glslang-zig/StandAlone
baldurk 15c37f79a9 Include array index in reflected uniform names more consistently
* This comes from the resolution of issues 4, 5 & 6 in
  ARB_program_interface_query, stating that uniform buffers should have their
  members expanded out as normal and arrays should have elements added.
* If a buffer block has a large array e.g. [10000] we don't want to iterate over
  every array element. Instead we should only expand out the first [0] element,
  then expand as normal from there.
* The array name should still be appended with [0] to indicate that it's an
  array.
2019-02-04 11:21:09 +00:00
..
CMakeLists.txt Remove execute permissions 2018-08-07 03:16:20 +09:00
DirStackFileIncluder.h Build: Fix build warnings. 2017-09-11 20:39:54 -06:00
ResourceLimits.cpp Interfaces: Remove NV_EXTENSIONS from two more headers. 2018-09-26 09:38:20 -06:00
ResourceLimits.h Switch to relative include path for ResourceLimits 2019-02-02 16:18:49 +02:00
spirv-remap.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
StandAlone.cpp Include array index in reflected uniform names more consistently 2019-02-04 11:21:09 +00:00
Worklist.h This refactor the StandAlone and WorkList files in order to use more 2017-04-04 22:29:59 +02:00