glslang-zig/glslang
John Kessenich 0339af3c1f GLSL/SPV: If a texture is used with a shadow sampler, force 'shadow'.
Fixes #854. But, only good if we are not trying to use the same
texture for both shadow and non-shadow constructors.

Force the type of the texture to have 'shadow' set when it is
constructed with a samplerShadow.
2018-07-23 15:58:32 -06:00
..
GenericCodeGen Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Include Link: Merge all the settings in TIntermediate. 2018-07-20 12:34:59 -06:00
MachineIndependent GLSL/SPV: If a texture is used with a shadow sampler, force 'shadow'. 2018-07-23 15:58:32 -06:00
OSDependent Implement OS_DumpMemoryCounters for Linux 2017-11-13 22:22:42 -07:00
Public Reflection exposes the Shader Stages where a Uniform is present 2018-07-10 18:25:48 +03:00
CMakeLists.txt CMake: use target_include_directories to expose includes 2018-05-27 11:36:32 -07:00
updateGrammar Bison: Non-functional: Move to revision 3.0.4. 2016-05-04 12:54:56 -06:00