310.geom Warning, version 310 is not yet complete; most version-specific features are present, but some are missing. WARNING: 0:3: '#extension' : extension is only partially supported: GL_EXT_geometry_shader ERROR: 0:7: '' : array size required ERROR: 0:7: 'input block' : not supported with this profile: es ERROR: 0:11: 'output block' : not supported with this profile: es ERROR: 0:15: 'output block' : not supported with this profile: es ERROR: 0:19: 'output block' : not supported with this profile: es ERROR: 0:19: 'fromVertex' : block instance name redefinition ERROR: 0:23: 'fromVertex' : redefinition ERROR: 0:25: 'output block' : not supported with this profile: es ERROR: 0:25: 'fooC' : block instance name redefinition ERROR: 0:31: 'EmitVertex' : no matching overloaded function found ERROR: 0:32: 'EndPrimitive' : no matching overloaded function found ERROR: 0:33: 'EmitStreamVertex' : no matching overloaded function found ERROR: 0:34: 'EndStreamPrimitive' : no matching overloaded function found ERROR: 0:37: 'gl_ClipDistance' : undeclared identifier ERROR: 0:37: 'gl_ClipDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:37: 'gl_in' : undeclared identifier ERROR: 0:37: 'gl_in' : left of '[' is not of type array, matrix, or vector ERROR: 0:37: 'scalar swizzle' : not supported with this profile: es ERROR: 0:37: 'gl_ClipDistance' : illegal vector field selection ERROR: 0:37: 'expression' : left of '[' is not of type array, matrix, or vector ERROR: 0:37: 'assign' : l-value required (can't modify a const) ERROR: 0:38: 'gl_Position' : undeclared identifier ERROR: 0:38: 'gl_in' : left of '[' is not of type array, matrix, or vector ERROR: 0:38: 'scalar swizzle' : not supported with this profile: es ERROR: 0:38: 'gl_Position' : illegal vector field selection ERROR: 0:39: 'gl_PointSize' : undeclared identifier ERROR: 0:39: 'gl_in' : left of '[' is not of type array, matrix, or vector ERROR: 0:39: 'scalar swizzle' : not supported with this profile: es ERROR: 0:39: 'gl_PointSize' : illegal vector field selection ERROR: 0:40: 'gl_PrimitiveID' : undeclared identifier ERROR: 0:40: 'gl_PrimitiveIDIn' : undeclared identifier ERROR: 0:41: 'gl_Layer' : undeclared identifier ERROR: 0:41: 'assign' : cannot convert from 'const int' to 'temp float' ERROR: 0:48: 'stream' : can only be used on an output ERROR: 0:49: 'stream' : can only be used on an output ERROR: 0:50: 'stream' : can only be used on an output ERROR: 0:51: 'stream' : can only be used on an output ERROR: 0:51: 'stream' : can only be used on an output ERROR: 0:57: 'output block' : not supported with this profile: es ERROR: 0:59: 'output block' : not supported with this profile: es ERROR: 0:63: 'output block' : not supported with this profile: es ERROR: 0:64: 'stream' : member cannot contradict block ERROR: 0:70: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices ERROR: 0:70: 'max_vertices' : cannot change previously set layout value ERROR: 0:71: 'max_vertices' : can only apply to a standalone qualifier ERROR: 0:76: 'points' : cannot change previously set output primitive ERROR: 0:77: 'points' : cannot change previously set output primitive ERROR: 0:78: 'triangle_strip' : cannot apply to input ERROR: 0:79: 'triangle_strip' : cannot apply to: uniform ERROR: 0:80: 'triangle_strip' : can only apply to a standalone qualifier ERROR: 0:81: 'triangle_strip' : can only apply to a standalone qualifier ERROR: 0:81: '' : array size required ERROR: 0:82: 'invocations' : can only apply to a standalone qualifier ERROR: 0:82: 'output block' : not supported with this profile: es ERROR: 0:84: 'invocations' : can only apply to a standalone qualifier ERROR: 0:85: 'max_vertices' : can only apply to a standalone qualifier ERROR: 0:86: 'triangle_strip' : can only apply to a standalone qualifier ERROR: 0:83: 'output block' : not supported with this profile: es ERROR: 0:89: 'lines' : cannot apply to 'out' ERROR: 0:91: 'triangles' : cannot change previously set input primitive ERROR: 0:92: 'triangles_adjacency' : cannot change previously set input primitive ERROR: 0:95: '' : array size required ERROR: 0:95: 'input block' : not supported with this profile: es ERROR: 0:96: 'stream' : member cannot contradict block ERROR: 0:96: 'stream' : can only be used on an output ERROR: 0:99: '' : array size required ERROR: 0:99: 'input block' : not supported with this profile: es ERROR: 0:103: 'output block' : not supported with this profile: es ERROR: 0:112: 'gl_MaxVertexUniformComponents' : undeclared identifier ERROR: 0:111: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion) ERROR: 0:113: 'gl_MaxVaryingFloats' : undeclared identifier ERROR: 0:112: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion) ERROR: 0:114: 'gl_MaxVaryingComponents' : undeclared