glslang-zig/Test/baseResults/spv.volatileAtomic.comp.out
Steven Perron 33c7e30860
Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
2024-06-28 19:16:59 -04:00

40 lines
1.8 KiB
Text

spv.volatileAtomic.comp
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 18
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "main"
ExecutionMode 4 LocalSize 1 1 1
Source GLSL 450
Name 4 "main"
Name 8 "D"
MemberName 8(D) 0 "d"
Name 10 "d"
Decorate 7 ArrayStride 4
Decorate 8(D) BufferBlock
MemberDecorate 8(D) 0 Volatile
MemberDecorate 8(D) 0 Coherent
MemberDecorate 8(D) 0 Offset 0
Decorate 10(d) Binding 3
Decorate 10(d) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypeRuntimeArray 6(int)
8(D): TypeStruct 7
9: TypePointer Uniform 8(D)
10(d): 9(ptr) Variable Uniform
11: TypeInt 32 1
12: 11(int) Constant 0
13: TypePointer Uniform 6(int)
15: 6(int) Constant 0
16: 6(int) Constant 1
4(main): 2 Function None 3
5: Label
14: 13(ptr) AccessChain 10(d) 12 12
17: 6(int) AtomicExchange 14 16 15 15
Return
FunctionEnd