branch 543
|
|
540: Label
|
|
584: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
585: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 586 586 12 12
|
|
583: 74(fvec3) Load 499(normal)
|
|
587: 557(ptr) AccessChain 546(outFragColor) 12
|
|
588: 16(float) CompositeExtract 583 0
|
|
Store 587 588
|
|
589: 557(ptr) AccessChain 546(outFragColor) 45
|
|
590: 16(float) CompositeExtract 583 1
|
|
Store 589 590
|
|
591: 557(ptr) AccessChain 546(outFragColor) 28
|
|
592: 16(float) CompositeExtract 583 2
|
|
Store 591 592
|
|
593: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 594 594 12 12
|
|
Branch 543
|
|
541: Label
|
|
598: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
599: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 600 600 12 12
|
|
597: 19(fvec4) Load 512(albedo)
|
|
601: 74(fvec3) VectorShuffle 597 597 0 1 2
|
|
602: 557(ptr) AccessChain 546(outFragColor) 12
|
|
603: 16(float) CompositeExtract 601 0
|
|
Store 602 603
|
|
604: 557(ptr) AccessChain 546(outFragColor) 45
|
|
605: 16(float) CompositeExtract 601 1
|
|
Store 604 605
|
|
606: 557(ptr) AccessChain 546(outFragColor) 28
|
|
607: 16(float) CompositeExtract 601 2
|
|
Store 606 607
|
|
608: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 609 609 12 12
|
|
Branch 543
|
|
542: Label
|
|
613: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
614: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 615 615 12 12
|
|
612: 19(fvec4) Load 512(albedo)
|
|
616: 74(fvec3) VectorShuffle 612 612 3 3 3
|
|
617: 557(ptr) AccessChain 546(outFragColor) 12
|
|
618: 16(float) CompositeExtract 616 0
|
|
Store 617 618
|
|
619: 557(ptr) AccessChain 546(outFragColor) 45
|
|
620: 16(float) CompositeExtract 616 1
|
|
Store 619 620
|
|
621: 557(ptr) AccessChain 546(outFragColor) 28
|
|
622: 16(float) CompositeExtract 616 2
|
|
Store 621 622
|
|
623: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 624 624 12 12
|
|
Branch 543
|
|
543: Label
|
|
629: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
630: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 631 631 12 12
|
|
628: 557(ptr) AccessChain 546(outFragColor) 13
|
|
Store 628 117
|
|
632: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 633 633 12 12
|
|
Return
|
|
532: Label
|
|
640: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
641: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 638 638 12 12
|
|
639: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 637 636(fragcolor) 49
|
|
642: 19(fvec4) Load 512(albedo)
|
|
643: 74(fvec3) VectorShuffle 642 642 0 1 2
|
|
645: 74(fvec3) VectorTimesScalar 643 644
|
|
Store 636(fragcolor) 645
|
|
651: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 649 649 12 12
|
|
650: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 647 646(N) 49
|
|
652: 74(fvec3) Load 499(normal)
|
|
653: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 652
|
|
Store 646(N) 653
|
|
658: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
657: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 655 654(i) 49
|
|
Store 654(i) 108
|
|
Branch 659
|
|
659: Label
|
|
663: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
664: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
LoopMerge 661 662 None
|
|
Branch 665
|
|
665: Label
|
|
667: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
668: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
666: 98(int) Load 654(i)
|
|
669: 141(bool) SLessThan 666 393
|
|
BranchConditional 669 660 661
|
|
660: Label
|
|
675: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
676: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 673 673 12 12
|
|
674: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 671 670(L) 49
|
|
677: 98(int) Load 654(i)
|
|
680: 678(ptr) AccessChain 431(ubo) 291 677 108
|
|
681: 19(fvec4) Load 680
|
|
682: 74(fvec3) VectorShuffle 681 681 0 1 2
|
|
683: 74(fvec3) Load 475(fragPos)
|
|
684: 74(fvec3) FSub 682 683
|
|
Store 670(L) 684
|
|
689: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 687 687 12 12
|
|
688: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 686 685(dist) 49
|
|
690: 74(fvec3) Load 670(L)
|
|
691: 16(float) ExtInst 3(GLSL.std.450) 66(Length) 690
|
|
Store 685(dist) 691
|
|
693: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 694 694 12 12
|
|
692: 74(fvec3) Load 670(L)
|
|
695: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 692
|
|
Store 670(L) 695
|
|
701: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 699 699 12 12
|
|
700: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 697 696(V) 49
|
|
702: 678(ptr) AccessChain 431(ubo) 108
|
|
703: 19(fvec4) Load 702
|
|
704: 74(fvec3) VectorShuffle 703 703 0 1 2
|
|
705: 74(fvec3) Load 475(fragPos)
|
|
706: 74(fvec3) FSub 704 705
|
|
Store 696(V) 706
|
|
708: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 709 709 12 12
|
|
707: 74(fvec3) Load 696(V)
|
|
710: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 707
