glslang-zig/glslang/MachineIndependent
John Kessenich 11f9fc7247 Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses.
It does not yet correctly compute block offsets, give correct GL-API-style type values, or handle arrays.

This is tied to the new -q flag.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23938 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-07 01:06:34 +00:00
..
preprocessor Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
Constant.cpp Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
glslang.y Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
InfoSink.cpp Make some portability improvements identified by Christophe: A few size_t, a couple "../Include", and a whole bunch of parenthesizing "(A && B) || (C && D)", because some compilers don't believe humans know && is higher precedence than ||. 2013-10-04 02:27:06 +00:00
Initialize.cpp Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
Initialize.h Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather. 2013-10-21 19:25:59 +00:00
Intermediate.cpp Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
intermOut.cpp Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
IntermTraverse.cpp Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
limits.cpp Implement ES 2.0 (version 100) limitations for non-inductive loop detection and array indexes needing "constant-index-expressions" (inductive variables and constant expressions). 2013-10-14 22:42:16 +00:00
linkValidate.cpp Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
localintermediate.h Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
Makefile Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
parseConst.cpp Implement ES 2.0 (version 100) limitations for non-inductive loop detection and array indexes needing "constant-index-expressions" (inductive variables and constant expressions). 2013-10-14 22:42:16 +00:00
ParseHelper.cpp Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
ParseHelper.h Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
PoolAlloc.cpp Interface and naming improvements: 2013-11-01 17:41:52 +00:00
reflection.cpp Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
reflection.h Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
RemoveTree.cpp Option rationalization and minor clean up. 2013-08-31 02:41:30 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
Scan.h Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
ScanContext.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
ShaderLang.cpp Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
SymbolTable.cpp Generalize the symbol hierarchy to transparently handle anonymous-block members better. 2013-10-11 17:29:19 +00:00
SymbolTable.h Implement 1.20 style function signature matching under implicit conversion. This was the last key unimplemented feature of versions 120 through 330. 2013-10-30 23:17:34 +00:00
unistd.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Versions.cpp Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
Versions.h Tie "location = " to the right stages/versions/extensions. Also add "#define extension 1" extension support and instructions. 2013-10-22 00:21:04 +00:00