glslang-zig/glslang/Include
2013-03-12 17:53:55 +00:00
..
BaseTypes.h Replace flat 110 sampler type space with an orthogonalized 430 sampler type space. Invoke it for all the sampler types in the 4.3 grammar. 2013-02-21 02:18:42 +00:00
Common.h Pass 1 at building on linux: remove compile errors from machine independent. 2013-02-11 22:36:01 +00:00
ConstantUnion.h Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00
InfoSink.h Pass 1 at building on linux: remove compile errors from machine independent. 2013-02-11 22:36:01 +00:00
InitializeGlobals.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
InitializeParseContext.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
intermediate.h Change infrastructure to support constant folding across built-in functions, as required by 1.2 semantics. Partially fleshed out with min/max and some trig functions. Still have to complete all operations. 2013-03-07 19:22:07 +00:00
PoolAlloc.h Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00
ResourceLimits.h Add ES 300 matrix operations: outerProduct, determinant, inverse, and transpose, and missing ES 300 limit gl_MaxFragmentInputVectors. 2013-02-20 04:42:42 +00:00
ShHandle.h Add and use ability to tell the backend compiler what version/profile the source shader was. 2013-03-12 17:53:55 +00:00
Types.h Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00