Commit graph

215 commits

Author SHA1 Message Date
John Kessenich
deec1933e9 Web: Turn off includes, independent preprocessing path, fine tune all.
Saved about 21K, size down to 380K of MSVC x86 code.
Fixed one bug that needs to be looked at on the master branch:
The test for needing a Vulkan binding has a bug in it, "!layoutAttachment"
which does not mean "no layoutAttachment", because that is non-zero.
This is why some test and test results changed.
2019-08-20 23:21:56 -06:00
John Kessenich
d8834df992 Web: Optional error management and error tightening.
Saves about 6.5K
2019-08-20 23:21:56 -06:00
John Kessenich
fb4f2333da Web: Use isEsProfile() instead of run-time testing; remove more atomics
Saves 2.5K, and design is better.
2019-08-20 23:21:56 -06:00
John Kessenich
155d351f86 Web: Remove unused stage functionality, SPIR-V logger, and hex_utils
Saves another 20K.
2019-08-20 23:21:56 -06:00
John Kessenich
7015bd658e Web: Remove/rationalize a set of *_EXTENSIONS, using GLSLANG_WEB.
Focus was on the front end (not SPIR-V), minus the grammar.
Reduces #ifdef count by around 320 and makes the web build 270K smaller,
which is about 90% the  target size.

The grammar and scanner will be another step, as will the SPIR-V backend.
This makes heavy use of methods #ifdef'd to return false as a global way
of turning off code, relying on C++ DCE to do the rest.
2019-08-20 23:21:55 -06:00
amhagan
91fb0091a2 Add support for SPV_KHR_shader_clock 2019-07-10 21:34:12 -04:00
Jeff Bolz
ba6170b534 Implement GL_EXT_demote_to_helper_invocation 2019-07-01 09:36:15 -05:00
Daniel Koch
2cb2f197a7 Add support for GL_NV_shader_sm_builtins
Including spirv and AST tests

Also increase size of TBuiltInVariable bitfields since we've now exceeded 127
and add a static_assert to make this easier to find next time it happens!
2019-06-08 08:53:11 -04:00
Jeff Bolz
c6f0ce8dbc Support GL_ARB_fragment_shader_interlock 2019-06-03 11:55:25 -05:00
Jeff Bolz
758c93364c Add support for GL_EXT_buffer_reference2 2019-05-01 16:13:26 -05:00
Jeff Bolz
4605e2ed2b Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
John Kessenich
567396b6b4 Whitespace: Fix some tabs->spaces, mostly to retriggered failed bots. 2019-02-11 03:43:12 -07:00
nicebyte
c28369b75f Add support for GL_EXT_YUV_target 2019-01-29 13:17:47 -08:00
Jeff Bolz
9f2aec49e9 GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
John Kessenich
b23d232ec5 Licensing. Fixes #958. Add licenes file and update copyrights. 2018-12-14 10:47:35 -07:00
Alexander Galazin
32def9f467 Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
Daniel Koch
5154db5183 Implement GL_EXT_fragment_invocation_density
including SPV generation using SPV_EXT_fragment_invocation_density.
This is an alias of the functionality in SPV_NV_shading_rate, and thus in some
cases we can only have one set of the tokens present (switch statements), so
we have picked the EXT version. This required updating the expected test
results for SPV_NV_shading_rate.

