glslang-zig/glslang
2013-08-27 05:57:15 +00:00
..
GenericCodeGen Add and use ability to tell the backend compiler what version/profile the source shader was. 2013-03-12 17:53:55 +00:00
Include Put in infrastructure for tessellation, geometry, and compute stages, and partially flesh out with built-in functions. 2013-08-09 17:14:49 +00:00
MachineIndependent Move the complex pieces of C++ code from glslang.y to ParseHelper.cpp. Updated some tests. 2013-08-27 05:57:15 +00:00
OSDependent Make previous check in compile correctly on linux. 2013-07-31 23:19:17 +00:00
Public Rationalize naming/access to current thread-local-storage scheme. However, the preprocessor tokenizer is not thread-safe, so this may all change. 2013-07-02 20:18:59 +00:00