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bitutils.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
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CMakeLists.txt
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Install headers
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2017-01-29 17:46:44 -08:00 |
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disassemble.cpp
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support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
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2017-01-20 16:48:26 -08:00 |
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disassemble.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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doc.cpp
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support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
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2017-01-20 16:48:26 -08:00 |
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doc.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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GLSL.ext.AMD.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
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GLSL.ext.KHR.h
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Implement SPV_KHR_subgroup_vote
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2017-01-18 14:16:49 -08:00 |
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GLSL.ext.NV.h
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support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
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2017-01-20 16:48:26 -08:00 |
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GLSL.std.450.h
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SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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2016-02-15 21:46:55 -07:00 |
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GlslangToSpv.cpp
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Removed tabs and replaced with spaces. Changed layout for "else if"
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2017-02-15 14:29:33 -08:00 |
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GlslangToSpv.h
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Added --vn option to generate a C header file containing a variable assigned to the hex representation of the shader. This is a standard feature on Microsoft's HLSL compiler and it allows developers to include pre-compiled shaders directly into the code. This option enables "Hex output", so it is NOT required to specify -x as well. The output file name is preserved, so no ".h" extension is added. If you want the output file to have ".h" extension then you have to specify it on the output file name. The generated header file uses the "#pragma once" pragma to avoid multiple inclusions.
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2017-02-06 11:46:35 -08:00 |
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hex_float.h
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Change negatable_left_shift and negatable_right_shift to inline funcs
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2016-10-13 19:39:24 +02:00 |
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InReadableOrder.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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Logger.cpp
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[VS2010] Remove use of ranged-for loops
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2016-05-17 01:20:30 +02:00 |
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Logger.h
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[VS2010] Remove use of "= default" and "= delete"
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2016-05-17 01:20:25 +02:00 |
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spirv.hpp
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Implement SPV_KHR_subgroup_vote
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2017-01-18 14:16:49 -08:00 |
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SpvBuilder.cpp
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SpvBuilder: add const specifier to vector reference arguments
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2017-01-26 20:46:42 +03:00 |
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SpvBuilder.h
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SpvBuilder: add const specifier to vector reference arguments
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2017-01-26 20:46:42 +03:00 |
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spvIR.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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SPVRemapper.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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SPVRemapper.h
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Add a virtual destructor to a class which has virtual methods.
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2017-01-08 17:57:21 -04:00 |