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preprocessor
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glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
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2015-06-17 02:38:44 +00:00 |
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Constant.cpp
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glslang portability: Fixed a slew of OSX compilation warnings (but not all).
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2015-06-10 23:23:12 +00:00 |
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gl_types.h
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Reflection: Add translation from glslang types to the API #define types.
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2013-11-13 19:07:43 +00:00 |
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glslang.y
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glslang AEP: Geometry shader features nominally working. (Full semantic check and turn on pending.) Also picked up partial tessellation shader interface, shader_io_blocks, and mirrored OES set of extensions functionality.
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2015-06-14 21:36:44 +00:00 |
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InfoSink.cpp
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Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
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2014-02-18 23:37:57 +00:00 |
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Initialize.cpp
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glslang: Finish turn on of AEP geometry shaders for ES 3.1.
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2015-06-19 06:28:59 +00:00 |
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Initialize.h
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Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather.
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2013-10-21 19:25:59 +00:00 |
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Intermediate.cpp
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glslang: Fix over 100 warnings from MSVC warning level 4.
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2015-05-15 17:30:55 +00:00 |
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intermOut.cpp
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Requesting input on Bug 1346: checking in, turned off, enum-based operators for texturing and image operations. Please reply there with any input, thanks.
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2015-05-26 01:36:50 +00:00 |
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IntermTraverse.cpp
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glslang: Fix over 100 warnings from MSVC warning level 4.
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2015-05-15 17:30:55 +00:00 |
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limits.cpp
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glslang: Fix over 100 warnings from MSVC warning level 4.
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2015-05-15 17:30:55 +00:00 |
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linkValidate.cpp
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glslang AEP: Full semantics for *_shader_io_blocks.
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2015-06-15 15:08:41 +00:00 |
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localintermediate.h
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glslang: Fix over 100 warnings from MSVC warning level 4.
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2015-05-15 17:30:55 +00:00 |
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Makefile
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Check in a much improved submitted set of makefiles for Linux builds. This eliminates dependencies on system headers, and generally simplifies the makefiles.
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2014-02-19 01:00:58 +00:00 |
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parseConst.cpp
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glslang: Fix over 100 warnings from MSVC warning level 4.
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2015-05-15 17:30:55 +00:00 |
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ParseHelper.cpp
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glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
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2015-06-17 02:38:44 +00:00 |
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ParseHelper.h
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glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
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2015-06-17 02:38:44 +00:00 |
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PoolAlloc.cpp
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glslang: Fix over 100 warnings from MSVC warning level 4.
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2015-05-15 17:30:55 +00:00 |
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reflection.cpp
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glslang portability: Fixed a slew of OSX compilation warnings (but not all).
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2015-06-10 23:23:12 +00:00 |
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reflection.h
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Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
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2014-02-19 02:47:20 +00:00 |
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RemoveTree.cpp
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Improvement to the AST traversal infrastructure.
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2014-01-11 19:29:55 +00:00 |
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RemoveTree.h
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Put all glslang internals (but not the external interface) into the glslang namespace.
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2013-08-29 00:39:25 +00:00 |
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Scan.cpp
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glslang: Add API override of version and profile for testing purposes. From Lei Zhang <antiagainst@google.com>.
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2015-06-16 19:01:56 +00:00 |
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Scan.h
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glslang front-end: track column numbers (they don't go anywhere yet, just get tracked). Andrew Woloszyn <awoloszyn@google.com>.
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2015-06-16 19:49:22 +00:00 |
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ScanContext.h
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glslang: Fix over 100 warnings from MSVC warning level 4.
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2015-05-15 17:30:55 +00:00 |
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ShaderLang.cpp
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glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
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2015-06-17 02:38:44 +00:00 |
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SymbolTable.cpp
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glslang parser: Arrays-of-arrays name-mangling and error messages (lots of A-of-A stuff to come a bit later). This patch from Google, David Neto <dneto@google.com>.
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2015-05-11 16:16:49 +00:00 |
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SymbolTable.h
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glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.)
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2015-05-18 16:45:49 +00:00 |
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unistd.h
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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Versions.cpp
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glslang: Finish turn on of AEP geometry shaders for ES 3.1.
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2015-06-19 06:28:59 +00:00 |
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Versions.h
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glslang: Add API override of version and profile for testing purposes. From Lei Zhang <antiagainst@google.com>.
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2015-06-16 19:01:56 +00:00 |