Commit graph

667 commits

Author SHA1 Message Date
Boris Zanin
808c7ed17c Implement support for GL_KHR_cooperative_matrix extension 2023-07-26 16:39:17 -06:00
scribam
c81b34fb24 Remove useless semicolons 2023-07-24 15:36:54 -06:00
janharaldfredriksen-arm
0bbec2e8f6 Add GLSL_EXT_shader_tile_image 2023-05-08 19:49:25 -06:00
Eric Werness
9d8c7b75c9 GL_EXT_ray_tracing_position_fetch 2023-05-05 09:12:37 -06:00
David Neto
b8955549ef fix error message for vertex struct input
Vertex shaders can have pipeline inputs that are arrays, but not structure
inputs. (GLSL 4.5 section 4.3.4)

But the error message for struct inputs says "cannot be a structure or array".
This PR removes the "or array" part.

Note: The array case is handled immediately after the check for
structure type.

Co-authored-by: Arcady Goldmints-Orlov <arcady@lunarg.com>
2023-04-20 18:25:55 -04:00
spencer-lunarg
9fe5223370 Improve error message of alignment offset 2023-04-10 16:21:15 -04:00
Rex Xu
77f7cdfb1e Fix an issue when we merge multiple spirv_decorate_xxx directives
There is a typo.
2023-04-03 18:02:49 -04:00
Maciej
4e9cde50bb Move check if useStorageBuffer needs to be set.
From TParseContext used only by GLSL, to TParseContextBase inherited by both GLSL and HLSL paths.
It caused compilations from HLSL to SPIR-V 1.3+ to use BufferBlock decoration which is no longer valid.
2023-01-23 12:49:48 -07:00
Arcady Goldmints-Orlov
0d3211ff7b Reject non-float inputs/outputs with version < 120
GLSL 1.20 and prior stated that "the attribute qualifier can be used
only with float, floating-point vectors, and matrices" and likewise
for varying.

Fixes: #3111
2023-01-20 17:45:18 -07:00
Greg Fischer
9b67d41b85 Fix crash on bad structure member reference
Fixes #3105
2023-01-11 16:53:39 -07:00
Chow
f9b760e6c7
[glslang] Refine implicit array size interfaces. (#3074)
* [glslang] Refine implicit array size interfaces.

Help to check builtin and other variables if across stages.
2022-12-13 11:20:28 -07:00
alelenv
4fc43cd3c1
Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
Greg Fischer
ed257e2bdf
Merge pull request #3066 from ShchchowAMD/shaochi/bindless
[glslang][extension] Add support for ARB_bindless_texture.
2022-12-07 14:38:31 -07:00
Zhou
16526fd9d2 [glslang][EXT] Support extension ARB_bindless_texture.
Add missing callgraph clean for bindless status flag.

Add test cases. Add support to check special extensions not be available for Vulkan when using GLSL.
2022-12-07 13:32:39 +08:00
Johannes Kauffmann
a7603c132d Use nullptr where possible instead of NULL or 0 2022-11-30 09:33:28 -07:00
Jeremy Hayes
1a8869e4d1
Merge pull request #3050 from Try/mesh-shader-ibo-fixup
mesh shader: fix implicit index-array size calculation for lines and triangles
2022-10-31 15:38:24 -06:00
Try
a21b8d8d8d mesh shader: fix implicit index-array size calculation for lines and triangles
#fixed #3041
2022-10-16 15:36:19 +02:00
Rex Xu
17b0a21877 Fix incorrect parse message of mesh shader
When GL_EXT_mesh_shader is enabled, the check of layout qualifiers
'max_vertices' and 'max_primitives' should use
gl_MaxMeshOutputVerticesEXT and gl_MaxMeshOutputPrimitivesEXT.
2022-10-11 15:01:35 +08:00
Pankaj Mistry
228c67228a GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
Added following updates to GL_EXT_mesh_shader implementation:

1. Added SPIRV and GLSL test cases
2. Added checks to ensure NV and EXT mesh shader builtins cannot be used interchangeably.
3. Updated the language name by removing the postfix "NV" to MeshShader and TaskShader.
4. Added checks for grammar checking to comply with the spec.

