..
preprocessor
Merge branch 'master' into hlsl-frontend
2016-04-03 20:36:48 -06:00
Constant.cpp
Fix warnings/errors for strict aliasing & function prototypes
2016-02-23 12:17:11 -05:00
gl_types.h
Second round line ending clean up, from fresh round trip.
2015-06-26 16:42:50 -06:00
glslang.y
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
glslang_tab.cpp
Commit bison-generated files from Windows GNU Bison 2.7
2016-02-28 09:15:31 +01:00
glslang_tab.cpp.h
Commit bison-generated files from Windows GNU Bison 2.7
2016-02-28 09:15:31 +01:00
InfoSink.cpp
Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
2014-02-18 23:37:57 +00:00
Initialize.cpp
SPV for OpenGL: Issue #229 : don't allow gl_VertexIndex or gl_InstanceIndex under -G.
2016-04-12 18:35:12 -06:00
Initialize.h
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
Intermediate.cpp
Front-end: Get the right set of nodes marked as spec-const.
2016-04-06 13:32:44 -06:00
intermOut.cpp
Front-end: Add specialization-constant subtrees for const variables/symbols.
2016-03-20 16:46:00 -06:00
IntermTraverse.cpp
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
limits.cpp
Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize.
2015-08-09 18:15:25 -06:00
linkValidate.cpp
HLSL: Plumb in HLSL parse context and keywords, and most basic HLSL parser and test.
2016-03-12 21:40:08 -07:00
localintermediate.h
Memory: Don't use pool memory to store the entry point name in the intermediate representation.
2016-04-06 19:03:15 -06:00
parseConst.cpp
glslang: Fix over 100 warnings from MSVC warning level 4.
2015-05-15 17:30:55 +00:00
ParseHelper.cpp
Memory: Don't use pool memory to store the entry point name in the intermediate representation.
2016-04-06 19:03:15 -06:00
ParseHelper.h
Refactor TParseContext into 3 level inheritance.
2016-03-12 19:08:55 -07:00
parseVersions.h
Refactor TParseContext into 3 level inheritance.
2016-03-12 19:08:55 -07:00
PoolAlloc.cpp
Support compilation via MinGW
2016-03-16 15:41:31 -04:00
reflection.cpp
SPV: Fix array strides by explicitly computing them in the getBaseAlignment() algorithm.
2015-12-29 19:20:55 -07:00
reflection.h
Fix g++ build break (portibility problems with stl hash). This partly turns off the stl improvements.
2015-07-20 02:06:22 -06:00
RemoveTree.cpp
Improvement to the AST traversal infrastructure.
2014-01-11 19:29:55 +00:00
RemoveTree.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Scan.cpp
Fix warnings/errors for strict aliasing & function prototypes
2016-02-23 12:17:11 -05:00
Scan.h
Fix the infinite loop when an input file lacks EOF
2016-04-27 10:05:57 -04:00
ScanContext.h
Refactor TParseContext into 3 level inheritance.
2016-03-12 19:08:55 -07:00
ShaderLang.cpp
Merge branch 'master' into hlsl-frontend
2016-04-03 20:36:48 -06:00
SymbolTable.cpp
Front-end: Add specialization-constant subtrees for const variables/symbols.
2016-03-20 16:46:00 -06:00
SymbolTable.h
Front-end: Add specialization-constant subtrees for const variables/symbols.
2016-03-20 16:46:00 -06:00
Versions.cpp
Refactor TParseContext into 3 level inheritance.
2016-03-12 19:08:55 -07:00
Versions.h
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00