Commit graph

416 commits

Author SHA1 Message Date
John Kessenich
edaf556778 SPV: Plumb through XFB buffer and stride information.
Also, only emit this XFB information where the SPIR-V spec says
it should be emitted: essentially, on objects.

This and the previous commit together fix #1185.
2017-12-15 06:25:14 -07:00
John Kessenich
be3842f6ae GLSL: Implement XFB for redeclared built-in blocks. 2017-12-15 04:43:59 -07:00
Piers Daniell
1c5443c693 Add implementation of SPV_EXT_fragment_fully_covered
This implementation uses the GLSL extension
GL_NV_conservative_raster_underestimation to generate the new SPIR-V
FullyCoveredEXT built in.
2017-12-14 07:42:23 -07:00
John Kessenich
e8d21388ed Fix nondeterminism discussed in 258b700f59 2017-11-02 00:05:53 -06:00
John Kessenich
ac51602455 Fix #1065: don't validate Vulkan binding numbers.
To handle sparse assignments, don't check maxCombinedTextureImageUnits.
2017-11-01 22:37:24 -06:00
Aaron Muir Hamilton
437911af33 GLSL: Check for implicit inner dimension in array of atomic_uint. 2017-10-23 15:31:10 +00:00
Aaron Muir Hamilton
07c0bcea92 Only try swizzles on vectors, numbers, and booleans. 2017-10-21 19:54:37 +00:00
John Kessenich
f0e35bf0ef GLSL: Make sampling operations have agnostic precision qualifiers for desktop.
Desktop defaults to highp for samplers, but this should not apply to the built-in
functions, so make it appy only to user declarations.
2017-10-19 00:32:59 -06:00
Aaron Muir Hamilton
5313613dd1 Don't try to swizzle void. 2017-10-17 09:04:38 +00:00
Rex Xu
e8fe8b0de9 Implement extension GL_NV_shader_atomic_int64 2017-09-27 12:06:27 +08:00
John Kessenich
31365afaf4 Merge pull request #1044 from dsrbecky/image_external_essl3
Add support for GL_OES_EGL_image_external_essl3
2017-09-15 21:10:08 -06:00
xavier
ae8af5d33e HLSL: fix array[1] of vec4 constant declaration. 2017-09-15 15:28:38 -06:00
John Kessenich
bdbbc68e29 HLSL: Add bounds checking, shared with GLSL. Partially address #1032. 2017-09-14 20:04:20 -06:00
John Kessenich
ba6a3c290e GLSL: Make gl_Layer and gl_ViewportIndex always be outside blocks.
There was some ambiguity/contradiction in this behavior, and
Khronos decided glslang should always have these outside blocks,
rather than have stage/vendor/target variations.
2017-09-13 13:22:50 -06:00
John Kessenich
9855bdad00 GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
Fixes #1045.
2017-09-12 09:40:54 -06:00
David Srbecký
2c5b3d64af Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
John Kessenich
82e95a3aa5 SPV: Add auto location mapping of non-opaque non-block uniform variables.
Fix #1019.
2017-08-26 15:47:25 -06:00
Rex Xu
129799a709 Implement extension GL_AMD_shader_image_load_store_lod 2017-08-24 06:56:39 +08:00
John Kessenich
53863a3a90 GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
John Kessenich
67eb497002 SPV/OpenGL: Require locations on non-opaque uniform variables. 2017-07-21 13:37:46 -06:00
Gabríel Arthúr Pétursson
b5d9c11e1a Fix NULL pointer dereference in TParseContext::builtInOpCheck 2017-07-15 15:22:50 +00:00
John Kessenich
9645f78293 Merge pull request #965 from chaoc/spv-khr-post-depth-coverage
Implement SPV_KHR_post_depth_coverage
2017-07-05 14:48:19 -06:00
chaoc
c120452754 Implement SPV_KHR_post_depth_coverage
Added support for both extension GL_ARB_post_depth_coverage and GL_EXT_post_depth_coverage.
2017-07-05 12:27:15 -07:00
David Srbecky
5513d9d0d8 Multiview extension: Accept layout(num_views) qualifier 2017-07-03 15:51:40 +01:00
John Kessenich
89400ea73e GLSL: validation of early_fragment_tests, others, on an object.
Some layout qualifiers must not be on an object and had a TBD for testing
them: early_fragment_tests, cw/ccw, points, point_mode, and
fractional_even_spacing/fractional_odd_spacing/equal_spacing.
