glslang-zig/glslang/MachineIndependent
John Kessenich 1b1defd605 PP: #include: simplify the different paths out of #include.
- some paths didn't release 'res'
- token is always '\n' after proper acceptance of the directive itself,
  so no need to test it, change it to '\n', etc.
- assuming setCurrentColumn(0) is not needed unless there are header tokens,
  but not clear why it is ever needed

Note: much of the simplified code read as if the included header tokens had
actually been processed, versus queued up for processing; maybe that explains
some things.
2017-01-05 13:32:52 -07:00
..
preprocessor PP: #include: simplify the different paths out of #include. 2017-01-05 13:32:52 -07:00
Constant.cpp HLSL default function parameters 2016-12-29 12:15:48 -07:00
gl_types.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
glslang.y Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
glslang_tab.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
glslang_tab.cpp.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
InfoSink.cpp HLSL: Change the final syntax-error printf to go to the infoLog. 2016-09-19 14:56:55 -06:00
Initialize.cpp SPV: Fix issue #369, don't support gl_NumSamples -> SPIR-V. 2017-01-02 17:01:21 -07:00
Initialize.h SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
Intermediate.cpp Non-functional: Very minor clean up. 2017-01-05 10:45:32 -07:00
intermOut.cpp HLSL: Enable component-wise vector comparisons from operators 2016-10-26 08:50:10 -06:00
IntermTraverse.cpp Comments only. 2016-05-06 13:06:11 -06:00
iomapper.cpp Add UAV (image) binding offset and HLSL register support 2016-11-01 14:44:54 -06:00
iomapper.h New uniform mapping handling 2016-10-28 15:43:14 +02:00
limits.cpp Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize. 2015-08-09 18:15:25 -06:00
linkValidate.cpp Add support for SPV_NV_geometry_shader_passthrough 2016-12-20 13:28:52 -08:00
LiveTraverser.h Fix defects in uniform array flattening 2016-09-22 15:58:06 -06:00
localintermediate.h Add support for SPV_NV_geometry_shader_passthrough 2016-12-20 13:28:52 -08:00
parseConst.cpp glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
ParseContextBase.cpp HLSL default function parameters 2016-12-29 12:15:48 -07:00
ParseHelper.cpp SPV: Fix issue #369, don't support gl_NumSamples -> SPIR-V. 2017-01-02 17:01:21 -07:00
ParseHelper.h Build: Fix #633, add missing overrides. 2016-12-19 14:43:42 -07:00
parseVersions.h Fixed processing #include's when preprocessing HLSL 2016-12-04 17:07:10 -05:00
PoolAlloc.cpp Whitespace: Nonfunctional: fix inconsistent white space, esp. no tabs. 2016-08-05 17:34:34 -06:00
propagateNoContraction.cpp Address some compiler warnings. 2016-10-08 22:07:20 -03:00
propagateNoContraction.h Non-functional: Fix some comments English and brace formatting in recent merges. 2016-05-17 10:24:00 -06:00
reflection.cpp add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
reflection.h add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
RemoveTree.cpp Improvement to the AST traversal infrastructure. 2014-01-11 19:29:55 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp PP: Rationalize names of tokens. 2016-12-21 11:55:53 -07:00
Scan.h Front-ends: Remove now defunct afterEOF and related, use scanner's instead. 2016-08-31 13:46:50 -06:00
ScanContext.h Refactor TParseContext into 3 level inheritance. 2016-03-12 19:08:55 -07:00
ShaderLang.cpp PP: Non-functional: rationalize TPpToken. 2016-12-20 19:42:53 -07:00
SymbolTable.cpp HLSL default function parameters 2016-12-29 12:15:48 -07:00
SymbolTable.h HLSL default function parameters 2016-12-29 12:15:48 -07:00
Versions.cpp Add support for SPV_NV_geometry_shader_passthrough 2016-12-20 13:28:52 -08:00
Versions.h Add support for SPV_NV_geometry_shader_passthrough 2016-12-20 13:28:52 -08:00