glslang-zig/SPIRV
Jason Ekstrand 18b9fbd742 SPIRV: Add support for texelFetch
There's nothing really special about texelFetch other than the opcode and
some restrictions so adding it is pretty trivial.
2015-09-05 14:17:24 -07:00
..
CMakeLists.txt Move to revision 31 of SPIR-V. 2015-08-06 22:55:01 -06:00
disassemble.cpp Move to revision 31 of SPIR-V. 2015-08-06 22:55:01 -06:00
disassemble.h Move to revision 31 of SPIR-V. 2015-08-06 22:55:01 -06:00
doc.cpp Move to revision 31 of SPIR-V. 2015-08-06 22:55:01 -06:00
doc.h Move to revision 31 of SPIR-V. 2015-08-06 22:55:01 -06:00
GLSL.std.450.h Add new SPIR-V 31 files. 2015-08-06 22:59:24 -06:00
GLSL450Lib.h Revisioning: Include GLSL.std.450 version. Also, the revision.h script now includes redirection to revision.h. 2015-08-03 12:04:56 -06:00
GlslangToSpv.cpp SPIRV: Add support for texelFetch 2015-09-05 14:17:24 -07:00
GlslangToSpv.h Updated command-line options, adding -o for saving binaries, -G for OpenGL SPIR-V validation, -v etc. 2015-07-12 19:28:10 -06:00
spirv.h Include specification revision as part of the version string. 2015-07-15 10:03:39 -06:00
spirv.hpp Add new SPIR-V 31 files. 2015-08-06 22:59:24 -06:00
SpvBuilder.cpp SPIRV: Add support for texelFetch 2015-09-05 14:17:24 -07:00
SpvBuilder.h SPIRV: Add support for texelFetch 2015-09-05 14:17:24 -07:00
spvIR.h Move to revision 31 of SPIR-V. 2015-08-06 22:55:01 -06:00
SPVRemapper.cpp Fixes for compiling glslang on Android. 2015-08-17 11:39:38 -04:00
SPVRemapper.h Move to revision 31 of SPIR-V. 2015-08-06 22:55:01 -06:00