// //Copyright (C) 2002-2005 3Dlabs Inc. Ltd. //Copyright (C) 2013 LunarG, Inc. //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions //are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. 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Except as expressly stated in this notice, no other rights or licenses express or implied, are granted by NVIDIA herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the NVIDIA Software may be incorporated. No hardware is licensed hereunder. THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \****************************************************************************/ // // For recording and playing back the stream of tokens in a macro definition. // #ifdef _WIN32 #define _CRT_SECURE_NO_WARNINGS #define snprintf sprintf_s #endif #include #include #include #include #include #include "PpContext.h" #include "PpTokens.h" namespace glslang { TPpContext::TokenBlock* TPpContext::lNewBlock(TokenStream *fTok, MemoryPool *pool) { TokenBlock *lBlock; if (!pool) lBlock = (TokenBlock *) malloc(sizeof(TokenBlock) + 256); else lBlock = (TokenBlock *) mem_Alloc(pool, sizeof(TokenBlock) + 256); lBlock->count = 0; lBlock->current = 0; lBlock->data = (unsigned char *) lBlock + sizeof(TokenBlock); lBlock->max = 256; lBlock->next = NULL; if (fTok->head) { fTok->current->next = lBlock; } else { fTok->head = lBlock; } fTok->current = lBlock; return lBlock; } void TPpContext::lAddByte(TokenStream *fTok, unsigned char fVal) { TokenBlock *lBlock; lBlock = fTok->current; if (lBlock->count >= lBlock->max) lBlock = lNewBlock(fTok, 0); lBlock->data[lBlock->count++] = fVal; } /* * Get the next byte from a stream. */ int TPpContext::lReadByte(TokenStream *pTok) { TokenBlock *lBlock; int lval = -1; lBlock = pTok->current; if (lBlock) { if (lBlock->current >= lBlock->count) { lBlock = lBlock->next; if (lBlock) lBlock->current = 0; pTok->current = lBlock; } if (lBlock) lval = lBlock->data[lBlock->current++]; } return lval; } // // Make a token stream (used for reprocessing macros). // TPpContext::TokenStream* TPpContext::NewTokenStream(MemoryPool *pool) { TokenStream *pTok; if (!pool) pTok = (TokenStream *) malloc(sizeof(TokenStream)); else pTok = (TokenStream*)mem_Alloc(pool, sizeof(TokenStream)); pTok->next = NULL; pTok->head = NULL; pTok->current = NULL; lNewBlock(pTok, pool); return pTok; } void TPpContext::DeleteTokenStream(TokenStream *pTok) { TokenBlock *pBlock, *nBlock; if (pTok) { pBlock = pTok->head; while (pBlock) { nBlock = pBlock->next; free(pBlock); pBlock = nBlock; } free(pTok); } } /* * Add a token to the end of a list for later playback. */ void TPpContext::RecordToken(TokenStream *pTok, int token, TPpToken* ppToken) { const char *s; char *str = NULL; if (token > 256) lAddByte(pTok, (unsigned char)((token & 0x7f) + 0x80)); else lAddByte(pTok, (unsigned char)(token & 0x7f)); switch (token) { case CPP_IDENTIFIER: case CPP_STRCONSTANT: s = GetAtomString(ppToken->atom); while (*s) lAddByte(pTok, (unsigned char) *s++); lAddByte(pTok, 0); break; case CPP_INTCONSTANT: case CPP_UINTCONSTANT: case CPP_FLOATCONSTANT: case CPP_DOUBLECONSTANT: str = ppToken->name; while (*str){ lAddByte(pTok, (unsigned char) *str); str++; } lAddByte(pTok, 0); break; case '(': lAddByte(pTok, (unsigned char)(ppToken->ival ? 1 : 0)); break; default: break; } } /* * Reset a token stream in preperation for reading. */ void TPpContext::RewindTokenStream(TokenStream *pTok) { if (pTok->head) { pTok->current = pTok->head; pTok->current->current = 0; } } /* * Read the next token from a token stream (not the source stream, but stream used to hold a tokenized macro). */ int TPpContext::ReadToken(TokenStream *pTok, TPpToken *ppToken) { char tokenText[TPpToken::maxTokenLength + 1]; int ltoken, len; char ch; ltoken = lReadByte(pTok); ppToken->loc = parseContext.getCurrentLoc(); if (ltoken >= 0) { if (ltoken > 127) ltoken += 128; switch (ltoken) { case '(': ppToken->ival = lReadByte(pTok); break; case CPP_STRCONSTANT: case CPP_IDENTIFIER: case CPP_FLOATCONSTANT: case CPP_DOUBLECONSTANT: case CPP_INTCONSTANT: case CPP_UINTCONSTANT: len = 0; ch = lReadByte(pTok); while (ch != 0) { if (len < TPpToken::maxTokenLength) { tokenText[len] = ch; len++; ch = lReadByte(pTok); } else { parseContext.error(ppToken->loc, "token too long", "", ""); break; } } tokenText[len] = 0; switch (ltoken) { case CPP_IDENTIFIER: case CPP_STRCONSTANT: ppToken->atom = LookUpAddString(tokenText); break; case CPP_FLOATCONSTANT: case CPP_DOUBLECONSTANT: strcpy(ppToken->name, tokenText); ppToken->dval = atof(ppToken->name); break; case CPP_INTCONSTANT: case CPP_UINTCONSTANT: strcpy(ppToken->name, tokenText); if (len > 0 && tokenText[0] == '0') { if (len > 1 && tokenText[1] == 'x' || tokenText[1] == 'X') ppToken->ival = strtol(ppToken->name, 0, 16); else ppToken->ival = strtol(ppToken->name, 0, 8); } else ppToken->ival = atoi(ppToken->name); break; } } return ltoken; } return EOF; } int TPpContext::scan_token(TPpContext* pp, TokenInputSrc *in, TPpToken * ppToken) { int token = pp->ReadToken(in->tokens, ppToken); int (*final)(TPpContext *); if (token > 0) return token; pp->currentInput = in->base.prev; final = in->final; free(in); if (final && !final(pp)) return -1; return pp->currentInput->scan(pp, pp->currentInput, ppToken); } int TPpContext::ReadFromTokenStream(TokenStream *ts, int name, int (*final)(TPpContext *)) { TokenInputSrc *in = (TokenInputSrc *) malloc(sizeof(TokenInputSrc)); memset(in, 0, sizeof(TokenInputSrc)); in->base.prev = currentInput; in->base.scan = (int (*)(TPpContext*, InputSrc*, TPpToken*))scan_token; in->tokens = ts; in->final = final; RewindTokenStream(ts); currentInput = &in->base; return 1; } int TPpContext::reget_token(TPpContext* pp, UngotToken *t, TPpToken * ppToken) { int token = t->token; *ppToken = t->lval; pp->currentInput = t->base.prev; free(t); return token; } void TPpContext::UngetToken(int token, TPpToken* ppToken) { UngotToken *t = (UngotToken *) malloc(sizeof(UngotToken)); memset(t, 0, sizeof(UngotToken)); t->token = token; t->lval = *ppToken; t->base.scan = (int(*)(TPpContext*, struct InputSrc *, TPpToken *))reget_token; t->base.prev = currentInput; currentInput = &t->base; } } // end namespace glslang