identifier ERROR: 0:113: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion) ERROR: 0:115: 'gl_MaxVertexOutputComponents' : undeclared identifier ERROR: 0:114: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion) ERROR: 0:118: 'gl_MaxFragmentInputComponents' : undeclared identifier ERROR: 0:117: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion) ERROR: 0:122: 'gl_MaxFragmentUniformComponents' : undeclared identifier ERROR: 0:121: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion) ERROR: 0:124: 'gl_MaxClipDistances' : undeclared identifier ERROR: 0:123: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion) ERROR: 0:129: 'gl_MaxGeometryVaryingComponents' : undeclared identifier ERROR: 0:128: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion) ERROR: 0:111: '=' : cannot convert from 'const mediump int' to 'global mediump float' ERROR: 0:133: 'gl_ViewportIndex' : undeclared identifier ERROR: 0:133: 'gl_MaxViewports' : undeclared identifier ERROR: 0:133: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'temp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:140: 'gl_ViewportIndex' : undeclared identifier ERROR: 0:140: 'gl_MaxViewports' : undeclared identifier ERROR: 0:140: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'temp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 91 compilation errors. No code generated. Shader version: 310 Requested GL_ARB_viewport_array Requested GL_EXT_geometry_shader invocations = 4 max_vertices = 200 input primitive = lines_adjacency output primitive = triangle_strip ERROR: node is still EOpNull! 0:29 Function Definition: main( (global void) 0:29 Function Parameters: 0:31 Sequence 0:31 Constant: 0:31 0.000000 0:32 Constant: 0:32 0.000000 0:33 Constant: 0:33 0.000000 0:34 Constant: 0:34 0.000000 0:36 move second child to first child (temp mediump 3-component vector of float) 0:36 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float) 0:36 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color}) 0:36 Constant: 0:36 0 (const uint) 0:36 color: direct index for structure (in mediump 3-component vector of float) 0:36 direct index (temp block{in mediump 3-component vector of float color}) 0:36 'fromV' (in 4-element array of block{in mediump 3-component vector of float color}) 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 0 (const int) 0:37 move second child to first child (temp float) 0:37 Constant: 0:37 0.000000 0:37 Constant: 0:37 0.000000 0:38 move second child to first child (temp float) 0:38 'gl_Position' (temp float) 0:38 Constant: 0:38 0.000000 0:39 move second child to first child (temp float) 0:39 'gl_PointSize' (temp float) 0:39 Constant: 0:39 0.000000 0:40 move second child to first child (temp float) 0:40 'gl_PrimitiveID' (temp float) 0:40 'gl_PrimitiveIDIn' (temp float) 0:41 'gl_Layer' (temp float) 0:71 Function Definition: foo(i1; (global void) 0:71 Function Parameters: 0:71 'a' (in highp int) 0:73 Sequence 0:73 move second child to first child (temp mediump 4-component vector of float) 0:73 a: direct index for structure (layout(stream=6 ) out mediump 4-component vector of float) 0:73 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a}) 0:73 Constant: 0:73 0 (const int) 0:73 Constant: 0:73 1.000000 0:73 1.000000 0:73 1.000000 0:73 1.000000 0:131 Function Definition: fooe1( (global void) 0:131 Function Parameters: 0:133 Sequence 0:133 move second child to first child (temp float) 0:133 'gl_ViewportIndex' (temp float) 0:133 'gl_MaxViewports' (temp float) 0:138 Function Definition: fooe2( (global void) 0:138 Function Parameters: 0:140 Sequence 0:140 move second child to first child (temp float) 0:140 'gl_ViewportIndex' (temp float) 0:140 'gl_MaxViewports' (temp float) 0:? Linker Objects 0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color}) 0:? 'toF' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color}) 0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color}) 0:? 'ov0' (layout(stream=0 ) out mediump 4-component vector of float) 0:? 'ov4' (layout(stream=4 ) out mediump 4-component vector of float) 0:? 'o1v0' (layout(stream=0 ) out mediump 4-component vector of float) 0:? 'ua' (layout(stream=3 ) uniform highp int) 0:? 'ibb' (layout(stream=3 column_major shared ) uniform block{layout(stream=3 column_major shared ) uniform highp int ua}) 0:? 'ov3' (layout(stream=3 ) out mediump 4-component vector of float) 0:? 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a}) 0:? 'ouua6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a}) 0:? 'ouua7' (layout(stream=7 ) out block{layout(stream=6 ) out mediump 4-component vector of float a}) 0:? 'ov2s3' (layout(stream=3 ) out mediump 4-component vector of float) 0:? 'badv4' (layout(stream=3 ) out mediump 4-component vector of float) 0:? 