5. Added gl_NumWorkGroups builtin to Mesh shader
6. Fixed data type of gl_PrimitiveLineIndicesEXT and gl_PrimitiveTriangleIndicesEXT
7. Added new constants to the resources table
8. Updates to handle new storage qualifier "taskPayloadSharedEXT"
9. Updated test cases by replacing "taskEXT" with storage qualifier "taskPayloadSharedEXT"

Addressed  Review comments
1. Fixed instruction description used by glslang disassembly.
2. Updated OpEmitMeshTasksEXT as per spec update
3. Fixed implementation that errors out if there are more then one taskPayloadSharedEXT varjables.
4. Fixed miscellaneous error logs and removed unwanted code.

SPIRV 1.6 related build failure fixes
- Update SPIRV header to 1.6
- Fix conflict wiht SPIRV 1.6 change, where localSizeId is used for execution mode for mesh/task shaders

Enable SPIRV generated for EXT_mesh_shader to be version 1.4

GL_EXT_mesh_shader: Add checks for atomic support and corresponding test cases
2022-09-01 18:02:21 -07:00
David Neto
f28022c9f9
Avoid double-free in functions cloned for vulkan relaxed mode (#2987)
* Avoid double-free in functions cloned for vulkan relaxed mode

When rewriting function calls atomicCounterIncrement and
atoicCounterDecrement, clone the parameters so that the TParameter
'type' field is cloned.  This avoids double-free when both the original
and transformed functions are deleted by the parser.

Fixes a ubsan failure.
2022-08-02 18:07:01 -06:00
Greg Fischer
22d39cd684
Merge pull request #2977 from AMD-dwang/AMD_shader_early_and_late_fragment_tests
Add SPV_AMD_shader_early_and_late_fragment_tests
2022-07-27 11:23:16 -06:00
Thomas Aven
374c124025 Make GL_KHR_ray_query provide EOpConstructAccStruct
Previously, GL_KHR_ray_tracing was a required extension to generate
OpConvertUToAccelerationStructureKHR conversion instructions from uint64
and uvec2. However, both GL_KHR_ray_tracing and GL_KHR_ray_query should
provide this construction.

Change-Id: I6564c127fd28d9b527d334958a5adc168f5cdd9a
2022-07-21 11:00:34 +02:00
dwang102
070863af69 Add SPV_AMD_shader_early_and_late_fragment_tests 2022-07-18 14:20:18 +08:00
stusmith
ebf45697be Add support for VK_EXT_fragment_shader_barycentric 2022-05-25 13:02:02 +01:00
alelenv
521216aaaa
Disable layout error check for RT ops in presence of EXT_spirv_intrinsics
Fixes #2935
2022-05-05 21:46:58 -07:00
sfricke-samsung
610fd6edf3
Prevent Push Constant blocks being an array (#2904)
* Prevent Push Constant blocks being an array

* Add push constant array error test

Co-authored-by: Greg Fischer <greg@lunarg.com>
2022-03-23 11:42:21 -06:00
ZhiqianXia
07f677028c The first redeclarations of gl_FragCoord must appear before any
use of gl_FragCoord.
2022-03-11 14:42:11 +08:00
ZhiqianXia
438999d24f 1. refine the check for "origin_upper_left" and "pixel_center_integer"
2. gl_FragCoord can be used at ogl140 with extension "GL_ARB_fragment_coord_conventions".




Signed-off-by: ZhiqianXia <xzq0528@outlook.com>
2022-03-01 15:06:04 +08:00
Greg Fischer
bbe692e731 Improve error message for image/sampler functions for enhanced-msgs
For recent GLSL versions, if texture2D function call appears, the error
message reports an unsupported type constructor. Change message to
unsupported function. Likewise for other removed texture* function calls.
2022-02-23 15:55:49 -07:00
Greg Fischer
ca0d54d51b Enhance readability of error messages for GLSL
Specifically, make GLSL link error messages more specific and output
only information relevant to the error.

