glslang-zig/glslang/MachineIndependent
2018-02-11 23:23:22 -07:00
..
preprocessor Scanner: Many int16 and float16 fixes, including performance. 2018-01-08 15:59:29 -07:00
attribute.cpp GLSL: Implement GL_EXT_control_flow_attributes. 2018-02-01 00:55:08 -07:00
attribute.h GLSL: Implement GL_EXT_control_flow_attributes. 2018-02-01 00:55:08 -07:00
Constant.cpp Non-functional: Add {} expected by convention; retrigger failed bot tests. 2017-10-27 03:10:21 -06:00
gl_types.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
glslang.y GLSL: Fix #1229: merge array sizes in parameter declarations. 2018-02-02 12:41:25 -07:00
glslang_tab.cpp GLSL: Fix #1229: merge array sizes in parameter declarations. 2018-02-02 12:41:25 -07:00
glslang_tab.cpp.h GLSL: Implement GL_EXT_control_flow_attributes. 2018-02-01 00:55:08 -07:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp Add implementation of SPV_EXT_fragment_fully_covered 2017-12-14 07:42:23 -07:00
Initialize.h Build fix: Make string assignment simpler to avoid some compiler issues. 2017-05-09 23:30:56 -06:00
Intermediate.cpp Non-functional: GLSL: Fix #1242; don't pass reference to nullptr. 2018-02-08 12:13:25 -07:00
intermOut.cpp AST: dump attributes along with control flow. 2018-02-01 00:55:26 -07:00
IntermTraverse.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
iomapper.cpp Add per-descriptor-set IO mapping shift values. 2017-10-19 11:50:30 -06:00
iomapper.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
limits.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
linkValidate.cpp Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
LiveTraverser.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
localintermediate.h HLSL: Refactor attribute implementation. 2018-02-01 00:30:34 -07:00
parseConst.cpp HLSL: Allow empty struct initializers 2017-04-27 18:22:52 -06:00
ParseContextBase.cpp HLSL: Fix #1106. Support shader setting of binding/set for $Global. 2017-10-19 16:54:25 -06:00
ParseHelper.cpp Warning for #pragma once. GLSL and HLSL. Addresses #824. 2018-02-11 23:23:22 -07:00
ParseHelper.h Non-functional: GLSL: Fix #1242; don't pass reference to nullptr. 2018-02-08 12:13:25 -07:00
parseVersions.h Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
PoolAlloc.cpp Memory: Mak full explicit destructor functionality, techincally correctly. 2017-11-21 14:32:39 -07:00
propagateNoContraction.cpp HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670. 2017-01-13 12:35:01 -07:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp GLSL reflection: Fix #985: reflect runtime sized arrays having no constant index. 2017-07-28 17:37:31 -06:00
reflection.h Reflection: Fix #977: Expose getBinding(), use in new getUniformBinding(). 2017-07-20 16:44:17 -06:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp GLSL: Implement GL_EXT_control_flow_attributes. 2018-02-01 00:55:08 -07:00
Scan.h Fix #1043: set all scan string-locations to have bias, not just the first one. 2017-09-11 20:35:49 -06:00
ScanContext.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
ShaderLang.cpp Preprocessor: Use std::string instead of std::stringstream 2018-02-05 16:07:39 -08:00
SymbolTable.cpp HLSL: add methods to track user structure in texture return type. 2017-08-15 16:40:21 -06:00
SymbolTable.h HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
Versions.cpp GLSL: Implement GL_EXT_control_flow_attributes. 2018-02-01 00:55:08 -07:00
Versions.h GLSL: Implement GL_EXT_control_flow_attributes. 2018-02-01 00:55:08 -07:00