gl_SubGroupARB was being correctly declared as an Input variable in
Vulkan but it was missing the Flat decoration, which made spirv-val emit
the VUID-StandaloneSpirv-Flat-04744 validation error with shaders using
that built-in.
since we are changing the type before the visitBinary now, we need to be
comparing against the new type.
Previous test cases worked since the 'unitType' was a shallow copy and
ended up getting updated in some cases to match the new type, but not all.
Implement NonSemantic.Shader.DebugInfo.100 debug instruction generation.
These instructions will be generated under the -gV and -gVS command line options. These instructions enable source-level shader debugging with Renderdoc.
This is an alpha release of this capability. Additional improvements are forthcoming. Use and feedback are welcome.
Added following updates to GL_EXT_mesh_shader implementation:
1. Added SPIRV and GLSL test cases
2. Added checks to ensure NV and EXT mesh shader builtins cannot be used interchangeably.
3. Updated the language name by removing the postfix "NV" to MeshShader and TaskShader.
4. Added checks for grammar checking to comply with the spec.
5. Added gl_NumWorkGroups builtin to Mesh shader
6. Fixed data type of gl_PrimitiveLineIndicesEXT and gl_PrimitiveTriangleIndicesEXT
7. Added new constants to the resources table
8. Updates to handle new storage qualifier "taskPayloadSharedEXT"
9. Updated test cases by replacing "taskEXT" with storage qualifier "taskPayloadSharedEXT"
Addressed Review comments
1. Fixed instruction description used by glslang disassembly.
2. Updated OpEmitMeshTasksEXT as per spec update
3. Fixed implementation that errors out if there are more then one taskPayloadSharedEXT varjables.
4. Fixed miscellaneous error logs and removed unwanted code.
SPIRV 1.6 related build failure fixes
- Update SPIRV header to 1.6
- Fix conflict wiht SPIRV 1.6 change, where localSizeId is used for execution mode for mesh/task shaders
Enable SPIRV generated for EXT_mesh_shader to be version 1.4
GL_EXT_mesh_shader: Add checks for atomic support and corresponding test cases
* Avoid double-free in functions cloned for vulkan relaxed mode
When rewriting function calls atomicCounterIncrement and
atoicCounterDecrement, clone the parameters so that the TParameter
'type' field is cloned. This avoids double-free when both the original
and transformed functions are deleted by the parser.
Fixes a ubsan failure.
Previously, GL_KHR_ray_tracing was a required extension to generate
OpConvertUToAccelerationStructureKHR conversion instructions from uint64
and uvec2. However, both GL_KHR_ray_tracing and GL_KHR_ray_query should
provide this construction.
Change-Id: I6564c127fd28d9b527d334958a5adc168f5cdd9a
For EOpIndexDirectStruct binaries, we want to visit the left symbol (the
structure) before we visit the binary, so it gets updated first.
That way we are comparing the updated structure against the target
'unitType', not the original structure.
For recent GLSL versions, if texture2D function call appears, the error
message reports an unsupported type constructor. Change message to
unsupported function. Likewise for other removed texture* function calls.
Specifically, make GLSL link error messages more specific and output
only information relevant to the error.
Also change type printing to more closely reflect GLSL syntax. This
is the default for link error messages, but must me enabled with the
new option --enhanced-msgs for compilation error messages.
Also with --enhanced-msgs, only emit one error message per source
line.
For GL_EXT_vulkan_glsl_relaxed. When merging the default uniform block,
there were cases where symbols in the tree wern't updated to match the
new block structure after merging blocks together.
This change traverses the symbol tree and updates any references to the
merged block.
Also update known goods to Vulkan 1.3 support
Also re-enable SPIR-V 1.6 tests with vulkan1.3 target
Also re-cache SPIRV 1.6 header which somehow regressed back to 1.5
- Reverted public function interface changes for C++.
- Added override member variable to TShader.
- Added accessor TShader::setOverrideVersion.
- Reverted changes to tests.
This change list allows a user to override the GLSL version from the
command line or through the C and C++ interfaces. This will override the
override happens in ProcessDeferred() before DeduceVersionProfile() so
the process should still error out if the version is insufficient for
the shader code.
- Added --glsl-version <version> to CLI.
- Added parameter to route glslVersion as override version to
preprocessor and parse functions to C++ interface.
- Updated C interface with function to override GLSL version.
Add command line support which enables the following behavior:
- Remap discard
Map discard to DemoteToHelperInvocation for HLSL shaders. Map to
OpTerminateInvocation for GLSL shaders.
- Decorate HelperInvocation with Volatile
- Use localSizeId for execution mode
WorkGroupSize is deprecated in spirv1.6
Also update known goods to SPIRV 1.6
1. The test cases of OpReadClockKHR is invalid. The return type is
unsigned integer rather than signed integer.
2. When SPIR-V decorate or SPIR-V type is specified, we should avoid
auto location mapping because the semantics are totally decided by
SPIR-V tokens.