// //Copyright (C) 2013 LunarG, Inc. // //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions //are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE //POSSIBILITY OF SUCH DAMAGE. // #include "../Include/Common.h" #include "reflection.h" #include "localintermediate.h" // // Grow the reflection database through a friend traverser class of TReflection and a // collection of functions to do a liveness traversal that note what uniforms are used // in semantically non-dead code. // // Can be used multiple times, once per stage, to grow a program reflection. // // High-level algorithm for one stage: // // 1. Put main() on list of live functions. // // 2. Traverse any live function, while skipping if-tests with a compile-time constant // condition of false, and while adding any encountered function calls to the live // function list. // // Repeat until the live function list is empty. // // 3. Add any encountered uniform variables and blocks to the reflection database. // // Can be attempted with a failed link, but will return false if recursion had been detected, or // there wasn't exactly one main. // namespace glslang { // // The traverser: mostly pass through, except // - processing function-call nodes to push live functions onto the stack of functions to process // - processing binary nodes to see if they are dereferences of an aggregates to track // - processing symbol nodes to see if they are non-aggregate objects to track // - processing selection nodes to trim semantically dead code // // This is in the glslang namespace directly so it can be a friend of TReflection. // class TLiveTraverser : public TIntermTraverser { public: TLiveTraverser(const TIntermediate& i, TReflection& r) : intermediate(i), reflection(r) { } // Track live funtions as well as uniforms, so that we don't visit dead functions // and only visit each function once. void addFunctionCall(TIntermAggregate* call) { // just use the map to ensure we process each function at most once if (reflection.nameToIndex.find(call->getName()) == reflection.nameToIndex.end()) { reflection.nameToIndex[call->getName()] = -1; pushFunction(call->getName()); } } // Add a simple uniform variable reference to the uniform database, no dereference involved. void addUniform(const TIntermSymbol& symbol) { if (reflection.nameToIndex.find(symbol.getName()) == reflection.nameToIndex.end()) { if (isReflectionGranularity(symbol.getType())) { reflection.nameToIndex[symbol.getName()] = reflection.indexToUniform.size(); reflection.indexToUniform.push_back(TObjectReflection(symbol.getName(), -1, MapToGlType(symbol.getType()), MapToGlArraySize(symbol.getType()), -1)); } } } static const int baseAlignmentVec4Std140 = 16; // align a value: if 'value' is not aligned to 'alignment', move it up to a multiple of alignment void align(int& value, int alignment) { int error = value % alignment; if (error) value += alignment - error; } // return the size and alignment of a scalar int getBaseAlignmentScalar(const TType& type, int& size) { switch (type.getBasicType()) { case EbtDouble: size = 8; return 8; default: size = 4; return 4; } } // Implement base-alignment and size rules from section 7.6.2.2 Standard Uniform Block Layout // Operates recursively. // If std140 is true, it does the rounding up to vec4 size required by std140, // otherwise it does not, yielding std430 rules. // // Returns the size of the type. int getBaseAlignment(const TType& type, int& size, bool std140) { int alignment; // rules 4, 6, and 8 if (type.isArray()) { TType derefType(type, 0); alignment = getBaseAlignment(derefType, size, std140); if (std140) alignment = std::max(baseAlignmentVec4Std140, alignment); align(size, alignment); size *= type.getArraySize(); return alignment; } // rule 9 if (type.getBasicType() == EbtStruct) { const TTypeList& memberList = *type.getStruct(); int size = 0; int maxAlignment = std140 ? baseAlignmentVec4Std140 : 0; for (size_t m = 0; m < memberList.size(); ++m) { int memberSize; int memberAlignment = getBaseAlignment(*memberList[m].type, memberSize, std140); maxAlignment = std::max(maxAlignment, memberAlignment); align(size, memberAlignment); size += memberSize; } return