glslang-zig/glslang/Include
steve-lunarg 6cb1637f37 Move promote methods to TIntermediate class
A need arose to use capabilities from TIntermediate during
node promotion.  These methods have been moved from virtual
methods on the TIntermUnary and TIntermBinary nodes to methods
on TIntermediate, so it is easy for them construct new nodes
and so on.

This is done as a separate commit to verify that no test results
are changed as a result.
2016-10-19 12:57:22 -06:00
..
arrays.h SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
BaseTypes.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
Common.h Add strtoull wrapper for VS2010, pointing to MS implementation 2016-10-13 19:24:23 +02:00
ConstantUnion.h Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00
InfoSink.h fixup! Address some compiler warnings. 2016-10-11 16:16:47 -03:00
InitializeGlobals.h Interface and naming improvements: 2013-11-01 17:41:52 +00:00
intermediate.h Move promote methods to TIntermediate class 2016-10-19 12:57:22 -06:00
PoolAlloc.h Merge branch 'cpp-headers' 2016-08-11 10:01:13 -06:00
ResourceLimits.h Implement GL_ARB_shader_texture_image_samples. Also add in gl_MaxSamples and the float imageAtomicExchange. 2014-08-13 16:54:02 +00:00
revision.h HLSL: Turn on tests for groupshared. 2016-10-16 12:22:20 -06:00
revision.template Add a versioning system and tie it to the -v command-line option. System is described in glslang/Include/revision.template. 2013-12-04 04:43:40 +00:00
ShHandle.h Whitespace: Nonfunctional: fix inconsistent white space, esp. no tabs. 2016-08-05 17:34:34 -06:00
Types.h HLSL: phase 3b: Texture methods remember and return vector size. 2016-10-14 18:44:32 -06:00