glslang-zig/glslang/Include
2024-10-28 00:05:51 -07:00
..
arrays.h Implement support for GL_KHR_cooperative_matrix extension 2023-07-26 16:39:17 -06:00
BaseTypes.h Remove execute permissions from source files. 2024-08-06 14:42:01 -06:00
Common.h Auto-detect WASI platform 2024-06-28 11:00:54 -04:00
ConstantUnion.h Fix some compiler warnings 2023-11-28 19:16:16 -05:00
glslang_c_interface.h feat: add missing c++ API functions to C API 2024-10-27 23:57:59 -07:00
glslang_c_shader_types.h feat: add option to map unused uniforms 2024-10-28 00:05:51 -07:00
InfoSink.h Add column to location logs 2024-07-19 18:37:58 -04:00
InitializeGlobals.h Simplify PoolAlloc with use of thread_local. 2023-07-26 18:11:41 -06:00
intermediate.h Sanitize debug source location tracking for implicit branch and return 2024-09-02 14:20:19 -04:00
PoolAlloc.h Fix ODR violations 2023-08-24 12:48:35 -06:00
ResourceLimits.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
ShHandle.h Use nullptr where possible instead of NULL or 0 2022-11-30 09:33:28 -07:00
SpirvIntrinsics.h Use std::variant to represent TSpirvTypeParameter 2023-09-11 21:12:35 -04:00
Types.h a few more tweaks for #3681 2024-09-25 11:17:35 -04:00
visibility.h Final round of symbol visibility fixes 2024-09-19 17:26:52 -04:00