|
|
Store 696(V) 710
|
|
716: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 714 714 12 12
|
|
715: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 712 711(lightCosInnerAngle) 49
|
|
Store 711(lightCosInnerAngle) 717
|
|
723: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 721 721 12 12
|
|
722: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 719 718(lightCosOuterAngle) 49
|
|
Store 718(lightCosOuterAngle) 724
|
|
730: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 728 728 12 12
|
|
729: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 726 725(lightRange) 49
|
|
Store 725(lightRange) 731
|
|
737: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 735 735 12 12
|
|
736: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 733 732(dir) 49
|
|
738: 98(int) Load 654(i)
|
|
739: 678(ptr) AccessChain 431(ubo) 291 738 108
|
|
740: 19(fvec4) Load 739
|
|
741: 74(fvec3) VectorShuffle 740 740 0 1 2
|
|
742: 98(int) Load 654(i)
|
|
743: 678(ptr) AccessChain 431(ubo) 291 742 291
|
|
744: 19(fvec4) Load 743
|
|
745: 74(fvec3) VectorShuffle 744 744 0 1 2
|
|
746: 74(fvec3) FSub 741 745
|
|
747: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 746
|
|
Store 732(dir) 747
|
|
753: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 751 751 12 12
|
|
752: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 749 748(cosDir) 49
|
|
754: 74(fvec3) Load 670(L)
|
|
755: 74(fvec3) Load 732(dir)
|
|
756: 16(float) Dot 754 755
|
|
Store 748(cosDir) 756
|
|
762: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 760 760 12 12
|
|
761: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 758 757(spotEffect) 49
|
|
763: 16(float) Load 718(lightCosOuterAngle)
|
|
764: 16(float) Load 711(lightCosInnerAngle)
|
|
765: 16(float) Load 748(cosDir)
|
|
766: 16(float) ExtInst 3(GLSL.std.450) 49(SmoothStep) 763 764 765
|
|
Store 757(spotEffect) 766
|
|
772: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 770 770 12 12
|
|
771: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 768 767(heightAttenuation) 49
|
|
773: 16(float) Load 725(lightRange)
|
|
774: 16(float) Load 685(dist)
|
|
775: 16(float) ExtInst 3(GLSL.std.450) 49(SmoothStep) 773 196 774
|
|
Store 767(heightAttenuation) 775
|
|
781: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 779 779 12 12
|
|
780: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 777 776(NdotL) 49
|
|
782: 74(fvec3) Load 646(N)
|
|
783: 74(fvec3) Load 670(L)
|
|
784: 16(float) Dot 782 783
|
|
785: 16(float) ExtInst 3(GLSL.std.450) 40(FMax) 196 784
|
|
Store 776(NdotL) 785
|
|
791: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 789 789 12 12
|
|
790: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 787 786(diff) 49
|
|
792: 16(float) Load 776(NdotL)
|
|
793: 74(fvec3) CompositeConstruct 792 792 792
|
|
Store 786(diff) 793
|
|
799: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 797 797 12 12
|
|
798: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 795 794(R) 49
|
|
800: 74(fvec3) Load 670(L)
|
|
801: 74(fvec3) FNegate 800
|
|
802: 74(fvec3) Load 646(N)
|
|
803: 74(fvec3) ExtInst 3(GLSL.std.450) 71(Reflect) 801 802
|
|
Store 794(R) 803
|
|
809: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 807 807 12 12
|
|
808: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 805 804(NdotR) 49
|
|
810: 74(fvec3) Load 794(R)
|
|
811: 74(fvec3) Load 696(V)
|
|
812: 16(float) Dot 810 811
|
|
813: 16(float) ExtInst 3(GLSL.std.450) 40(FMax) 196 812
|
|
Store 804(NdotR) 813
|
|
819: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 817 817 12 12
|
|
818: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 815 814(spec) 49
|
|
820: 16(float) Load 804(NdotR)
|
|
822: 16(float) ExtInst 3(GLSL.std.450) 26(Pow) 820 821
|
|
823: 25(ptr) AccessChain 512(albedo) 13
|
|
824: 16(float) Load 823
|
|
825: 16(float) FMul 822 824
|
|
827: 16(float) FMul 825 826
|
|
828: 74(fvec3) CompositeConstruct 827 827 827
|
|
Store 814(spec) 828
|
|
830: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 831 831 12 12
|
|
829: 74(fvec3) Load 786(diff)
|
|
832: 74(fvec3) Load 814(spec)
|
|
833: 74(fvec3) FAdd 829 832
|
|
834: 16(float) Load 757(spotEffect)
|
|
835: 74(fvec3) VectorTimesScalar 833 834
|
|
836: 16(float) Load 767(heightAttenuation)
|
|
837: 74(fvec3) VectorTimesScalar 835 836
|
|
838: 98(int) Load 654(i)
|
|
840: 678(ptr) AccessChain 431(ubo) 291 838 839
|
|
841: 19(fvec4) Load 840
|
|
842: 74(fvec3) VectorShuffle 841 841 0 1 2
|
|
843: 74(fvec3) FMul 837 842
|
|
844: 19(fvec4) Load 512(albedo)
|
|
845: 74(fvec3) VectorShuffle 844 844 0 1 2
|
|
846: 74(fvec3) FMul 843 845
|
|
847: 74(fvec3) Load 636(fragcolor)
|
|
848: 74(fvec3) FAdd 847 846
|
|
Store 636(fragcolor) 848
|
|
Branch 662
|
|
662: Label
|
|
850: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
851: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
849: 98(int) Load 654(i)
|
|
852: 98(int) IAdd 849 291
|
|