Also updated the known-good for spirv-headers so that the validator in
spirv-tools knows about the new extension.
2018-11-26 10:01:58 -05:00
Jeff Bolz
7da39ed968 Implement GL_EXT_scalar_block_layout 2018-11-14 09:30:53 -06:00
Ashwin Lele
ff1783db87 Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
Sahil Parmar
38772c0434 Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV
- Emit relevant capability/extension for use of perprimitiveNV in fragment shader
- Remove redundant checks for mesh shader qualifiers in glslang.y
- Add profile version check for use of extension GL_NV_mesh_shader
- Add a new gtest for use of perprimitiveNV in fragment shader
2018-10-25 23:50:59 -07:00
Sahil Parmar
80b9872cb4 Based on feedback rename checkShaderStageForNVExtensions to checkExtensionStage
Also continue error checking post requireStage() check
2018-09-27 11:08:13 -07:00
Sahil Parmar
251344f692 Call checkShaderStageForNVExtensions() from function updateExtensionBehavior() 2018-09-26 16:12:51 -07:00
Sahil Parmar
3ae0f58322 changes based on feedback 2018-09-26 13:38:25 -07:00
Sahil Parmar
95e2d4ec02 Add ES 320 support and additional error checks for SPV_NV_mesh_shader
- Add ES 320 support
- Error out use of perprimitiveNV for non mesh/fragment shaders
- Error out use of mesh/task shaders w/o use of NV_mesh_shader
- Error out use of NV_mesh_shader for non task/mesh shaders
- Error out use of perviewNV for non mesh shaders
- Error out use of taskNV for non mesh/task shaders
- Add test case for mesh shader with ES 320 profile
2018-09-25 13:45:32 -07:00
Chao Chen
5b2203db04 Add-support-for-SPV_NV_shading_rate 2018-09-19 13:07:43 -07:00
Chao Chen
b50c02ef53 Add-support-for-SPV_NVX_raytracing 2018-09-19 13:07:43 -07:00
Chao Chen
3c3669904c Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
Chao Chen
3a1379667d 0003-Add-support-for-SPV_NV_shader_image_footprint 2018-09-19 13:07:42 -07:00
Chao Chen
beae2251b7 Add-support-for-SPV_NV_compute_shader_derivatives 2018-09-19 13:07:42 -07:00
Chao Chen
9eada4b971 Add-support-for-SPV_NV_fragment_shader_barycentric 2018-09-19 13:07:42 -07:00
Norbert Garnys
dad0c1bed0 Add GL_EXT_shader_atomic_int64 2018-09-13 15:34:26 +02:00
Jeff Bolz
36831c9bad GL_KHR_memory_scope_semantics 2018-09-06 20:36:14 -05:00
otakuto
d03da06ac1 Remove execute permissions 2018-08-07 03:16:20 +09:00
John Kessenich
e7f9caeac4 Errors and Build: Fix build warnings, which also improved error messages. 2018-07-12 15:11:07 -06:00
John Kessenich
312dcfb070 Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types.

Contributed from Khronos-internal work.
2018-07-03 13:51:31 -06:00
Alex Smith
e47bfaedf6 Add support for GL_EXT_samplerless_texture_functions 2018-07-01 10:58:53 +01:00
John Kessenich
461ea09943 Non-functional: Fix tabs. 2018-04-11 00:03:47 -06:00
John Kessenich
5611c6d27b GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier 2018-04-05 11:25:02 -06:00
Jeff Bolz
2abe9a4d34 Implement GL_NV_shader_subgroup_partitioned 2018-03-29 22:52:17 -05:00
Ben Clayton
017a567be1 Add support for GL_NV_shader_noperspective_interpolation 2018-03-13 15:55:18 +00:00
John Kessenich
66011cb2c2 SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
John Kessenich
b5b5f918c6 Non-functional: Make the vulkan version number meaning be only 0 or not 0. 2018-03-02 18:17:42 -07:00
Rex Xu
1e5d7b0b27 Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*.
- Add new built-in GLSL texture/image functions.
2018-03-02 16:48:03 +08:00
John Kessenich
a2858d9bdd GLSL: Implement GL_EXT_control_flow_attributes.
See https://github.com/KhronosGroup/GLSL/pull/11.
2018-02-01 00:55:08 -07:00
John Kessenich
adc33b23cc Non-functional: Fix HLSL error message, and code formatting. 2018-01-08 11:47:08 -07:00
Piers Daniell
1c5443c693 Add implementation of SPV_EXT_fragment_fully_covered
This implementation uses the GLSL extension
GL_NV_conservative_raster_underestimation to generate the new SPIR-V
FullyCoveredEXT built in.
2017-12-14 07:42:23 -07:00
Rex Xu
e8fe8b0de9 Implement extension GL_NV_shader_atomic_int64 2017-09-27 12:06:27 +08:00
John Kessenich
31365afaf4 Merge pull request #1044 from dsrbecky/image_external_essl3
Add support for GL_OES_EGL_image_external_essl3
2017-09-15 21:10:08 -06:00
amhagan
05506bb874 Implement the extension GL_AMD_shader_fragment_mask 2017-09-09 22:05:24 +08:00
David Srbecký
2c5b3d64af Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00