Translate printf() to what GL_EXT_debug_printf has done. HLSL could define non-constant string variable and we don't have such features in SPIR-V, so just support constant string variable. |
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|---|---|---|
| .. | ||
| arrays.h | ||
| BaseTypes.h | ||
| Common.h | ||
| ConstantUnion.h | ||
| glslang_c_interface.h | ||
| glslang_c_shader_types.h | ||
| InfoSink.h | ||
| InitializeGlobals.h | ||
| intermediate.h | ||
| PoolAlloc.h | ||
| ResourceLimits.h | ||
| ShHandle.h | ||
| Types.h | ||