Store 654(i) 852
|
|
Branch 659
|
|
661: Label
|
|
854: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
855: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 856 856 12 12
|
|
853: 524(ptr) AccessChain 431(ubo) 839
|
|
857: 98(int) Load 853
|
|
858: 141(bool) SGreaterThan 857 108
|
|
SelectionMerge 860 None
|
|
BranchConditional 858 859 860
|
|
859: Label
|
|
863: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
864: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 865 865 12 12
|
|
862: 74(fvec3) Load 636(fragcolor)
|
|
Store 861(param) 862
|
|
867: 74(fvec3) Load 475(fragPos)
|
|
Store 866(param) 867
|
|
868: 74(fvec3) FunctionCall 82(shadow(vf3;vf3;) 861(param) 866(param)
|
|
Store 636(fragcolor) 868
|
|
Branch 860
|
|
860: Label
|
|
870: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
871: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 872 872 12 12
|
|
869: 74(fvec3) Load 636(fragcolor)
|
|
873: 16(float) CompositeExtract 869 0
|
|
874: 16(float) CompositeExtract 869 1
|
|
875: 16(float) CompositeExtract 869 2
|
|
876: 19(fvec4) CompositeConstruct 873 874 875 117
|
|
Store 546(outFragColor) 876
|
|
Return
|
|
FunctionEnd
|
|
37(textureProj(vf4;f1;vf2;): 16(float) Function None 32
|
|
34(P): 22(ptr) FunctionParameter
|
|
35(layer): 25(ptr) FunctionParameter
|
|
36(offset): 30(ptr) FunctionParameter
|
|
38: Label
|
|
112(shadow): 25(ptr) Variable Function
|
|
118(shadowCoord): 22(ptr) Variable Function
|
|
160(dist): 25(ptr) Variable Function
|
|
50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 43 43 12 12
|
|
48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 46 34(P) 49
|
|
54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 52 35(layer) 49
|
|
57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 55 36(offset) 49
|
|
111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 40 37(textureProj(vf4;f1;vf2;)
|
|
116: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 114 114 12 12
|
|
115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 113 112(shadow) 49
|
|
Store 112(shadow) 117
|
|
123: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 121 121 12 12
|
|
122: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 119 118(shadowCoord) 49
|
|
124: 19(fvec4) Load 34(P)
|
|
125: 25(ptr) AccessChain 34(P) 13
|
|
126: 16(float) Load 125
|
|
127: 19(fvec4) CompositeConstruct 126 126 126 126
|
|
128: 19(fvec4) FDiv 124 127
|
|
Store 118(shadowCoord) 128
|
|
130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 131 131 12 12
|
|
129: 19(fvec4) Load 118(shadowCoord)
|
|
132: 27(fvec2) VectorShuffle 129 129 0 1
|
|
134: 27(fvec2) VectorTimesScalar 132 133
|
|
135: 27(fvec2) CompositeConstruct 133 133
|
|
136: 27(fvec2) FAdd 134 135
|
|
137: 25(ptr) AccessChain 118(shadowCoord) 12
|
|
138: 16(float) CompositeExtract 136 0
|
|
Store 137 138
|
|
139: 25(ptr) AccessChain 118(shadowCoord) 45
|
|
140: 16(float) CompositeExtract 136 1
|
|
Store 139 140
|
|
145: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
|
|
144: 25(ptr) AccessChain 118(shadowCoord) 28
|
|
147: 16(float) Load 144
|
|
149: 141(bool) FOrdGreaterThan 147 148
|
|
SelectionMerge 151 None
|
|
BranchConditional 149 150 151
|
|
150: Label
|
|
153: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
154: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
|
|
152: 25(ptr) AccessChain 118(shadowCoord) 28
|
|
155: 16(float) Load 152
|
|
156: 141(bool) FOrdLessThan 155 117
|
|
Branch 151
|
|
151: Label
|
|
157: 141(bool) Phi 149 38 156 150
|
|
215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
SelectionMerge 159 None
|
|
BranchConditional 157 158 159
|
|
158: Label
|
|
165: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
166: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 163 163 12 12
|
|
164: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 161 160(dist) 49
|
|
181: 172 Load 178(samplerShadowMap)
|
|
182: 19(fvec4) Load 118(shadowCoord)
|
|
183: 27(fvec2) VectorShuffle 182 182 0 1
|
|
184: 27(fvec2) Load 36(offset)
|
|
185: 27(fvec2) FAdd 183 184
|
|
186: 16(float) Load 35(layer)
|
|
187: 16(float) CompositeExtract 185 0
|
|
188: 16(float) CompositeExtract 185 1
|
|
189: 74(fvec3) CompositeConstruct 187 188 186
|
|
190: 19(fvec4) ImageSampleImplicitLod 181 189
|
|
191: 16(float) CompositeExtract 190 0
|
|
Store 160(dist) 191
|
|
193: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 194 194 12 12
|
|
192: 25(ptr) AccessChain 118(shadowCoord) 13
|
|
195: 16(float) Load 192
|
|
197: 141(bool) FOrdGreaterThan 195 196
|
|
SelectionMerge 199 None
|
|
BranchConditional 197 198 199
|
|
198: Label
|
|
201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
202: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 194 194 12 12
|
|
200: 16(float) Load 160(dist)
|
|
203: 25(ptr) AccessChain 118(shadowCoord) 28
|
|
204: 16(float) Load 203
|
|
205: 141(bool) FOrdLessThan 200 204
|
|
Branch 199
|
|
199: Label
|
|
