..
preprocessor
PP: Fix #1605 : Paste tokens for ## through number->letter transitions.
2019-02-22 08:54:38 -07:00
attribute.cpp
SPV 1.4: Implement the 5 new loop controls.
2019-05-10 00:02:45 -06:00
attribute.h
SPV 1.4: Implement the 5 new loop controls.
2019-05-10 00:02:45 -06:00
Constant.cpp
Handle buffer references vs 'const'
2019-03-04 12:46:11 -06:00
gl_types.h
Implement the extension GL_AMD_gpu_shader_half_float_fetch
2018-03-02 16:48:03 +08:00
glslang.y
Handle buffer references vs 'const'
2019-03-04 12:46:11 -06:00
glslang_tab.cpp
Handle buffer references vs 'const'
2019-03-04 12:46:11 -06:00
glslang_tab.cpp.h
Implement GL_NV_cooperative_matrix
2019-02-25 23:42:59 -06:00
InfoSink.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
Initialize.cpp
Fix subgroup support for ray tracing
2019-05-31 14:17:36 -04:00
Initialize.h
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
Intermediate.cpp
Merge pull request #1739 from jeffbolznv/buffer_reference2
2019-05-08 17:12:52 +07:00
intermOut.cpp
Fix subgroup support for ray tracing
2019-05-31 14:17:36 -04:00
IntermTraverse.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
iomapper.cpp
Remove Unix executable permission from text files
2018-12-10 10:49:16 +01:00
iomapper.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
limits.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
linkValidate.cpp
Add support for GL_EXT_buffer_reference2
2019-05-01 16:13:26 -05:00
LiveTraverser.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
localintermediate.h
Add support for GL_EXT_buffer_reference2
2019-05-01 16:13:26 -05:00
parseConst.cpp
HLSL: Allow empty struct initializers
2017-04-27 18:22:52 -06:00
ParseContextBase.cpp
Error out writes to shaderRecordNV buffer blocks.
2019-03-04 11:05:55 -08:00
ParseHelper.cpp
Allow runtime-sized arrays of acceleration structures
2019-05-30 12:45:15 -05:00
ParseHelper.h
Handle buffer references vs 'const'
2019-03-04 12:46:11 -06:00
parseVersions.h
Implement GL_NV_cooperative_matrix
2019-02-25 23:42:59 -06:00
pch.cpp
Use precompiled headers for some glslang projects
2018-10-31 15:38:08 -05:00
pch.h
Use precompiled headers for some glslang projects
2018-10-31 15:38:08 -05:00
PoolAlloc.cpp
Memory: Mak full explicit destructor functionality, techincally correctly.
2017-11-21 14:32:39 -07:00
propagateNoContraction.cpp
HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670 .
2017-01-13 12:35:01 -07:00
propagateNoContraction.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
reflection.cpp
Add support for GL_EXT_buffer_reference2
2019-05-01 16:13:26 -05:00
reflection.h
Add option to reflect buffer blocks & variables separately to uniforms
2019-02-04 12:02:59 +00:00
RemoveTree.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
RemoveTree.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
Scan.cpp
Implement GL_NV_cooperative_matrix
2019-02-25 23:42:59 -06:00
Scan.h
SPV: Fix #1575 , fix #1593 : Support HLSL #line
2018-12-07 17:36:33 -07:00
ScanContext.h
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
ShaderLang.cpp
minor improvements to formating
2019-04-15 13:37:12 +02:00
SymbolTable.cpp
improve formating
2019-04-17 10:49:53 +02:00
SymbolTable.h
improve formating
2019-04-17 10:49:53 +02:00
Versions.cpp
Add support for GL_EXT_buffer_reference2
2019-05-01 16:13:26 -05:00
Versions.h
Add support for GL_EXT_buffer_reference2
2019-05-01 16:13:26 -05:00