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preprocessor
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Block/structure fixes: Merge qualifiers with multiple declarators, handle arrays of blocks, more semantic checks for what's allowed.
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2013-06-06 18:31:21 +00:00 |
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Constant.cpp
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Add anonymous members as a new symbol table type, so the infrastructure can handle blocks with no names.
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2013-04-10 20:15:16 +00:00 |
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glslang.l
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Remove too aggressive and redundant lexical keyword check: attribute and varying can always be error checked in the grammar.
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2013-05-07 23:48:06 +00:00 |
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glslang.y
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Block/structure fixes: Merge qualifiers with multiple declarators, handle arrays of blocks, more semantic checks for what's allowed.
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2013-06-06 18:31:21 +00:00 |
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InfoSink.cpp
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Pass 1 at building on linux: remove compile errors from machine independent.
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2013-02-11 22:36:01 +00:00 |
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Initialize.cpp
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For all keywords already present, get correct when they could be identifiers, are reserved words, or are keywords, for all versions of ESSL and GLSL.
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2013-04-25 16:44:03 +00:00 |
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Initialize.h
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Implement modern (130 and above) texturing. About 250 functions for 3.0, over 500 for 4.3, created programmatically. Handles all 3.0 functions, almost all 4.3 functions.
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2013-02-25 19:44:56 +00:00 |
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Intermediate.cpp
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Add test for operation semantics, fix one bug it found.
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2013-05-30 23:31:38 +00:00 |
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intermOut.cpp
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Add switch/case/default statements, using a switch node that contains a sequence of case/default nodes and top-level nodes of the code chunks in between them.
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2013-04-12 03:57:02 +00:00 |
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IntermTraverse.cpp
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Change warning to error for use of double underscore.
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2013-05-29 22:40:31 +00:00 |
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localintermediate.h
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Add anonymous members as a new symbol table type, so the infrastructure can handle blocks with no names.
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2013-04-10 20:15:16 +00:00 |
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Makefile
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Another round of gcc/g++ fixes.
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2013-03-08 23:14:42 +00:00 |
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MMap.h
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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parseConst.cpp
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Add anonymous members as a new symbol table type, so the infrastructure can handle blocks with no names.
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2013-04-10 20:15:16 +00:00 |
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ParseHelper.cpp
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Block/structure fixes: Merge qualifiers with multiple declarators, handle arrays of blocks, more semantic checks for what's allowed.
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2013-06-06 18:31:21 +00:00 |
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ParseHelper.h
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Add switch/case/default statements, using a switch node that contains a sequence of case/default nodes and top-level nodes of the code chunks in between them.
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2013-04-12 03:57:02 +00:00 |
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PoolAlloc.cpp
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Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
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2013-02-17 06:01:50 +00:00 |
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QualifierAlive.cpp
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Add anonymous members as a new symbol table type, so the infrastructure can handle blocks with no names.
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2013-04-10 20:15:16 +00:00 |
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QualifierAlive.h
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Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.
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2013-01-24 23:10:51 +00:00 |
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RemoveTree.cpp
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Minor changes: remove use of 'auto', plug obscure memory leak, update copyright.
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2013-04-12 16:50:28 +00:00 |
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RemoveTree.h
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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ShaderLang.cpp
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Update all "TODO", add some comments.
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2013-04-12 17:17:07 +00:00 |
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SymbolTable.cpp
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Add anonymous members as a new symbol table type, so the infrastructure can handle blocks with no names.
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2013-04-10 20:15:16 +00:00 |
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SymbolTable.h
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Minor changes: remove use of 'auto', plug obscure memory leak, update copyright.
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2013-04-12 16:50:28 +00:00 |
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unistd.h
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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Versions.cpp
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Add uint type (big change). For both int/uint, add the operators >>, <<, &, |, and ^. Also added unsigned literals and uint precision support. Also fixed how int/uint literal underflow/overflow is handled.
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2013-04-05 04:05:39 +00:00 |
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Versions.h
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Update copyrights to 2013 for files with real change in them.
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2013-01-11 18:40:40 +00:00 |