glslang-zig/glslang/Include
Ben Clayton 2a44064885 Revert changes that migrate to thread_local.
iOS 8 does not support `thread_local`, which is still in use.
Another approach will have to be found.

This change is a revert of the following changes:

a3845240 - "Simplify PoolAlloc with use of thread_local."
abf92c80 - "Deprecate InitializeDll functions"
33585c87 - "Limit visibility of symbols for internal libraries"

Issue: #2346
2020-07-31 07:13:24 +01:00
..
arrays.h Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
BaseTypes.h Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
Common.h Common: include standard headers before doing any defines 2020-07-12 00:06:35 +00:00
ConstantUnion.h Fixes for gcc 9 / -Werror=deprecated-copy 2019-10-19 15:36:34 +03:00
glslang_c_interface.h Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
glslang_c_shader_types.h Add Shared/Std140 SSBO process & top-level array elements related (#2231) 2020-06-04 01:47:18 -06:00
InfoSink.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
InitializeGlobals.h Revert changes that migrate to thread_local. 2020-07-31 07:13:24 +01:00
intermediate.h GLSL/SPV: Propagaet precision qualifier from function to return value. 2020-07-15 23:38:47 -06:00
PoolAlloc.h Remove glslang::pool_allocator::setAllocator 2019-12-04 14:09:03 -08:00
ResourceLimits.h Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
ShHandle.h Memory: Remove the need for per-thread tear down. 2017-11-13 01:52:11 -07:00
Types.h Add support for primitive culling layout qualifier. (#2220) 2020-05-21 05:38:41 -06:00