glslang-zig/glslang
2013-06-24 17:26:56 +00:00
..
GenericCodeGen Add and use ability to tell the backend compiler what version/profile the source shader was. 2013-03-12 17:53:55 +00:00
Include Create linkage symbol nodes in the AST so a linker has access to all global objects that were declared, for error checking, etc. Use it now for all ins/outs/uniforms as well as gl_VertexID and gl_InstanceID. 2013-06-24 17:26:56 +00:00
MachineIndependent Create linkage symbol nodes in the AST so a linker has access to all global objects that were declared, for error checking, etc. Use it now for all ins/outs/uniforms as well as gl_VertexID and gl_InstanceID. 2013-06-24 17:26:56 +00:00
OSDependent Get a clean g++/gcc build. Runs and gets correct results on linux. 2013-03-09 19:50:19 +00:00
Public Encapsulate warnings like errors. Add warning for missing #version. 2013-06-17 21:47:23 +00:00