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preprocessor
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Implement extension GL_AMD_gpu_shader_int16
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2017-06-09 17:11:23 +08:00 |
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Constant.cpp
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Implement extension GL_AMD_gpu_shader_int16
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2017-06-09 17:11:23 +08:00 |
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gl_types.h
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[lumped builds] Add include guards (#pragma once) to header files that did not have any.
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2017-05-10 16:58:38 +03:00 |
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glslang.y
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Implement extension GL_AMD_gpu_shader_int16
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2017-06-09 17:11:23 +08:00 |
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glslang_tab.cpp
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Merge branch 'amdrexu-feature'
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2017-06-09 12:52:21 -06:00 |
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glslang_tab.cpp.h
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Merge branch 'amdrexu-feature'
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2017-06-09 12:52:21 -06:00 |
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InfoSink.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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Initialize.cpp
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Add support for GL_EXT_shadow_samplers
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2017-06-26 17:43:32 +01:00 |
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Initialize.h
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Build fix: Make string assignment simpler to avoid some compiler issues.
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2017-05-09 23:30:56 -06:00 |
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Intermediate.cpp
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HLSL: fix several issues in mat construction from scalars
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2017-06-14 14:11:18 -06:00 |
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intermOut.cpp
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Implement extension GL_AMD_gpu_shader_int16
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2017-06-09 17:11:23 +08:00 |
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IntermTraverse.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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iomapper.cpp
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io resolver improvements
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2017-07-01 10:29:11 +02:00 |
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iomapper.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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limits.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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linkValidate.cpp
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HLSL: Don't pin down which tessellation stage must error check input primitive.
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2017-06-26 17:56:54 -06:00 |
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LiveTraverser.h
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[lumped builds] Add include guards (#pragma once) to header files that did not have any.
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2017-05-10 16:58:38 +03:00 |
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localintermediate.h
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Implement extension GL_AMD_gpu_shader_int16
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2017-06-09 17:11:23 +08:00 |
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parseConst.cpp
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HLSL: Allow empty struct initializers
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2017-04-27 18:22:52 -06:00 |
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ParseContextBase.cpp
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Non-functional: Round of adding 'const', related to more efficient getFullNamespaceName().
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2017-03-30 10:16:22 -06:00 |
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ParseHelper.cpp
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Infrastructure: Non-functional: Move to rich description of environment.
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2017-06-26 14:49:11 -06:00 |
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ParseHelper.h
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GLSL: Fix #853: Only outer dimension of array can be specialization constant.
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2017-06-08 12:26:49 -06:00 |
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parseVersions.h
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Implement extension GL_AMD_gpu_shader_int16
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2017-06-09 17:11:23 +08:00 |
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PoolAlloc.cpp
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Memory/constructor/warning clean-up. Addresses issue #705.
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2017-02-02 14:55:02 -07:00 |
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propagateNoContraction.cpp
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HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670.
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2017-01-13 12:35:01 -07:00 |
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propagateNoContraction.h
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[lumped builds] Add include guards (#pragma once) to header files that did not have any.
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2017-05-10 16:58:38 +03:00 |
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reflection.cpp
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HLSL: Non-functional: Make test valid HLSL, and related comments/cleanup.
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2017-06-19 15:32:27 -06:00 |
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reflection.h
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WIP: HLSL: add refection queries for structuredbuffer counter blocks
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2017-04-18 12:58:15 -06:00 |
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RemoveTree.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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RemoveTree.h
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[lumped builds] Add include guards (#pragma once) to header files that did not have any.
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2017-05-10 16:58:38 +03:00 |
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Scan.cpp
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Add support for GL_EXT_shadow_samplers
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2017-06-26 17:43:32 +01:00 |
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Scan.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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ScanContext.h
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[lumped builds] Add include guards (#pragma once) to header files that did not have any.
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2017-05-10 16:58:38 +03:00 |
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ShaderLang.cpp
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Infrastructure: Non-functional: Move to rich description of environment.
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2017-06-26 14:49:11 -06:00 |
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SymbolTable.cpp
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Implement extension GL_AMD_gpu_shader_int16
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2017-06-09 17:11:23 +08:00 |
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SymbolTable.h
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HLSL: Implement member functions calling member functions.
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2017-05-17 02:20:34 -06:00 |
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Versions.cpp
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Merge pull request #950 from dsrbecky/shadow_samplers
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2017-06-26 15:50:18 -06:00 |
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Versions.h
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Merge pull request #950 from dsrbecky/shadow_samplers
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2017-06-26 15:50:18 -06:00 |