INCLUDE = -I. -I.. -I../.. -I../Include -I../Public -I../OSDependent/Linux -I../../OGLCompilersDLL CC=g++ INCPREPROCESSOR=./preprocessor INCCODEGEN=./../GenericCodeGen INCOSDEPENDENT=./../OSDependent/Linux/ INCINITIALISATION=./../../OGLCompilersDLL/ LIBPREPROCESSOR=./preprocessor/libPreprocessor.a LIBOSDEPENDENT=./../OSDependent/Linux/libOssource.a LIBINITIALISATION=./../../OGLCompilersDLL/libInitializeDll.a LIBCODEGEN=./../GenericCodeGen/libCodeGen.a OBJECTS= Initialize.o IntermTraverse.o \ Intermediate.o ParseHelper.o PoolAlloc.o QualifierAlive.o \ RemoveTree.o ShaderLang.o intermOut.o parseConst.o SymbolTable.o \ InfoSink.o SRCS= Gen_glslang.cpp Gen_glslang_tab.cpp Initialize.cpp IntermTraverse.cpp \ Intermediate.cpp ParseHelper.cpp PoolAlloc.cp QualifierAlive.cpp \ RemoveTree.cpp ShaderLang.cpp SymbolTable.cpp intermOut.cpp \ parseConst.cpp InfoSink.cpp CPPFLAGS=$(DEFINE) $(INCLUDE) SHAREDOBJECT=./lib/libglslang.so default: all all: $(SHAREDOBJECT) $(SHAREDOBJECT): Gen_glslang.o Gen_glslang_tab.o $(OBJECTS) \ $(LIBPREPROCESSOR) $(LIBCODEGEN) $(LIBOSDEPENDENT) $(LIBINITIALISATION) $(CC) -fPIC -shared -lc -o $@ $(OBJECTS) $(LIBPREPROCESSOR) $(LIBCODEGEN) $(LIBOSDEPENDENT) $(LIBINITIALISATION) Gen_glslang.o Gen_glslang_tab.o Gen_glslang.o : Gen_glslang.cpp glslang_tab.h $(CC) -c $(INCLUDE) Gen_glslang.cpp -o $@ Gen_glslang_tab.o : Gen_glslang_tab.cpp $(CC) -c $(INCLUDE) Gen_glslang_tab.cpp -o $@ Gen_glslang.cpp: glslang.l @echo Generating Gen_glslang.cpp @dos2unix glslang.l flex glslang.l Gen_glslang_tab.cpp glslang_tab.h: glslang.y @echo Generating Gen_glslang_tab.cpp @dos2unix glslang.y bison -t -v -d glslang.y mv glslang.tab.c Gen_glslang_tab.cpp mv glslang.tab.h glslang_tab.h %.o : %.cpp $(CC) $(CPPFLAGS) -c $< $(LIBPREPROCESSOR): cd $(INCPREPROCESSOR); make $(LIBCODEGEN): cd $(INCCODEGEN); make $(LIBINITIALISATION): cd $(INCINITIALISATION); make $(LIBOSDEPENDENT): cd $(INCOSDEPENDENT); make depend: cd $(INCPREPROCESSOR); make depend cd $(INCCODEGEN); make depend cd $(INCINITIALISATION); make depend cd $(INCOSDEPENDENT); make depend makedepend -Y -- $(CPPFLAGS) -- $(SRCS) # # Cleanup # .PHONY : clean clean : $(RM) *.o *.a Gen_glslang_tab.cpp Gen_glslang.cpp glslang_tab.h glslang.output $(RM) ./lib/*.so cd $(INCPREPROCESSOR); make clean cd $(INCCODEGEN); make clean cd $(INCINITIALISATION); make clean cd $(INCOSDEPENDENT); make clean # DO NOT DELETE Gen_glslang.o: ParseHelper.h ../Include/ShHandle.h Gen_glslang.o: ../Public/ShaderLang.h ../Include/InfoSink.h Gen_glslang.o: ../Include/Common.h ../Include/PoolAlloc.h SymbolTable.h Gen_glslang.o: ../Include/Common.h ../Include/intermediate.h Gen_glslang.o: ../Include/Types.h ../Include/BaseTypes.h Gen_glslang.o: ../Include/ConstantUnion.h ../Include/InfoSink.h Gen_glslang.o: localintermediate.h ../Include/intermediate.h Gen_glslang.o: ../Public/ShaderLang.h glslang_tab.h ./unistd.h Gen_glslang.o: ./preprocessor/preprocess.h ./preprocessor/slglobals.h Gen_glslang.o: ./preprocessor/memory.h ./preprocessor/atom.h Gen_glslang.o: ./preprocessor/scanner.h ./preprocessor/parser.h Gen_glslang.o: ./preprocessor/cpp.h ./preprocessor/tokens.h Gen_glslang.o: ./preprocessor/symbols.h ./preprocessor/compile.h Gen_glslang_tab.o: SymbolTable.h ../Include/Common.h Gen_glslang_tab.o: ../Include/intermediate.h ../Include/Common.h Gen_glslang_tab.o: ../Include/PoolAlloc.h ../Include/Types.h Gen_glslang_tab.o: ../Include/BaseTypes.h ../Include/ConstantUnion.h Gen_glslang_tab.o: ../Include/InfoSink.h ParseHelper.h ../Include/ShHandle.h