'bad2v4' (in implicitly-sized array of mediump 4-component vector of float) 0:? 'anon@1' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a}) 0:? 'outbi' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a, layout(stream=3 ) out highp int b, layout(stream=3 ) out highp int c}) 0:? 'inbi' (in 4-element array of block{layout(stream=2 ) in highp int a}) 0:? 'insn' (in 4-element array of block{in highp int a15}) 0:? 'anon@2' (layout(stream=3 ) out block{layout(stream=3 ) out mediump float f15}) 0:? 'anon@3' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b15}) 0:? 'summ' (global mediump float) 0:? 'gl_ViewportIndex' (layout(stream=3 ) out highp int) Linked geometry stage: Shader version: 310 Requested GL_ARB_viewport_array Requested GL_EXT_geometry_shader invocations = 4 max_vertices = 200 input primitive = lines_adjacency output primitive = triangle_strip ERROR: node is still EOpNull! 0:29 Function Definition: main( (global void) 0:29 Function Parameters: 0:31 Sequence 0:31 Constant: 0:31 0.000000 0:32 Constant: 0:32 0.000000 0:33 Constant: 0:33 0.000000 0:34 Constant: 0:34 0.000000 0:36 move second child to first child (temp mediump 3-component vector of float) 0:36 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float) 0:36 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color}) 0:36 Constant: 0:36 0 (const uint) 0:36 color: direct index for structure (in mediump 3-component vector of float) 0:36 direct index (temp block{in mediump 3-component vector of float color}) 0:36 'fromV' (in 4-element array of block{in mediump 3-component vector of float color}) 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 0 (const int) 0:37 move second child to first child (temp float) 0:37 Constant: 0:37 0.000000 0:37 Constant: 0:37 0.000000 0:38 move second child to first child (temp float) 0:38 'gl_Position' (temp float) 0:38 Constant: 0:38 0.000000 0:39 move second child to first child (temp float) 0:39 'gl_PointSize' (temp float) 0:39 Constant: 0:39 0.000000 0:40 move second child to first child (temp float) 0:40 'gl_PrimitiveID' (temp float) 0:40 'gl_PrimitiveIDIn' (temp float) 0:41 'gl_Layer' (temp float) 0:71 Function Definition: foo(i1; (global void) 0:71 Function Parameters: 0:71 'a' (in highp int) 0:73 Sequence 0:73 move second child to first child (temp mediump 4-component vector of float) 0:73 a: direct index for structure (layout(stream=6 ) out mediump 4-component vector of float) 0:73 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a}) 0:73 Constant: 0:73 0 (const int) 0:73 Constant: 0:73 1.000000 0:73 1.000000 0:73 1.000000 0:73 1.000000 0:131 Function Definition: fooe1( (global void) 0:131 Function Parameters: 0:133 Sequence 0:133 move second child to first child (temp float) 0:133 'gl_ViewportIndex' (temp float) 0:133 'gl_MaxViewports' (temp float) 0:138 Function Definition: fooe2( (global void) 0:138 Function Parameters: 0:140 Sequence 0:140 move second child to first child (temp float) 0:140 'gl_ViewportIndex' (temp float) 0:140 'gl_MaxViewports' (temp float) 0:? Linker Objects 0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color}) 0:? 'toF' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color}) 0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color}) 0:? 'ov0' (layout(stream=0 ) out mediump 4-component vector of float) 0:? 'ov4' (layout(stream=4 ) out mediump 4-component vector of float) 0:? 'o1v0' (layout(stream=0 ) out mediump 4-component vector of float) 0:? 'ua' (layout(stream=3 ) uniform highp int) 0:? 'ibb' (layout(stream=3 column_major shared ) uniform block{layout(stream=3 column_major shared ) uniform highp int ua}) 0:? 'ov3' (layout(stream=3 ) out mediump 4-component vector of float) 0:? 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a}) 0:? 'ouua6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a}) 0:? 'ouua7' (layout(stream=7 ) out block{layout(stream=6 ) out mediump 4-component vector of float a}) 0:? 'ov2s3' (layout(stream=3 ) out mediump 4-component vector of float) 0:? 'badv4' (layout(stream=3 ) out mediump 4-component vector of float) 0:? 'bad2v4' (in 1-element array of mediump 4-component vector of float) 0:? 'anon@1' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a}) 0:? 'outbi' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a, layout(stream=3 ) out highp int b, layout(stream=3 ) out highp int c}) 0:? 'inbi' (in 4-element array of block{layout(stream=2 ) in highp int a}) 0:? 'insn' (in 4-element array of block{in highp int a15}) 0:? 'anon@2' (layout(stream=3 ) out block{layout(stream=3 ) out mediump float f15}) 0:? 'anon@3' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b15}) 0:? 'summ' (global mediump float) 0:? 'gl_ViewportIndex' (layout(stream=3 ) out highp int)