Sahil Parmar
95e2d4ec02
Add ES 320 support and additional error checks for SPV_NV_mesh_shader
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- Add ES 320 support
- Error out use of perprimitiveNV for non mesh/fragment shaders
- Error out use of mesh/task shaders w/o use of NV_mesh_shader
- Error out use of NV_mesh_shader for non task/mesh shaders
- Error out use of perviewNV for non mesh shaders
- Error out use of taskNV for non mesh/task shaders
- Add test case for mesh shader with ES 320 profile
2018-09-25 13:45:32 -07:00
Chao Chen
b50c02ef53
Add-support-for-SPV_NVX_raytracing
2018-09-19 13:07:43 -07:00
Chao Chen
3c3669904c
Add-support-for-SPV_NV_mesh_shader
2018-09-19 13:07:43 -07:00
Chao Chen
9eada4b971
Add-support-for-SPV_NV_fragment_shader_barycentric
2018-09-19 13:07:42 -07:00
Jeff Bolz
36831c9bad
GL_KHR_memory_scope_semantics
2018-09-06 20:36:14 -05:00
John Kessenich
97068d8b30
Merge pull request #1465 from otakuto/remove-execute-permissions
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Remove execute permissions
2018-08-31 08:14:47 -07:00
John Kessenich
d5aabf34f9
GLSL: Remove use of __ in the implementation of keywords having __.
2018-08-30 12:46:29 -06:00
otakuto
d03da06ac1
Remove execute permissions
2018-08-07 03:16:20 +09:00
John Kessenich
312dcfb070
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
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These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types.
Contributed from Khronos-internal work.
2018-07-03 13:51:31 -06:00
John Kessenich
2c8265bb62
GLSL: Fix #1358 : Support "struct name", where name could be a user type
2018-06-11 19:28:15 -06:00
John Kessenich
d6c975572e
Change the major revision number for next commit.
2018-06-04 15:33:31 -06:00
John Kessenich
5611c6d27b
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
Ben Clayton
017a567be1
Add support for GL_NV_shader_noperspective_interpolation
2018-03-13 15:55:18 +00:00
John Kessenich
66011cb2c2
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
John Kessenich
b5b5f918c6
Non-functional: Make the vulkan version number meaning be only 0 or not 0.
2018-03-02 18:17:42 -07:00
Rex Xu
1e5d7b0b27
Implement the extension GL_AMD_gpu_shader_half_float_fetch
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- Support new opaque types: f16sampler*, f16image*, f16subpassInput*.
- Add new built-in GLSL texture/image functions.
2018-03-02 16:48:03 +08:00
John Kessenich
a2858d9bdd
GLSL: Implement GL_EXT_control_flow_attributes.
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See https://github.com/KhronosGroup/GLSL/pull/11 .
2018-02-01 00:55:08 -07:00
John Kessenich
adc33b23cc
Non-functional: Fix HLSL error message, and code formatting.
2018-01-08 11:47:08 -07:00
David Srbecký
2c5b3d64af
Add support for GL_OES_EGL_image_external_essl3
2017-09-05 14:56:26 +01:00
John Kessenich
53863a3a90
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
David Srbecky
c6ac40a1a7
Add support for GL_EXT_shadow_samplers
2017-06-26 17:43:32 +01:00
Rex Xu
cabbb788b4
Implement extension GL_AMD_gpu_shader_int16
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- Add int16 types (int16_t, uint16_t, i16vec, u16vec).
- Add int16 support to GLSL operators.
- Add int16 type conversions (to int16, from int16).
- Add int16 built-in functions.
2017-06-09 17:11:23 +08:00
John Kessenich
6fa17641b5
HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
2017-04-07 15:40:01 -06:00
John Kessenich
523e20dc02
PP: Recognize the '::' token, and translate appropriately to GLSL/HLSL token.
2017-03-10 18:03:43 -07:00
John Kessenich
442515393e
Non-functional: Fix round of compiler warnings.
2017-01-13 20:08:54 -07:00
John Kessenich
927608b393
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
John Kessenich
ecba76fe73
Non-Functional: Whitespace, comments, replace accidentally deleted comment.
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- fixed ParseHelper.cpp newlines (crlf -> lf)
- removed trailing white space in most source files
- fix some spelling issues
- extra blank lines
- tabs to spaces
- replace #include comment about no location
2017-01-06 11:24:14 -07:00
John Kessenich
0c4b7c931a
PP: Rationalize names of tokens.
