glslang-zig/Test/baseResults/spv.RayConstants.rgen.out
Steven Perron 33c7e30860
Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
2024-06-28 19:16:59 -04:00

46 lines
2.2 KiB
Text

spv.RayConstants.rgen
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 27
Capability RayTracingNV
Extension "SPV_NV_ray_tracing"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint RayGenerationKHR 4 "main"
Source GLSL 460
SourceExtension "GL_NV_ray_tracing"
Name 4 "main"
Name 8 "accNV"
Name 26 "payload"
Decorate 8(accNV) Binding 0
Decorate 8(accNV) DescriptorSet 0
Decorate 26(payload) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeAccelerationStructureKHR
7: TypePointer UniformConstant 6
8(accNV): 7(ptr) Variable UniformConstant
10: TypeInt 32 0
11: 10(int) Constant 255
12: 10(int) Constant 0
13: 10(int) Constant 1
14: TypeFloat 32
15: TypeVector 14(float) 3
16: 14(float) Constant 0
17: 15(fvec3) ConstantComposite 16 16 16
18: 14(float) Constant 1056964608
19: 14(float) Constant 1065353216
20: 15(fvec3) ConstantComposite 19 19 19
21: 14(float) Constant 1061158912
22: TypeInt 32 1
23: 22(int) Constant 1
24: TypeVector 14(float) 4
25: TypePointer RayPayloadKHR 24(fvec4)
26(payload): 25(ptr) Variable RayPayloadKHR
4(main): 2 Function None 3
5: Label
9: 6 Load 8(accNV)
TraceNV 9 11 12 13 13 12 17 18 20 21 23
Return
FunctionEnd