206: 141(bool) Phi 197 158 205 198
|
|
213: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
SelectionMerge 208 None
|
|
BranchConditional 206 207 208
|
|
207: Label
|
|
210: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
211: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 212 212 12 12
|
|
Store 112(shadow) 209
|
|
Branch 208
|
|
208: Label
|
|
214: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
Branch 159
|
|
159: Label
|
|
217: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
218: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 219 219 12 12
|
|
216: 16(float) Load 112(shadow)
|
|
ReturnValue 216
|
|
FunctionEnd
|
|
62(filterPCF(vf4;f1;): 16(float) Function None 58
|
|
60(sc): 22(ptr) FunctionParameter
|
|
61(layer): 25(ptr) FunctionParameter
|
|
63: Label
|
|
228(texDim): 226(ptr) Variable Function
|
|
240(scale): 25(ptr) Variable Function
|
|
247(dx): 25(ptr) Variable Function
|
|
261(dy): 25(ptr) Variable Function
|
|
273(shadowFactor): 25(ptr) Variable Function
|
|
279(count): 255(ptr) Variable Function
|
|
285(range): 255(ptr) Variable Function
|
|
292(x): 255(ptr) Variable Function
|
|
312(y): 255(ptr) Variable Function
|
|
345(param): 22(ptr) Variable Function
|
|
347(param): 25(ptr) Variable Function
|
|
349(param): 30(ptr) Variable Function
|
|
70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
|
|
71: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 66 66 12 12
|
|
69: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 67 60(sc) 49
|
|
73: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 72 61(layer) 49
|
|
223: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 65 62(filterPCF(vf4;f1;)
|
|
233: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 231 231 12 12
|
|
232: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 229 228(texDim) 49
|
|
234: 172 Load 178(samplerShadowMap)
|
|
235: 167 Image 234
|
|
238: 236(ivec3) ImageQuerySizeLod 235 108
|
|
239: 224(ivec2) VectorShuffle 238 238 0 1
|
|
Store 228(texDim) 239
|
|
245: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 243 243 12 12
|
|
244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 241 240(scale) 49
|
|
Store 240(scale) 246
|
|
252: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 250 250 12 12
|
|
251: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 248 247(dx) 49
|
|
253: 16(float) Load 240(scale)
|
|
254: 16(float) FMul 253 117
|
|
257: 255(ptr) AccessChain 228(texDim) 12
|
|
258: 98(int) Load 257
|
|
259: 16(float) ConvertSToF 258
|
|
260: 16(float) FDiv 254 259
|
|
Store 247(dx) 260
|
|
266: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 264 264 12 12
|
|
265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 262 261(dy) 49
|
|
267: 16(float) Load 240(scale)
|
|
268: 16(float) FMul 267 117
|
|
269: 255(ptr) AccessChain 228(texDim) 45
|
|
270: 98(int) Load 269
|
|
271: 16(float) ConvertSToF 270
|
|
272: 16(float) FDiv 268 271
|
|
Store 261(dy) 272
|
|
278: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 276 276 12 12
|
|
277: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 274 273(shadowFactor) 49
|
|
Store 273(shadowFactor) 196
|
|
284: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 282 282 12 12
|
|
283: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 280 279(count) 49
|
|
Store 279(count) 108
|
|
290: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 288 288 12 12
|
|
289: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 286 285(range) 49
|
|
Store 285(range) 291
|
|
297: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 295 295 12 12
|
|
296: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 293 292(x) 49
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298: 98(int) Load 285(range)
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299: 98(int) SNegate 298
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Store 292(x) 299
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Branch 300
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300: Label
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304: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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305: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 295 295 12 12
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LoopMerge 302 303 None
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Branch 306
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306: Label
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308: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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309: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 295 295 12 12
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307: 98(int) Load 292(x)
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310: 98(int) Load 285(range)
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311: 141(bool) SLessThanEqual 307 310