2016-12-21 11:55:53 -07:00
John Kessenich
54af2de761
PP: Non-functional: rationalize TPpToken.
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Always keep 'token' outside.
Always return the string to upper levels inside.
2016-12-20 19:42:53 -07:00
John Kessenich
1fbb9c1430
PP: Non-functional: clean up, simplify, completely identical operation.
2016-12-20 18:36:49 -07:00
Rex Xu
c9e3c3c941
Parser: Implement extension GL_AMD_gpu_shader_half_float.
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- Add built-in types: float16_t, f16vec, f16mat.
- Add support of half float constant: hf, HF.
- Extend built-in floating-point operators: +, -, *, /, ++, --, +=, -=,
*=, /=, ==, !=, >=, <=, >, <.
- Add support of type conversions: float16_t -> XXX, XXX -> float16_t.
- Add new built-in functions.
2016-09-30 16:13:06 +08:00
John Kessenich
66ec80e01b
Build: C++ headers: Replace PR #366 with a more directed version.
2016-08-05 14:04:23 -06:00
John Kessenich
11e1a073f3
PP: Fix issue #407 ; handle empty identifier.
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The sequence
#define m()
int m"
creates a token of no length (a string of 0 size). Protect
against a string of 0 size as well as the existing protect
against a null string.
2016-07-30 13:39:52 -06:00
John Kessenich
7208473c69
PP: Non-functional; fix typos and blank spaces.
2016-07-30 13:25:33 -06:00
Rex Xu
9d93a2370d
Implement 4 AMD-specific extensions.
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- Support GL_AMD_shader_ballot (SPV_AMD_shader_ballot).
- Support GL_AMD_shader_trinary_minmax (SPV_AMD_shader_trinary_minmax).
- Support GL_AMD_shader_explicit_vertex_parameter
(SPV_AMD_shader_explicit_vertex_parameter).
- Support GL_AMD_gcn_shader (SPV_AMD_gcn_shader).
2016-07-20 16:18:05 +08:00
John Kessenich
b901ade058
SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses.
2016-06-16 23:31:29 -06:00
Rex Xu
8ff43de891
Implement the extension GL_ARB_gpu_shader_int64
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- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
2016-04-30 13:34:34 +08:00
Mark Adams
18b637f9dc
Fix warnings/errors for strict aliasing & function prototypes
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This fixes various issues related to gcc's strict-aliasing warning
by using unions. It also handles various cases hit with
gcc's missing-declarations warning.
2016-02-23 12:17:11 -05:00
John Kessenich
6c292d3ba7
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
Mark Adams
364c21c8c0
Fix several build warnings/error encountered with VS2013
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This also fixes the newlines for spirv.hpp to be consistent with the rest of the files.
2016-01-06 13:41:02 -05:00
Mark Adams
22badee09a
Fix compile warning/error due to assignment in while() loop
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This causes build failures with -Werror=parentheses
2015-12-14 10:48:04 -05:00
John Kessenich
71e04d62a4
Merge pull request #100 from mawww/scanner-optim
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Scanner optimisations
2015-12-06 17:12:53 -07:00
John Kessenich
55e7d11ce8
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
Maxime Coste
29051bd148
Avoid creation of temporary std::string when looking up keywords and reserved words
2015-11-11 18:24:37 +00:00
John Kessenich
eb505e4262
Allow future keywords to be accessed as members in a struct.
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This fixes a bug where a token that could be a keyword in one version
is not a keyword in another version, but treated like a non-member after
a "." dereference.
2015-10-02 15:01:53 -06:00
John Kessenich
0fc4338f3e
Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it.
2015-08-22 13:11:12 -06:00
John Kessenich
a39159a192
Implement GL_OES_texture_storage_multisample_2d_array.
2015-08-16 21:10:38 -06:00
John Kessenich
dc9eff7221
Implement GL_OES_texture_cube_map_array.
2015-08-16 14:21:20 -06:00
John Kessenich
302b46aebc
Implement GL_OES_texture_buffer.
2015-08-16 13:11:01 -06:00
John Kessenich
b35483587f
Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize.
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Added some const as well. This will remove camouflage of the next commit,
which will add the bulk of Array of Array semantics and functionality.
(Note the basic grammar and data structure is already in place.)
2015-08-09 18:15:25 -06:00