2017-06-29 10:46:47 -06:00
John Kessenich
4be4aebdcd Infrastructure: Non-functional: Move to rich description of environment.
This is for input languages, client APIs, code to generate, etc.
2017-06-26 14:49:11 -06:00
John Kessenich
82ae8c31e0 HLSL: Fix #924: Convert between two different arrays with cast. 2017-06-13 23:13:10 -06:00
Rex Xu
cabbb788b4 Implement extension GL_AMD_gpu_shader_int16
- Add int16 types (int16_t, uint16_t, i16vec, u16vec).
- Add int16 support to GLSL operators.
- Add int16 type conversions (to int16, from int16).
- Add int16 built-in functions.
2017-06-09 17:11:23 +08:00
John Kessenich
3fcb42cfa6 GLSL: Fix #853: Only outer dimension of array can be specialization constant. 2017-06-08 12:26:49 -06:00
John Kessenich
d314ecfbe3 GLSL: Correct missing "not" from error message about non writeonly images. 2017-06-08 10:36:45 -06:00
John Kessenich
c5f2ab965f GLSL: Disallow unsized arrays of atomic_uint.
This tracks Khronos-private specification bug 15945.
2017-06-08 10:07:14 -06:00
John Kessenich
885443c788 Build: reset for multi-threaded test error, that reported a single missing character. 2017-06-07 19:03:11 -06:00
John Kessenich
14d65beb06 GLSL: Fix Khronos private Bugzilla 15973: local sizes can't be 0. 2017-06-07 18:53:33 -06:00
John Kessenich
9b2531ba23 Infrastructure: Move nesting counters, etc., to base class.
This lets all languages share the same definitions.
2017-06-06 19:53:24 -06:00
Jeremy Hayes
549764b5ec Build: Fix linux
I believe this is a repeat of 12d6936.
2017-06-06 15:52:50 -06:00
Rex Xu
225e0fcadd Implement the extension GL_AMD_texture_gather_bias_lod 2017-06-05 16:41:06 +08:00
John Kessenich
94c18a84cd GLSL: Fix bug setting component=0 for an auto-location assignment.
Setting component=0 is later taken to mean the shader did so, which
is not always legal. It should instead set the component as not set
by the shader.
2017-06-04 13:17:20 -06:00
John Kessenich
8de7e7bf14 GLSL: Error when using location on an arrayed block.
This implements a recent change to the GLSL specification to enforce
this ill-defined situation.
2017-06-04 13:05:50 -06:00
Rex Xu
0848cc0725 Parser: Add missing codes for float16 2017-06-01 19:59:20 +08:00
John Kessenich
7c9129bcb7 SPV: Fix #904: Correctly check for built-in block redeclations for location check. 2017-05-24 23:10:28 -06:00
John Kessenich
1d585ac8bd SPV: Correctly enforce 'location' presence on in/out blocks.
Blocks have this on members, not the object.
2017-05-20 12:15:41 -06:00
John Kessenich
71facdf435 SPV: Give error on not assigning locations to I/O.
Also, provides an option to auto-assign locations.
Existing tests use this option, to avoid the error message,
however, it is not fully implemented yet.
2017-05-18 15:07:05 -06:00
John Kessenich
670271890d SPV: Support test #pragma for generating the StorageBuffer storage class.
Longer term, this storage class should be generated based on the mode
of compilation.
2017-04-19 18:34:49 -06:00
John Kessenich
2184c2f21a Fix #287: pin down the io-array size before checking for out of range index. 2017-04-03 14:29:20 -06:00
John Kessenich
4dc835c369 Non-functional: Round of adding 'const', related to more efficient getFullNamespaceName(). 2017-03-30 10:16:22 -06:00
John Kessenich
aa3c64c214 Fix #800 (mostly): set of Linux warnings. 2017-03-28 09:52:38 -06:00
John Kessenich
33f85b6e59 SPV: Allow push constant buffers to not have an instance name. 2017-03-06 08:51:35 -07:00
John Kessenich
5a042c0686 GLSL: Fix #741: rationalize per-block vs. per-member offset checking. 2017-02-28 14:13:48 -07:00
Jason Ekstrand
f44d89a398 Implement GL_EXT_shader_image_load_formatted 2017-02-17 13:36:25 -08:00
John Kessenich
7225a1cb1e Support align/offset for all versions GLSL/ESSL targeting SPIR-V. 2017-02-13 09:09:04 -07:00