maxAlignment; } // rule 1 if (type.isScalar()) return getBaseAlignmentScalar(type, size); // rules 2 and 3 if (type.isVector()) { int scalarAlign = getBaseAlignmentScalar(type, size); switch (type.getVectorSize()) { case 2: size *= 2; return 2 * scalarAlign; default: size *= type.getVectorSize(); return 4 * scalarAlign; } } // rules 5 and 7 if (type.isMatrix()) { TType derefType(type, 0); // rule 5: deref to row, not to column, meaning the size of vector is num columns instead of num rows if (type.getQualifier().layoutMatrix == ElmRowMajor) derefType.setElementType(derefType.getBasicType(), type.getMatrixCols(), 0, 0, 0); alignment = getBaseAlignment(derefType, size, std140); if (std140) alignment = std::max(baseAlignmentVec4Std140, alignment); align(size, alignment); if (type.getQualifier().layoutMatrix == ElmRowMajor) size *= type.getMatrixRows(); else size *= type.getMatrixCols(); return alignment; } assert(0); // all cases should be covered above size = baseAlignmentVec4Std140; return baseAlignmentVec4Std140; } // Calculate the offset of a block member, using the recursively defined // block offset rules. int getBlockMemberOffset(const TType& blockType, int index) { // TODO: reflection performance: cache these results instead of recomputing them int offset = 0; const TTypeList& memberList = *blockType.getStruct(); int memberSize; for (int m = 0; m < index; ++m) { int memberAlignment = getBaseAlignment(*memberList[m].type, memberSize, blockType.getQualifier().layoutPacking == ElpStd140); align(offset, memberAlignment); offset += memberSize; } int memberAlignment = getBaseAlignment(*memberList[index].type, memberSize, blockType.getQualifier().layoutPacking == ElpStd140); align(offset, memberAlignment); return offset; } // Add a complex uniform reference where blocks/struct/arrays are involved in the access. void addDereferencedUniform(TIntermSymbol* base, TIntermBinary* node) { bool block = base->getBasicType() == EbtBlock; int offset = -1; int blockIndex = -1; bool anonymous = false; if (block) { anonymous = base->getName().compare(0, 6, "__anon") == 0; const TString& blockName = anonymous ? base->getType().getTypeName() : base->getName(); TReflection::TNameToIndex::const_iterator it = reflection.nameToIndex.find(blockName); if (it == reflection.nameToIndex.end()) { blockIndex = reflection.indexToUniformBlock.size(); reflection.nameToIndex[blockName] = blockIndex; reflection.indexToUniformBlock.push_back(TObjectReflection(blockName, -1, -1, 1, -1)); } else blockIndex = it->second; } TString name; switch (node->getOp()) { case EOpIndexDirect: case EOpIndexIndirect: // TODO: reflection: handle array dereferences //name = base->getName(); //name.append("[]"); break; case EOpIndexDirectStruct: { if (! anonymous) { name = base->getName(); name.append("."); } int structIndex = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst(); if (block) offset = getBlockMemberOffset(base->getType(), structIndex); name.append((*base->getType().getStruct())[structIndex].type->getFieldName().c_str()); break; } default: break; } // TODO: reflection: handle deeper dereference chains than just one dereference if (name.size() > 0) { if (reflection.nameToIndex.find(name) == reflection.nameToIndex.end()) { reflection.nameToIndex[name] = reflection.indexToUniform.size(); reflection.indexToUniform.push_back(TObjectReflection(name, offset, MapToGlType(node->getType()), MapToGlArraySize(node->getType()), blockIndex)); } } } // // Given a function name, find its subroot in the tree, and push it onto the stack of // functions left to process. // void pushFunction(const TString& name) { TIntermSequence& globals = intermediate.getTreeRoot()->getAsAggregate()->getSequence(); for (unsigned int f = 0; f < globals.size(); ++f) { TIntermAggregate* candidate = globals[f]->getAsAggregate(); if (candidate && candidate->getOp() == EOpFunction && candidate->getName() == name) { functions.push_back(candidate); break; } } } // Are we at a level in a dereference chain at which individual active uniform queries are made? bool isReflectionGranularity(const TType& type) { return type.getBasicType() != EbtBlock && type.getBasicType() != EbtStruct; } // For a binary operation indexing into an aggregate, chase down the base of the aggregate. // Return 0 if the topology does not fit this situation. TIntermSymbol* findBase(const TIntermBinary* node) { TIntermSymbol *symbol = node->getLeft()->getAsSymbolNode(); if (symbol) return symbol; TIntermBinary* left = node->getLeft()->getAsBinaryNode(); if (! left) return 0; return findBase(left); } int MapToGlType(const TType& type) { // TODO: reflection: flesh out all GL types #define GL_FLOAT_VEC4 0x8B52 return GL_FLOAT_VEC4; } int MapToGlArraySize(const TType& type) { return type.isArray() ? type.getArraySize() : 1; } typedef std::list TFunctionStack; TFunctionStack functions; const TIntermediate& intermediate; TReflection& reflection; }; namespace { // // Implement the traversal functions of interest. // // To catch which function calls are not dead, and hence which functions must be visited. bool LiveAggregate(bool /* preVisit */, TIntermAggregate* node, TIntermTraverser* it) { TLiveTraverser* oit = static_cast(it); if (node->getOp() == EOpFunctionCall) oit->addFunctionCall(node); return true; // traverse this subtree } // To catch dereferenced aggregates that must be reflected. bool LiveBinary(bool /* preVisit */, TIntermBinary* node, TIntermTraverser* it) { TLiveTraverser* oit = static_cast(it); switch (node->getOp()) { case EOpIndexDirect: case EOpIndexIndirect: case EOpIndexDirectStruct: // If the left side is already small enough granularity to report, ignore // this operation, and pick it up when the left side is visited. if (! oit->isReflectionGranularity(node->getLeft()->getType()) && oit->isReflectionGranularity(node->getType())) { // right granularity; see if this really is a uniform-based dereference TIntermSymbol* base = oit->findBase(node); if (base && base->getQualifier().storage == EvqUniform) oit->addDereferencedUniform(base, node); } default: break; } return true; // still need to visit everything below } // To catch non-dereferenced objects that must be reflected. void LiveSymbol(TIntermSymbol* symbol, TIntermTraverser* it) { TLiveTraverser* oit = static_cast(it); if (symbol->getQualifier().storage == EvqUniform) oit->addUniform(*symbol); } // To prune semantically dead paths. bool LiveSelection(bool /* preVisit */, TIntermSelection* node, TIntermTraverser* it) { TLiveTraverser* oit = static_cast(it); TIntermConstantUnion* constant = node->getCondition()->getAsConstantUnion(); if (constant) { // cull the path that is dead if (constant->getConstArray()[0].getBConst() == true && node->getTrueBlock()) node->getTrueBlock()->traverse(it); if (constant->getConstArray()[0].getBConst() == false && node->getFalseBlock()) node->getFalseBlock()->traverse(it); return false; // don't traverse any more, we did it all above } else return true; // traverse the whole subtree } } // end anonymous namespace // // Implement TReflection methods. // // Merge live symbols from 'intermediate' into the existing reflection database. // // Returns false if the input is too malformed to do this. bool TReflection::addStage(EShLanguage, const TIntermediate& intermediate) { if (intermediate.getNumMains() != 1 || intermediate.isRecursive()) return false; TLiveTraverser it(intermediate, *this); it.visitSymbol = LiveSymbol; it.visitSelection = LiveSelection; it.visitBinary = LiveBinary; it.visitAggregate = LiveAggregate; // put main() on functions to process it.pushFunction("main("); // process all the functions while (! it.functions.empty()) { TIntermNode* function = it.functions.back(); it.functions.pop_back(); function->traverse(&it); } return true; } void TReflection::dump() { printf("Uniform reflection:\n"); for (size_t i = 0; i < indexToUniform.size(); ++i) { printf("%d: ", (int)i); indexToUniform[i].dump(); } printf("\n"); printf("Uniform block reflection:\n"); for (size_t i = 0; i < indexToUniformBlock.size(); ++i) { printf("%d: ", (int)i); indexToUniformBlock[i].dump(); } printf("\n"); printf("Live names\n"); for (TNameToIndex::const_iterator it = nameToIndex.begin(); it != nameToIndex.end(); ++it) printf("%s: %d\n", it->first.c_str(), it->second); printf("\n"); } } // end namespace glslang