spv.debuginfo.multiline.glsl.frag // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 105 Capability Shader Extension "SPV_KHR_non_semantic_info" 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" 3: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 14 "main" 73 79 ExecutionMode 14 OriginUpperLeft 2: String "spv.debuginfo.multiline.glsl.frag" 8: String "uint" 17: String "float" 29: String "add" 32: String "// OpModuleProcessed auto-map-locations // OpModuleProcessed auto-map-bindings // OpModuleProcessed client vulkan100 // OpModuleProcessed target-env vulkan1.0 // OpModuleProcessed keep-uncalled // OpModuleProcessed entry-point main #line 1 #version 460 in float inx; out float outx; float add(float x, float y, float z) { return x + y + z ; } void main() { outx = add( inx+1, inx+2, inx+3 ) ; }" 38: String "x" 44: String "y" 47: String "z" 49: String "main" 75: String "outx" 81: String "inx" Name 14 "main" Name 27 "add(f1;f1;f1;" Name 24 "x" Name 25 "y" Name 26 "z" Name 73 "outx" Name 79 "inx" Name 97 "param" Name 100 "param" Name 101 "param" Decorate 73(outx) Location 0 Decorate 79(inx) Location 0 4: TypeVoid 5: TypeFunction 4 7: TypeInt 32 0 10: 7(int) Constant 32 11: 7(int) Constant 6 12: 7(int) Constant 0 9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12 13: 7(int) Constant 3 6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4 16: TypeFloat 32 18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 17 10 13 12 19: TypePointer Function 16(float) 20: 7(int) Constant 7 21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 20 12 22: TypeFunction 16(float) 19(ptr) 19(ptr) 19(ptr) 23: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 18 18 18 31: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 32 34: 7(int) Constant 1 35: 7(int) Constant 4 36: 7(int) Constant 2 33: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 34 35 31 36 30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 29 23 31 11 12 33 29 13 11 37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 38 18 31 11 12 30 35 34 40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression) 43: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 44 18 31 11 12 30 35 36 46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 47 18 31 11 12 30 35 13 51: 7(int) Constant 16 50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 49 6 31 51 12 33 49 13 51 55: 7(int) Constant 8 58: 7(int) Constant 10 62: 7(int) Constant 12 71: TypePointer Output 16(float) 72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 13 12 73(outx): 71(ptr) Variable Output 76: 7(int) Constant 17 74: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 75 18 31 76 12 33 75 73(outx) 55 77: TypePointer Input 16(float) 78: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 34 12 79(inx): 77(ptr) Variable Input 82: 7(int) Constant 20 80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 81 18 31 82 12 33 81 79(inx) 55 85: 16(float) Constant 1065353216 89: 7(int) Constant 21 90: 16(float) Constant 1073741824 94: 7(int) Constant 22 95: 16(float) Constant 1077936128 99: 7(int) Constant 23 104: 7(int) Constant 18 14(main): 4 Function None 5 15: Label 97(param): 19(ptr) Variable Function 100(param): 19(ptr) Variable Function 101(param): 19(ptr) Variable Function 69: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 50 70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 51 51 12 12 68: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 50 14(main) 84: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 82 82 12 12 83: 16(float) Load 79(inx) 86: 16(float) FAdd 83 85 88: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 89 89 12 12 87: 16(float) Load 79(inx) 91: 16(float) FAdd 87 90 93: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 94 94 12 12 92: 16(float) Load 79(inx) 96: 16(float) FAdd 92 95 98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 99 99 12 12 Store 97(param) 86 Store 100(param) 91 Store 101(param) 96 102: 16(float) FunctionCall 27(add(f1;f1;f1;) 97(param) 100(param) 101(param) 103: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 104 104 12 12 Store 73(outx) 102 Return FunctionEnd 27(add(f1;f1;f1;): 16(float) Function None 22 24(x): 19(ptr) FunctionParameter 25(y): 19(ptr) FunctionParameter 26(z): 19(ptr) FunctionParameter 28: Label 41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 30 42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 11 11 12 12 39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 37 24(x) 40 45: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 43 25(y) 40 48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 46 26(z) 40 52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 30 27(add(f1;f1;f1;) 54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 55 55 12 12 53: 16(float) Load 24(x) 57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 58 58 12 12 56: 16(float) Load 25(y) 59: 16(float) FAdd 53 56 61: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 62 62 12 12 60: 16(float) Load 26(z) 63: 16(float) FAdd 59 60 64: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 31 20 20 12 12 ReturnValue 63 FunctionEnd