glslang-zig/glslang/CMakeLists.txt
John Kessenich 441b2ac4d1 Web: Prune grammar and lexor down to needed subset.
About 60K smaller (20% the target size is these units of 300K).
Over 300 fewer #ifdef.

This adds a new glslang.m4 file that needs to be processed by m4 to get
the glslang.y file needed by bison.  See comment in glslang.m4 for more
detail.

This updates the updateGrammar script to do the .m4 -> .y processing,
to conditionally exclude grammar not needed for the web build.
2019-08-20 23:21:55 -06:00

129 lines
4.4 KiB
CMake

if(WIN32)
add_subdirectory(OSDependent/Windows)
elseif(UNIX)
add_subdirectory(OSDependent/Unix)
else(WIN32)
message("unknown platform")
endif(WIN32)
set(SOURCES
MachineIndependent/glslang.m4
MachineIndependent/glslang.y
MachineIndependent/glslang_tab.cpp
MachineIndependent/attribute.cpp
MachineIndependent/Constant.cpp
MachineIndependent/iomapper.cpp
MachineIndependent/InfoSink.cpp
MachineIndependent/Initialize.cpp
MachineIndependent/IntermTraverse.cpp
MachineIndependent/Intermediate.cpp
MachineIndependent/ParseContextBase.cpp
MachineIndependent/ParseHelper.cpp
MachineIndependent/PoolAlloc.cpp
MachineIndependent/RemoveTree.cpp
MachineIndependent/Scan.cpp
MachineIndependent/ShaderLang.cpp
MachineIndependent/SymbolTable.cpp
MachineIndependent/Versions.cpp
MachineIndependent/intermOut.cpp
MachineIndependent/limits.cpp
MachineIndependent/linkValidate.cpp
MachineIndependent/parseConst.cpp
MachineIndependent/reflection.cpp
MachineIndependent/preprocessor/Pp.cpp
MachineIndependent/preprocessor/PpAtom.cpp
MachineIndependent/preprocessor/PpContext.cpp
MachineIndependent/preprocessor/PpScanner.cpp
MachineIndependent/preprocessor/PpTokens.cpp
MachineIndependent/propagateNoContraction.cpp
GenericCodeGen/CodeGen.cpp
GenericCodeGen/Link.cpp)
set(HEADERS
Public/ShaderLang.h
Include/arrays.h
Include/BaseTypes.h
Include/Common.h
Include/ConstantUnion.h
Include/InfoSink.h
Include/InitializeGlobals.h
Include/intermediate.h
Include/PoolAlloc.h
Include/ResourceLimits.h
Include/revision.h
Include/ShHandle.h
Include/Types.h
MachineIndependent/attribute.h
MachineIndependent/glslang_tab.cpp.h
MachineIndependent/gl_types.h
MachineIndependent/Initialize.h
MachineIndependent/iomapper.h
MachineIndependent/LiveTraverser.h
MachineIndependent/localintermediate.h
MachineIndependent/ParseHelper.h
MachineIndependent/reflection.h
MachineIndependent/RemoveTree.h
MachineIndependent/Scan.h
MachineIndependent/ScanContext.h
MachineIndependent/SymbolTable.h
MachineIndependent/Versions.h
MachineIndependent/parseVersions.h
MachineIndependent/propagateNoContraction.h
MachineIndependent/preprocessor/PpContext.h
MachineIndependent/preprocessor/PpTokens.h)
glslang_pch(SOURCES MachineIndependent/pch.cpp)
add_library(glslang ${LIB_TYPE} ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
set_property(TARGET glslang PROPERTY FOLDER glslang)
set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
target_link_libraries(glslang OGLCompiler OSDependent)
target_include_directories(glslang PUBLIC ..)
if(WIN32 AND BUILD_SHARED_LIBS)
set_target_properties(glslang PROPERTIES PREFIX "")
endif()
if(ENABLE_HLSL)
target_link_libraries(glslang HLSL)
endif()
if(WIN32)
source_group("Public" REGULAR_EXPRESSION "Public/*")
source_group("MachineIndependent" REGULAR_EXPRESSION "MachineIndependent/[^/]*")
source_group("Include" REGULAR_EXPRESSION "Include/[^/]*")
source_group("GenericCodeGen" REGULAR_EXPRESSION "GenericCodeGen/*")
source_group("MachineIndependent\\Preprocessor" REGULAR_EXPRESSION "MachineIndependent/preprocessor/*")
endif(WIN32)
if(ENABLE_GLSLANG_INSTALL)
if(BUILD_SHARED_LIBS)
install(TARGETS glslang
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
else()
install(TARGETS glslang
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
endif(ENABLE_GLSLANG_INSTALL)
if(ENABLE_GLSLANG_INSTALL)
foreach(file ${HEADERS})
get_filename_component(dir ${file} DIRECTORY)
install(FILES ${file} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/${dir})
endforeach()
endif(ENABLE_GLSLANG_INSTALL)
if(ENABLE_GLSLANG_WEB)
add_executable(glslang.js glslang.js.cpp)
glslang_set_link_args(glslang.js)
target_link_libraries(glslang.js glslang SPIRV)
if(EMSCRIPTEN)
set_target_properties(glslang.js PROPERTIES
OUTPUT_NAME "glslang"
SUFFIX ".js"
LINK_FLAGS "--bind -s EXPORT_NAME=\"glslangModule\"")
em_link_pre_js(glslang.js ${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js)
endif(EMSCRIPTEN)
endif(ENABLE_GLSLANG_WEB)