Commit graph

3 commits

Author SHA1 Message Date
John Kessenich
b112fac003 HLSL: Catch error cases earlier, preventing a later assert.
Related to https://github.com/KhronosGroup/SPIRV-Cross/issues/1414.
The real problem is either using DX10 semantics for DX9 or missing
functionality in DX10 parsing.
2020-07-01 00:53:37 -06:00
Evgeny Proydakov
f6e3446363 Fixed GCC -Wunused-parameter in hlslParseables.cpp.
Warnings before fix:

[3/7] Building CXX object glslang/CMakeFiles/glslang.dir/HLSL/hlslParseables.cpp.o
../glslang/HLSL/hlslParseables.cpp: In function ‘bool {anonymous}::IsValid(const char*, char, char, char, char, int, int)’:
../glslang/HLSL/hlslParseables.cpp:334:45: warning: unused parameter ‘retOrder’ [-Wunused-parameter]
  334 | inline bool IsValid(const char* cname, char retOrder, char retType, char argOrder, char argType, int dim0, int dim1)
      |                                        ~~~~~^~~~~~~~
../glslang/HLSL/hlslParseables.cpp:334:60: warning: unused parameter ‘retType’ [-Wunused-parameter]
  334 | inline bool IsValid(const char* cname, char retOrder, char retType, char argOrder, char argType, int dim0, int dim1)
      |                                                       ~~~~~^~~~~~~
../glslang/HLSL/hlslParseables.cpp:334:89: warning: unused parameter ‘argType’ [-Wunused-parameter]
  334 | inline bool IsValid(const char* cname, char retOrder, char retType, char argOrder, char argType, int dim0, int dim1)
      |                                                                                    ~~~~~^~~~~~~
../glslang/HLSL/hlslParseables.cpp:334:112: warning: unused parameter ‘dim1’ [-Wunused-parameter]
  334 | inline bool IsValid(const char* cname, char retOrder, char retType, char argOrder, char argType, int dim0, int dim1)
      |                                                                                                            ~~~~^~~~
2020-06-29 17:07:34 +03:00
Ben Clayton
f49820dd6b Move hlsl/ source to glslang/HLSL/
Now that the HLSL source files are part of the `glslang` target (#2271), it makes sense for these to sit in the `glslang` directory.

Changed the case of the directory from `hlsl` to `HLSL` to better match the sibling directories.
2020-06-16 11:55:28 +01:00