// //Copyright (C) 2002-2005 3Dlabs Inc. Ltd. //Copyright (C) 2016 Google, Inc. // //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions //are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE //POSSIBILITY OF SUCH DAMAGE. // // Implement the TParseContextBase class. #include "ParseHelper.h" extern int yyparse(glslang::TParseContext*); namespace glslang { // Select the best matching function for 'call' from 'candidateList'. // // Assumptions // // There is no exact match, so a selection algorithm needs to run. That is, the // language-specific handler should check for exact match first, to // decide what to do, before calling this selector. // // Input // // * list of candidate signatures to select from // * the call // * a predicate function convertible(from, to) that says whether or not type // 'from' can implicitly convert to type 'to' (it includes the case of what // the calling language would consider a matching type with no conversion // needed) // * a predicate function better(from1, from2, to1, to2) that says whether or // not a conversion from <-> to2 is considered better than a conversion // from <-> to1 (both in and out directions need testing, as declared by the // formal parameter) // // Output // // * best matching candidate (or none, if no viable candidates found) // * whether there was a tie for the best match (ambiguous overload selection, // caller's choice for how to report) // const TFunction* TParseContextBase::selectFunction( const TVector candidateList, const TFunction& call, std::function convertible, std::function better, /* output */ bool& tie) { // // Operation // // 1. Prune the input list of candidates down to a list of viable candidates, // where each viable candidate has // // * at least as many parameters as there are calling arguments, with any // remaining parameters being optional or having default values // * each parameter is true under convertible(A, B), where A is the calling // type for in and B is the formal type, and in addition, for out B is the // calling type and A is the formal type // // 2. If there are no viable candidates, return with no match. // // 3. If there is only one viable candidate, it is the best match. // // 4. If there are multiple viable candidates, select the first viable candidate // as the incumbent. Compare the incumbent to the next viable candidate, and if // that candidate is better (bullets below), make it the incumbent. Repeat, with // a linear walk through the viable candidate list. The final incumbent will be // returned as the best match. A viable candidate is better than the incumbent if // // * it has a function argument with a better(...) conversion than the incumbent, // for all directions needed by in and out // * the incumbent has no argument with a better(...) conversion then the // candidate, for either in or out (as needed) // // 5. Check for ambiguity by comparing the best match against all other viable // candidates. If any other viable candidate has a function argument with a // better(...) conversion than the best candidate (for either in or out // directions), return that there was a tie for best. // tie = false; // 1. prune to viable... TVector viableCandidates; for (auto it = candidateList.begin(); it != candidateList.end(); ++it) { const TFunction& candidate = *(*it); // to even be a potential match, number of arguments has to match if (call.getParamCount() != candidate.getParamCount()) continue; // see if arguments are convertible bool viable = true; for (int param = 0; param < candidate.getParamCount(); ++param) { if (candidate[param].type->getQualifier().isParamInput()) { if (! convertible(*call[param].type, *candidate[param].type)) { viable = false; break; } } if (candidate[param].type->getQualifier().isParamOutput()) { if (! convertible(*candidate[param].type, *call[param].type)) { viable = false; break; } } } if (viable) viableCandidates.push_back(&candidate); } // 2. none viable... if (viableCandidates.size() == 0) return nullptr; // 3. only one viable... if (viableCandidates.size() == 1) return viableCandidates.front(); // 4. find best... auto betterParam = [&call, &better](const TFunction& can1, const TFunction& can2){ // is call -> can2 better than call -> can1 for any parameter bool hasBetterParam = false; for (int param = 0; param < call.getParamCount(); ++param) { if (better(*call[param].type, *can1[param].type, *can2[param].type)) { hasBetterParam = true; break; } } return hasBetterParam; }; const TFunction* incumbent = viableCandidates.front(); for (auto it = viableCandidates.begin() + 1; it != viableCandidates.end(); ++it) { const TFunction& candidate = *(*it); if (betterParam(*incumbent, candidate) && ! betterParam(candidate, *incumbent)) incumbent = &candidate; } // 5. ambiguity... for (auto it = viableCandidates.begin(); it != viableCandidates.end(); ++it) { if (incumbent == *it) continue; const TFunction& candidate = *(*it); if (betterParam(*incumbent, candidate)) tie = true; } return incumbent; } // // Make the passed-in variable information become a member of the // global uniform block. If this doesn't exist yet, make it. // void TParseContextBase::growGlobalUniformBlock(TSourceLoc& loc, TType& memberType, TString& memberName) { // make the global block, if not yet made if (globalUniformBlock == nullptr) { TString& blockName = *NewPoolTString(getGlobalUniformBlockName()); TQualifier blockQualifier; blockQualifier.clear(); blockQualifier.storage = EvqUniform; TType blockType(new TTypeList, blockName, blockQualifier); TString* instanceName = NewPoolTString(""); globalUniformBlock = new TVariable(instanceName, blockType, true); firstNewMember = 0; } // add the requested member as a member to the block TType* type = new TType; type->shallowCopy(memberType); type->setFieldName(memberName); TTypeLoc typeLoc = {type, loc}; globalUniformBlock->getType().getWritableStruct()->push_back(typeLoc); } // // Insert into the symbol table the global uniform block created in // growGlobalUniformBlock(). The variables added as members won't be // found unless this is done. // bool TParseContextBase::insertGlobalUniformBlock() { if (globalUniformBlock == nullptr) return true; int numMembers = globalUniformBlock->getType().getStruct()->size(); bool inserted; if (firstNewMember == 0) { // This is the first request; we need a normal symbol table insert inserted = symbolTable.insert(*globalUniformBlock); if (inserted) intermediate.addSymbolLinkageNode(linkage, *globalUniformBlock); } else if (firstNewMember <= numMembers) { // This is a follow-on request; we need to amend the first insert inserted = symbolTable.amend(*globalUniformBlock, firstNewMember); } if (inserted) { finalizeGlobalUniformBlockLayout(*globalUniformBlock); firstNewMember = numMembers; } return inserted; } } // end namespace glslang