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BranchConditional 311 301 302
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301: Label
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317: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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318: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 315 315 12 12
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316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 313 312(y) 49
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319: 98(int) Load 285(range)
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320: 98(int) SNegate 319
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Store 312(y) 320
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Branch 321
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321: Label
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325: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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326: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 315 315 12 12
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LoopMerge 323 324 None
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Branch 327
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327: Label
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329: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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330: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 315 315 12 12
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328: 98(int) Load 312(y)
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331: 98(int) Load 285(range)
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332: 141(bool) SLessThanEqual 328 331
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BranchConditional 332 322 323
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322: Label
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334: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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335: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 336 336 12 12
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333: 16(float) Load 247(dx)
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337: 98(int) Load 292(x)
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338: 16(float) ConvertSToF 337
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339: 16(float) FMul 333 338
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340: 16(float) Load 261(dy)
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341: 98(int) Load 312(y)
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342: 16(float) ConvertSToF 341
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343: 16(float) FMul 340 342
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344: 27(fvec2) CompositeConstruct 339 343
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346: 19(fvec4) Load 60(sc)
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Store 345(param) 346
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348: 16(float) Load 61(layer)
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Store 347(param) 348
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Store 349(param) 344
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350: 16(float) FunctionCall 37(textureProj(vf4;f1;vf2;) 345(param) 347(param) 349(param)
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351: 16(float) Load 273(shadowFactor)
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352: 16(float) FAdd 351 350
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Store 273(shadowFactor) 352
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354: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 355 355 12 12
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353: 98(int) Load 279(count)
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356: 98(int) IAdd 353 291
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Store 279(count) 356
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Branch 324
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324: Label
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358: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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359: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 315 315 12 12
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357: 98(int) Load 312(y)
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360: 98(int) IAdd 357 291
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Store 312(y) 360
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Branch 321
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323: Label
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361: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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Branch 303