Also change type printing to more closely reflect GLSL syntax. This
is the default for link error messages, but must me enabled with the
new option --enhanced-msgs for compilation error messages.

Also with --enhanced-msgs, only emit one error message per source
line.
2022-02-01 12:10:08 -07:00
Greg Fischer
364b169807
Merge branch 'master' into EndStreamPrimitive 2022-01-10 11:49:19 -07:00
Greg Fischer
17232d21d7
Merge pull request #2847 from jeremy-lunarg/hayes-fix-issue-2846
Unblock unsized error from assert
2022-01-05 11:34:32 -07:00
Jeremy Hayes
95e15366e7 Unblock unsized error from assert
Fix issue #2846.
2022-01-04 21:24:05 -07:00
ZhiqianXia
1b01aaaf29 EndStreamPrimitive not supported when there is #extension GL_ARB_gpu_shader5
Signed-off-by: ZhiqianXia <xzq0528@outlook.com>
2022-01-04 10:40:04 +08:00
Jeremy Hayes
46466be045 Fix seg fault
Check types before accessing typeName.

Fix #2848.
2021-12-28 17:09:57 -07:00
Greg Fischer
7141f89a89
Merge pull request #2806 from ZhiqianXia/bestFunctionMatching
#extension GL_ARB_gpu_shader5 support the implicit conversion ,
2021-11-15 13:28:53 -07:00
Greg Fischer
002b3f55c7 Generate error for binding on push_constant 2021-11-10 15:15:43 -07:00
ZhiqianXia
77b0d72c68 #extension GL_ARB_gpu_shader5 support the implicit conversion ,
So the best function matching algorithm should be actived.


Signed-off-by: ZhiqianXia <xzq0528@outlook.com>
2021-11-10 09:44:16 +08:00
Greg Fischer
77d680e1c3
Merge pull request #2712 from ZhiqianXia/switch_error
glslang should report a error for Feature: last case/default label not followed by statements'.
2021-11-01 10:19:09 -06:00
ZhiqianXia
1de2d1745b To be compatible with Feature: 'last case/default label not followed by statements'.
Signed-off-by: ZhiqianXia <xzq0528@outlook.com>
2021-10-28 09:23:19 +08:00
Greg Fischer
82b2668d58 Allow 8/16-bit integer as array index
Also enable 8/16 bit int capability in SPIR-V in such cases.

Also enable 64 bit capabilities when used in operations.

Fixes #2779
2021-10-20 15:15:30 -06:00
Greg Fischer
62ed14518f Run update_precision() on array and matrix constructors. 2021-09-14 12:17:58 -06:00
Greg Fischer
8ef6a4cb4d Perform update_precision on constructors and converts
Fixes #2740
2021-09-02 14:18:51 -06:00
alelenv
fc60f77aa2 Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
Greg Fischer
e0f3fdf433
Merge pull request #2716 from greg-lunarg/i2689
Add support for pragma STDGL invariant(all)
2021-08-01 00:13:10 -06:00
Greg Fischer
715f5c6cf1 Add support for pragma STDGL invariant(all)
Fixes #2689
2021-07-31 15:55:25 -06:00
Greg Fischer
27384e04f6 Allow layout(std430) uniform with GL_EXT_scalar_block_layout 2021-07-30 11:11:16 -06:00
ZhiqianXia
cf52f73a0c Atomic memory function can only be used for shader storage block member or shared variable.
Signed-off-by: ZhiqianXia <xzq0528@outlook.com>
2021-07-12 16:57:25 +08:00
Greg Fischer
263e50f6aa
Revert "Atomic memory function can only be used for shader storage block member or shared variable." 2021-07-08 13:10:58 -06:00
ZhiqianXia
8a5c5e8210
Merge branch 'KhronosGroup:master' into master 2021-07-07 14:12:33 +08:00