Gen_glslang_tab.o: ../Public/ShaderLang.h Gen_glslang_tab.o: ../Include/InfoSink.h localintermediate.h Gen_glslang_tab.o: ../Include/intermediate.h ../Public/ShaderLang.h Initialize.o: ../Include/intermediate.h Initialize.h Initialize.o: ../Include/ResourceLimits.h ../Include/Common.h Initialize.o: ../Include/PoolAlloc.h ../Include/ShHandle.h Initialize.o: ../Public/ShaderLang.h Initialize.o: ../Include/InfoSink.h SymbolTable.h ../Include/Common.h Initialize.o: ../Include/intermediate.h ../Include/Types.h Initialize.o: ../Include/BaseTypes.h ../Include/ConstantUnion.h Initialize.o: ../Include/InfoSink.h IntermTraverse.o: ../Include/intermediate.h Intermediate.o: ../Include/ShHandle.h Intermediate.o: ../Public/ShaderLang.h ../Include/InfoSink.h Intermediate.o: ../Include/Common.h ../Include/PoolAlloc.h Intermediate.o: localintermediate.h ../Include/intermediate.h Intermediate.o: ../Public/ShaderLang.h SymbolTable.h ../Include/Common.h Intermediate.o: ../Include/intermediate.h ../Include/Types.h Intermediate.o: ../Include/BaseTypes.h ../Include/ConstantUnion.h Intermediate.o: ../Include/InfoSink.h QualifierAlive.h RemoveTree.h ParseHelper.o: ParseHelper.h ../Include/ShHandle.h ParseHelper.o: ../Public/ShaderLang.h ../Include/InfoSink.h ParseHelper.o: ../Include/Common.h ../Include/PoolAlloc.h SymbolTable.h ParseHelper.o: ../Include/Common.h ../Include/intermediate.h ParseHelper.o: ../Include/Types.h ../Include/BaseTypes.h ParseHelper.o: ../Include/ConstantUnion.h ../Include/InfoSink.h ParseHelper.o: localintermediate.h ../Include/intermediate.h ParseHelper.o: ../Public/ShaderLang.h ../Include/InitializeParseContext.h ParseHelper.o: ../OSDependent/Linux/osinclude.h ParseHelper.o: ../Include/InitializeGlobals.h ../Include/PoolAlloc.h QualifierAlive.o: ../Include/intermediate.h RemoveTree.o: ../Include/intermediate.h RemoveTree.h ShaderLang.o: SymbolTable.h ../Include/Common.h ../Include/intermediate.h ShaderLang.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/Types.h ShaderLang.o: ../Include/BaseTypes.h ../Include/ConstantUnion.h ShaderLang.o: ../Include/InfoSink.h ParseHelper.h ../Include/ShHandle.h ShaderLang.o: ../Public/ShaderLang.h ShaderLang.o: ../Include/InfoSink.h localintermediate.h ShaderLang.o: ../Include/intermediate.h ../Public/ShaderLang.h ShaderLang.o: ../Include/ResourceLimits.h Initialize.h SymbolTable.o: SymbolTable.h ../Include/Common.h ../Include/intermediate.h SymbolTable.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/Types.h SymbolTable.o: ../Include/BaseTypes.h ../Include/ConstantUnion.h SymbolTable.o: ../Include/InfoSink.h intermOut.o: localintermediate.h ../Include/intermediate.h intermOut.o: ../Public/ShaderLang.h SymbolTable.h ../Include/Common.h intermOut.o: ../Include/intermediate.h ../Include/Common.h intermOut.o: ../Include/PoolAlloc.h ../Include/Types.h ../Include/BaseTypes.h intermOut.o: ../Include/ConstantUnion.h ../Include/InfoSink.h intermOut.o: ../Include/ShHandle.h intermOut.o: ../Public/ShaderLang.h ../Include/InfoSink.h parseConst.o: ParseHelper.h ../Include/ShHandle.h parseConst.o: ../Public/ShaderLang.h ../Include/InfoSink.h parseConst.o: ../Include/Common.h ../Include/PoolAlloc.h SymbolTable.h parseConst.o: ../Include/Common.h ../Include/intermediate.h parseConst.o: ../Include/Types.h ../Include/BaseTypes.h parseConst.o: ../Include/ConstantUnion.h ../Include/InfoSink.h parseConst.o: localintermediate.h ../Include/intermediate.h parseConst.o: ../Public/ShaderLang.h InfoSink.o: ../Include/InfoSink.h