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303: Label
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363: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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364: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 295 295 12 12
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362: 98(int) Load 292(x)
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365: 98(int) IAdd 362 291
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|
Store 292(x) 365
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Branch 300
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302: Label
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367: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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368: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 369 369 12 12
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|
366: 16(float) Load 273(shadowFactor)
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|
370: 98(int) Load 279(count)
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|
371: 16(float) ConvertSToF 370
|
|
372: 16(float) FDiv 366 371
|
|
ReturnValue 372
|
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FunctionEnd
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|
82(shadow(vf3;vf3;): 74(fvec3) Function None 78
|
|
80(fragcolor): 76(ptr) FunctionParameter
|
|
81(fragpos): 76(ptr) FunctionParameter
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|
83: Label
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|
377(i): 255(ptr) Variable Function
|
|
395(shadowClip): 22(ptr) Variable Function
|
|
445(shadowFactor): 25(ptr) Variable Function
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|
452(param): 22(ptr) Variable Function
|
|
454(param): 25(ptr) Variable Function
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|
90: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 86 86 12 12
|
|
89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 87 80(fragcolor) 49
|
|
94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 92 81(fragpos) 49
|
|
376: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 85 82(shadow(vf3;vf3;)
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|
382: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 380 380 12 12
|
|
381: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 378 377(i) 49
|
|
Store 377(i) 108
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|
Branch 383
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383: Label
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387: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
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|
388: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 380 380 12 12
|
|
LoopMerge 385 386 None
|
|
Branch 389
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|
389: Label
|
|
391: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
392: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 380 380 12 12
|
|
390: 98(int) Load 377(i)
|
|
394: 141(bool) SLessThan 390 393
|
|
BranchConditional 394 384 385
|
|
384: Label
|
|
400: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
401: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 398 398 12 12
|
|
399: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 396 395(shadowClip) 49
|
|
434: 98(int) Load 377(i)
|
|
437: 435(ptr) AccessChain 431(ubo) 291 434 393
|
|
438: 402 Load 437
|
|
439: 74(fvec3) Load 81(fragpos)
|
|
440: 16(float) CompositeExtract 439 0
|
|
441: 16(float) CompositeExtract 439 1
|
|
442: 16(float) CompositeExtract 439 2
|
|
443: 19(fvec4) CompositeConstruct 440 441 442 117
|
|
444: 19(fvec4) MatrixTimesVector 438 443
|
|
Store 395(shadowClip) 444
|
|
449: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 447 447 12 12
|
|
448: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 446 445(shadowFactor) 49
|
|
450: 98(int) Load 377(i)
|
|
451: 16(float) ConvertSToF 450
|
|
453: 19(fvec4) Load 395(shadowClip)
|
|
Store 452(param) 453
|
|
Store 454(param) 451
|
|
455: 16(float) FunctionCall 62(filterPCF(vf4;f1;) 452(param) 454(param)
|
|
Store 445(shadowFactor) 455
|
|
457: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 458 458 12 12
|
|
456: 16(float) Load 445(shadowFactor)
|
|
459: 74(fvec3) Load 80(fragcolor)
|
|
460: 74(fvec3) VectorTimesScalar 459 456
|
|
Store 80(fragcolor) 460
|
|
Branch 386
|
|
386: Label
|
|
462: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
463: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 380 380 12 12
|
|
461: 98(int) Load 377(i)
|
|
464: 98(int) IAdd 461 291
|
|
Store 377(i) 464
|
|
Branch 383
|
|
385: Label
|
|
466: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
467: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 468 468 12 12
|
|
465: 74(fvec3) Load 80(fragcolor)
|
|
ReturnValue 465
|
|
FunctionEnd
|